fix(v3-batch4-wp3): realm-qualified write routing + dormant discovery guard + self-correction/byte-parity tests (Wave B review H1/M1/M2/L1/L3)
H1 (HIGH): write-routing key now (AddressSpaceRealm, bareId), not bare-only. A raw s=<RawPath> and a UNS s=<Area/Line/Equip/Eff> can collide as bare strings; the bare-only key let a colliding raw+UNS pair route to the WRONG driver ref (last-writer-wins). The realm the node manager resolves (RealmOf) is now threaded through IOpcUaNodeWriteGateway.WriteAsync -> RouteNodeWrite -> _driverRefByNodeId keyed by (realm, bareId). New regression test: Colliding_raw_and_uns_bare_ids_route_to_their_own_driver_by_realm. M1 (MEDIUM): discovered-node injection made coherently DORMANT. HandleDiscoveredNodes hard-short-circuits (single enforcement point; _discoveredByDriver never populates so the re-inject tail is inert too), with a clear log pointing at the /raw browse-commit flow. New pin: Discovered_nodes_are_ignored_dormant_in_v3; the 16+2 v2 injection scenarios re-pointed to an accurate skip reason (DiscoveryInjectionDormantV3). M2 (MEDIUM): realm-qualified dual-node self-correction tests — Failed_uns_write_reverts_uns_node_and_leaves_raw_node_untouched + Raw_realm_revert_reverts_raw_node_only (the second fails if the realm is dropped). L1: removed the = AddressSpaceRealm.Uns defaults from the consequential node-manager mutation methods (WriteValue/WriteAlarmCondition/MaterialiseAlarmCondition/ EnsureFolder/EnsureVariable/UpdateFolderDisplayName/UpdateTagAttributes/ RaiseNodesAddedModelChange/Remove*/RevertOptimisticWriteIfNeeded) + the AttributeValueUpdate/AlarmStateUpdate records, so the compiler forces explicit realm; read-only accessors + internal builders retain their defaults. L3: fixed the stale VirtualTagHostActor class comment (V3NodeIds.Uns, not the retired EquipmentNodeIds.Variable). Also: DeploymentArtifactRawUnsParityTests — Raw/UNS node-set byte-parity round-trip between AddressSpaceComposer.Compose and DeploymentArtifact.ParseComposition. Claude-Session: https://claude.ai/code/session_01LVneM3eh1UtJxEisFXgmox
This commit is contained in:
@@ -11,11 +11,17 @@ public interface IOpcUaNodeWriteGateway
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{
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/// <summary>Route a write of <paramref name="value"/> to the driver backing node
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/// <paramref name="nodeId"/>; the returned task resolves with the device-write outcome.</summary>
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/// <param name="nodeId">The folder-scoped equipment-variable node id being written.</param>
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/// <param name="nodeId">The full ns-qualified node id being written (<c>node.NodeId.ToString()</c>).</param>
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/// <param name="value">The value the client wrote.</param>
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/// <param name="realm">Which of the two v3 namespaces (<see cref="AddressSpaceRealm.Raw"/> device tree or
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/// <see cref="AddressSpaceRealm.Uns"/> equipment tree) <paramref name="nodeId"/> lives in — the node
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/// manager resolves it from the node's namespace index (<c>RealmOf</c>). It is REQUIRED for correct
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/// routing: a raw <c>s=<RawPath></c> and a UNS <c>s=<Area/Line/Equip/Eff></c> can collide as bare
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/// strings, so the routing map is keyed by <c>(realm, bareId)</c> — dropping the realm would let an
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/// operator write route to the WRONG driver ref.</param>
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/// <param name="ct">Cancellation token.</param>
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/// <returns>A task resolving to the device-write outcome.</returns>
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Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, CancellationToken ct);
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Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, AddressSpaceRealm realm, CancellationToken ct);
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}
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/// <summary>Outcome of routing an inbound node write to the backing driver.</summary>
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@@ -31,6 +37,6 @@ public sealed class NullOpcUaNodeWriteGateway : IOpcUaNodeWriteGateway
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public static readonly NullOpcUaNodeWriteGateway Instance = new();
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private NullOpcUaNodeWriteGateway() { }
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/// <inheritdoc />
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public Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, CancellationToken ct) =>
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public Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, AddressSpaceRealm realm, CancellationToken ct) =>
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Task.FromResult(new NodeWriteOutcome(false, "writes unavailable"));
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}
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@@ -349,7 +349,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <param name="value">The new value to write.</param>
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/// <param name="quality">The OPC UA quality status code.</param>
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/// <param name="sourceTimestampUtc">The timestamp of the value in UTC.</param>
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void WriteValue(string nodeId, object? value, OpcUaQuality quality, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(nodeId);
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EnsureAddressSpaceCreated();
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@@ -386,7 +386,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <param name="alarmNodeId">The node identifier of the alarm (== ScriptedAlarmId for materialised conditions).</param>
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/// <param name="state">The full condition state to project onto the node.</param>
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/// <param name="sourceTimestampUtc">The timestamp of the alarm state change in UTC.</param>
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void WriteAlarmCondition(string alarmNodeId, AlarmConditionSnapshot state, DateTime sourceTimestampUtc, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(alarmNodeId);
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ArgumentNullException.ThrowIfNull(state);
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@@ -678,7 +678,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <see cref="AlarmConditionState"/>. LimitAlarm deliberately falls back to base per the T13
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/// notes — a script alarm carries no High/Low limits to populate.</para>
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/// </remarks>
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, bool isNative = false, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
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{
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ArgumentException.ThrowIfNullOrEmpty(alarmNodeId);
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ArgumentException.ThrowIfNullOrEmpty(displayName);
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@@ -1000,7 +1000,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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// revert never runs inline on the SDK write thread (the gateway can return a synchronously-completed
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// task — e.g. its boot-window "no DriverHostActor yet" branch), so RevertOptimisticWriteIfNeeded never
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// re-enters lock (Lock) while CustomNodeManager2.Write still holds it.
