fix(tests): stabilize three flaky tests under parallel full-solution load

#1 EventPumpBoundedChannelTests.Tags_metrics_with_client_name_for_multi_driver_hosts:
Replace fixed Task.Delay(100) with a poll-until-condition loop (5 s
timeout, 25 ms poll) so the test waits until the galaxy.events.received
measurement for galaxy.client=Driver-X actually lands in the listener.
Also adds lock(captured) in the MeterListener callback and at all reads,
since Counter.Add() fires the callback on the RunAsync background thread.

#2 VirtualTagEngineTests.Upstream_change_triggers_cascade_through_two_levels:
After waiting for B=15.0, also await WaitForConditionAsync for C=30.0
before asserting C. The cascade runs B then C sequentially under the
_evalGate semaphore; the prior code could read C while its evaluation
had not yet acquired the gate.

#3 ThreeUserInteropMatrixTests.Admin_Resolves_All_Five_Groups_From_LDAP:
Wrap the AuthenticateAsync call in a 15 s linked CancellationTokenSource
with one retry so transient GLAuth latency spikes under parallel test
load do not cause a CancellationToken expiry before the LDAP bind/search
complete.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Joseph Doherty
2026-05-18 05:50:07 -04:00
parent 41f133a337
commit 392b219233
3 changed files with 63 additions and 10 deletions

View File

@@ -68,9 +68,15 @@ public sealed class VirtualTagEngineTests
engine.Read("B").Value.ShouldBe(11.0);
engine.Read("C").Value.ShouldBe(22.0);
// Change upstream — cascade should recompute B (11→15.0) then C (30.0)
// Change upstream — cascade should recompute B (11→15.0) then C (30.0).
// Both B and C are updated in the same CascadeAsync call (topological order:
// B then C), but we must wait for each independently: the WaitForConditionAsync
// on B returns as soon as _valueCache["B"] is set (before the semaphore is
// released for C's evaluation), so asserting C immediately after the B-wait
// races against C's still-in-progress evaluation. Wait for C explicitly.
up.Push("A", 5.0);
await WaitForConditionAsync(() => Equals(engine.Read("B").Value, 15.0));
await WaitForConditionAsync(() => Equals(engine.Read("C").Value, 30.0));
engine.Read("B").Value.ShouldBe(15.0);
engine.Read("C").Value.ShouldBe(30.0);
}