feat(scripted-alarms): ScriptedAlarmHostActor — engine runtime host (T9)
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using Akka.Actor;
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using Akka.Cluster.Tools.PublishSubscribe;
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using Akka.TestKit;
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using Serilog;
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using Shouldly;
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using Xunit;
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using ZB.MOM.WW.OtOpcUa.Commons.Messages.Alerts;
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using ZB.MOM.WW.OtOpcUa.Core.ScriptedAlarms;
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using ZB.MOM.WW.OtOpcUa.Core.Scripting;
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using ZB.MOM.WW.OtOpcUa.OpcUaServer;
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using ZB.MOM.WW.OtOpcUa.Runtime.OpcUa;
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using ZB.MOM.WW.OtOpcUa.Runtime.ScriptedAlarms;
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using ZB.MOM.WW.OtOpcUa.Runtime.Tests.Harness;
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using ZB.MOM.WW.OtOpcUa.Runtime.VirtualTags;
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namespace ZB.MOM.WW.OtOpcUa.Runtime.Tests.ScriptedAlarms;
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/// <summary>
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/// Verifies <see cref="ScriptedAlarmHostActor"/> loads the enabled subset of
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/// <see cref="EquipmentScriptedAlarmPlan"/>s into its <see cref="ScriptedAlarmEngine"/>, registers mux
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/// interest for their dependency refs after the load completes, feeds live
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/// <see cref="VirtualTagActor.DependencyValueChanged"/> values into the engine, and bridges the
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/// engine's emissions to both an <see cref="OpcUaPublishActor.AlarmStateUpdate"/> and an
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/// <see cref="AlarmTransitionEvent"/> on the cluster <c>alerts</c> topic.
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/// </summary>
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public sealed class ScriptedAlarmHostActorTests : RuntimeActorTestBase
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{
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private static readonly TimeSpan Timeout = TimeSpan.FromSeconds(8);
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/// <summary>Plan whose predicate compares the single tag "M.T" against 90 — enabled by default.</summary>
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private static EquipmentScriptedAlarmPlan Plan(
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string id = "alm-1",
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string equipmentId = "Plant/Line1/M",
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string name = "HighTemp",
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string depRef = "M.T",
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int threshold = 90,
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bool enabled = true,
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int severity = 800) =>
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new(
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ScriptedAlarmId: id,
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EquipmentId: equipmentId,
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Name: name,
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AlarmType: "AlarmCondition",
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Severity: severity,
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MessageTemplate: "condition",
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PredicateScriptId: $"{id}-script",
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PredicateSource: $"return (int)ctx.GetTag(\"{depRef}\").Value > {threshold};",
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DependencyRefs: new[] { depRef },
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HistorizeToAveva: true,
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Retain: true,
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Enabled: enabled);
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private static ScriptedAlarmEngine BuildEngine(DependencyMuxTagUpstreamSource upstream)
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{
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var logger = new LoggerConfiguration().CreateLogger();
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return new ScriptedAlarmEngine(upstream, new InMemoryAlarmStateStore(), new ScriptLoggerFactory(logger), logger);
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}
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private (IActorRef Host, DependencyMuxTagUpstreamSource Upstream) Spawn(
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TestProbe publish, TestProbe mux)
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{
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var upstream = new DependencyMuxTagUpstreamSource();
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var engine = BuildEngine(upstream);
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var host = Sys.ActorOf(ScriptedAlarmHostActor.Props(publish.Ref, mux.Ref, upstream, engine));
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return (host, upstream);
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}
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/// <summary>Subscribe <paramref name="probe"/> to the <c>alerts</c> DPS topic and wait for the ack.