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_ = gateway.WriteAsync(nodeKey, optimisticValue, CancellationToken.None)
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_ = gateway.WriteAsync(nodeKey, optimisticValue, nodeRealm, CancellationToken.None)
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.ContinueWith(
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t =>
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{
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@@ -1206,7 +1206,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// from <see cref="OnEquipmentTagWrite"/> to populate the audit event's ClientUserId; null when unknown.</param>
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internal void RevertOptimisticWriteIfNeeded(
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string nodeId, NodeWriteOutcome outcome, object? optimisticValue, object? priorValue, StatusCode priorStatus,
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string? clientUserId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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string? clientUserId, AddressSpaceRealm realm)
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{
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// Built under Lock if (and only if) a revert is performed, then reported AFTER Lock is released.
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AuditWriteUpdateEventState? auditEvent = null;
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@@ -1398,7 +1398,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <param name="folderNodeId">The node identifier of the folder.</param>
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/// <param name="parentNodeId">The node identifier of the parent folder; null to use the namespace root.</param>
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/// <param name="displayName">The display name of the folder.</param>
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(folderNodeId);
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ArgumentException.ThrowIfNullOrEmpty(displayName);
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@@ -1443,7 +1443,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <param name="folderNodeId">The node identifier of the folder to update in place.</param>
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/// <param name="displayName">The new display name to apply.</param>
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/// <returns>True when the in-place update was applied; false when the folder id is unknown.</returns>
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public bool UpdateFolderDisplayName(string folderNodeId, string displayName, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(folderNodeId);
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ArgumentException.ThrowIfNullOrEmpty(displayName);
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@@ -1485,7 +1485,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <paramref name="dataType"/> — rank + dimensions carry the array-ness.</param>
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/// <param name="arrayLength">Phase 4c: the declared length of the 1-D array when
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/// <paramref name="isArray"/> is true; ignored for scalars. Null ⇒ length 0.</param>
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, string? historianTagname = null, bool isArray = false, uint? arrayLength = null, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
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{
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ArgumentException.ThrowIfNullOrEmpty(variableNodeId);
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ArgumentException.ThrowIfNullOrEmpty(displayName);
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@@ -1583,7 +1583,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// <param name="isArray">When true the node becomes a 1-D array (ValueRank=OneDimension); when false scalar.</param>
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/// <param name="arrayLength">The declared length of the 1-D array when <paramref name="isArray"/> is true; ignored for scalars.</param>
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/// <returns>True when the in-place update was applied; false when the node id is unknown.</returns>
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(variableNodeId);
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ArgumentException.ThrowIfNullOrEmpty(dataType); // widened surface ⇒ explicit contract (unknown names still map to BaseDataType)
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@@ -1712,7 +1712,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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/// </para>
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/// </summary>
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/// <param name="affectedNodeId">The folder-scoped node id of the parent under which nodes were added.</param>
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public void RaiseNodesAddedModelChange(string affectedNodeId, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(affectedNodeId);
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GeneralModelChangeEventState e;
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@@ -2004,7 +2004,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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}
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/// <inheritdoc cref="ISurgicalAddressSpaceSink.RemoveVariableNode"/>
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public bool RemoveVariableNode(string variableNodeId, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(variableNodeId);
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EnsureAddressSpaceCreated();
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@@ -2028,7 +2028,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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}
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/// <inheritdoc cref="ISurgicalAddressSpaceSink.RemoveAlarmConditionNode"/>
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public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public bool RemoveAlarmConditionNode(string alarmNodeId, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(alarmNodeId);
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EnsureAddressSpaceCreated();
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@@ -2053,7 +2053,7 @@ public sealed class OtOpcUaNodeManager : CustomNodeManager2
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}
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/// <inheritdoc cref="ISurgicalAddressSpaceSink.RemoveEquipmentSubtree"/>
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public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm = AddressSpaceRealm.Uns)
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public bool RemoveEquipmentSubtree(string equipmentNodeId, AddressSpaceRealm realm)
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{
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ArgumentException.ThrowIfNullOrEmpty(equipmentNodeId);