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/// The Subscribe is sent FROM the probe so the SubscribeAck returns to it.</summary>
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private void SubscribeToAlerts(TestProbe probe)
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{
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DistributedPubSub.Get(Sys).Mediator.Tell(
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new Subscribe(ScriptedAlarmHostActor.AlertsTopic, probe.Ref), probe.Ref);
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probe.ExpectMsg<SubscribeAck>(Timeout);
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}
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/// <summary>Load + interest: applying one enabled alarm registers mux interest for its dep ref
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/// AFTER the engine load completes; a disabled alarm in the same apply contributes no dep ref.</summary>
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[Fact]
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public void Apply_loads_enabled_alarm_and_registers_interest()
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{
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var publish = CreateTestProbe();
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var mux = CreateTestProbe();
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var (host, _) = Spawn(publish, mux);
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host.Tell(new ScriptedAlarmHostActor.ApplyScriptedAlarms(new[]
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{
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Plan(id: "alm-1", depRef: "M.T"),
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Plan(id: "alm-2", depRef: "M.X", enabled: false), // disabled — not loaded, dep absent
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}));
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var reg = mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout);
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reg.TagRefs.ShouldContain("M.T");
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reg.TagRefs.ShouldNotContain("M.X");
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}
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/// <summary>Activation path: with the alarm loaded, pushing a value above the threshold drives an
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/// Inactive→Active transition — the host publishes an AlarmStateUpdate(Active=true) and an
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/// AlarmTransitionEvent("Activated") on the alerts topic.</summary>
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[Fact]
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public void Dependency_change_above_threshold_activates_alarm()
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{
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var publish = CreateTestProbe();
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var mux = CreateTestProbe();
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var alerts = CreateTestProbe();
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SubscribeToAlerts(alerts);
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var (host, _) = Spawn(publish, mux);
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host.Tell(new ScriptedAlarmHostActor.ApplyScriptedAlarms(new[] { Plan(severity: 800) }));
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mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout); // load completed
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var now = DateTime.UtcNow;
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 99, now));
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var state = publish.ExpectMsg<OpcUaPublishActor.AlarmStateUpdate>(Timeout);
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state.AlarmNodeId.ShouldBe("alm-1");
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state.Active.ShouldBeTrue();
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var evt = alerts.ExpectMsg<AlarmTransitionEvent>(Timeout);
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evt.AlarmId.ShouldBe("alm-1");
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evt.TransitionKind.ShouldBe("Activated");
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evt.Severity.ShouldBe(1000); // 800 → Critical bucket → 1000
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evt.User.ShouldBe("system");
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}
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/// <summary>Clear path: after activating, pushing a value below the threshold drives Active→Inactive
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/// — AlarmStateUpdate(Active=false) + AlarmTransitionEvent("Cleared").</summary>
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[Fact]
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public void Dependency_change_below_threshold_clears_alarm()
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{
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var publish = CreateTestProbe();
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var mux = CreateTestProbe();
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var alerts = CreateTestProbe();
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SubscribeToAlerts(alerts);
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var (host, _) = Spawn(publish, mux);
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host.Tell(new ScriptedAlarmHostActor.ApplyScriptedAlarms(new[] { Plan() }));
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mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout);
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// Activate first.
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 99, DateTime.UtcNow));
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publish.FishForMessage<OpcUaPublishActor.AlarmStateUpdate>(m => m.Active, Timeout);
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alerts.FishForMessage<AlarmTransitionEvent>(e => e.TransitionKind == "Activated", Timeout);
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// Now clear.
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 10, DateTime.UtcNow));
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var cleared = publish.FishForMessage<OpcUaPublishActor.AlarmStateUpdate>(m => !m.Active, Timeout);
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cleared.AlarmNodeId.ShouldBe("alm-1");
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var evt = alerts.FishForMessage<AlarmTransitionEvent>(e => e.TransitionKind == "Cleared", Timeout);
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evt.AlarmId.ShouldBe("alm-1");
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}
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/// <summary>Re-apply reloads: a second ApplyScriptedAlarms with a different alarm set loads the new
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/// alarm — a fresh RegisterInterest reflecting the new dependency refs lands on the mux.</summary>
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[Fact]
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public void Reapply_reloads_with_new_dependency_refs()
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{
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var publish = CreateTestProbe();
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var mux = CreateTestProbe();
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var (host, _) = Spawn(publish, mux);
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host.Tell(new ScriptedAlarmHostActor.ApplyScriptedAlarms(new[] { Plan(id: "alm-1", depRef: "M.T") }));
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var first = mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout);
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first.TagRefs.ShouldContain("M.T");
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host.Tell(new ScriptedAlarmHostActor.ApplyScriptedAlarms(new[] { Plan(id: "alm-9", depRef: "M.Y") }));
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var second = mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout);
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second.TagRefs.ShouldContain("M.Y");
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second.TagRefs.ShouldNotContain("M.T");
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}
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}
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