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EnsureAddressSpaceCreated();
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@@ -30,7 +30,7 @@ public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddre
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/// <inheritdoc />
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public void MaterialiseAlarmCondition(string alarmNodeId, string equipmentNodeId, string displayName, string alarmType, int severity, AddressSpaceRealm realm, bool isNative = false)
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=> _nodeManager.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, isNative, realm);
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=> _nodeManager.MaterialiseAlarmCondition(alarmNodeId, equipmentNodeId, displayName, alarmType, severity, realm, isNative);
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/// <inheritdoc />
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public void EnsureFolder(string folderNodeId, string? parentNodeId, string displayName, AddressSpaceRealm realm)
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@@ -38,7 +38,7 @@ public sealed class SdkAddressSpaceSink : IOpcUaAddressSpaceSink, ISurgicalAddre
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/// <inheritdoc />
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public void EnsureVariable(string variableNodeId, string? parentFolderNodeId, string displayName, string dataType, bool writable, AddressSpaceRealm realm, string? historianTagname = null, bool isArray = false, uint? arrayLength = null)
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=> _nodeManager.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, historianTagname, isArray, arrayLength, realm);
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=> _nodeManager.EnsureVariable(variableNodeId, parentFolderNodeId, displayName, dataType, writable, realm, historianTagname, isArray, arrayLength);
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/// <inheritdoc />
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public bool UpdateTagAttributes(string variableNodeId, bool writable, string? historianTagname, string dataType, bool isArray, uint? arrayLength, AddressSpaceRealm realm)
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@@ -43,7 +43,7 @@ public sealed class ActorNodeWriteGateway : IOpcUaNodeWriteGateway
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}
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/// <inheritdoc />
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public async Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, CancellationToken ct)
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public async Task<NodeWriteOutcome> WriteAsync(string nodeId, object? value, AddressSpaceRealm realm, CancellationToken ct)
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{
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var driverHost = _resolveDriverHost();
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if (driverHost is null)
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@@ -55,7 +55,7 @@ public sealed class ActorNodeWriteGateway : IOpcUaNodeWriteGateway
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try
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{
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var result = await driverHost.Ask<DriverHostActor.NodeWriteResult>(
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new DriverHostActor.RouteNodeWrite(nodeId, value), _askTimeout, ct).ConfigureAwait(false);
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new DriverHostActor.RouteNodeWrite(nodeId, value, realm), _askTimeout, ct).ConfigureAwait(false);
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if (!result.Success)
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_logger.LogWarning("Operator write to {NodeId} rejected: {Reason}", nodeId, result.Reason);
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return new NodeWriteOutcome(result.Success, result.Reason);
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@@ -128,19 +128,22 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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private readonly Dictionary<(string DriverInstanceId, string RawPath), HashSet<NodeRealmRef>> _nodeIdByDriverRef = new();
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/// <summary>
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/// Inverse of <see cref="_nodeIdByDriverRef"/>: <c>materialised value NodeId (BARE <c>s=</c> id) →
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/// (DriverInstanceId, RawPath)</c>. v3 Batch 4: keyed by BOTH the raw NodeId AND every referencing UNS
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/// NodeId (all mapping to the same driver ref — the single value source). Rebuilt every apply by
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/// <see cref="PushDesiredSubscriptions"/> from the composition's <c>RawTags</c> ∪
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/// <c>UnsReferenceVariables</c>, and resolved by <see cref="HandleRouteNodeWrite"/> so an inbound
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/// operator write to EITHER NodeId is forwarded to the owning driver child as a write of its wire-ref
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/// RawPath. Keyed by the BARE id: the node manager's write hook passes the full ns-qualified id
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/// (<c>node.NodeId.ToString()</c>); <see cref="HandleRouteNodeWrite"/> normalises it to the bare id
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/// before lookup, so a raw write and a UNS write both resolve to the same driver ref (they share it —
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/// a UNS reference's backing RawPath IS the raw node's, so no cross-realm ambiguity is possible).
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/// Inverse of <see cref="_nodeIdByDriverRef"/>: <c>(Realm, BARE <c>s=</c> id) → (DriverInstanceId,
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/// RawPath)</c>. v3 Batch 4: keyed by BOTH the raw NodeId (<see cref="AddressSpaceRealm.Raw"/>) AND every
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/// referencing UNS NodeId (<see cref="AddressSpaceRealm.Uns"/>) — all mapping to the same driver ref
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/// (the single value source). Rebuilt every apply by <see cref="PushDesiredSubscriptions"/> from the
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/// composition's <c>RawTags</c> ∪ <c>UnsReferenceVariables</c>, and resolved by
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/// <see cref="HandleRouteNodeWrite"/> so an inbound operator write to EITHER NodeId is forwarded to the
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/// owning driver child as a write of its wire-ref RawPath.
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/// <para><b>The realm is part of the key</b> (Wave B review H1): a raw <c>s=<RawPath></c> and a UNS
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/// <c>s=<Area/Line/Equip/Eff></c> can collide as bare strings (folder/driver/device names and
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/// Area/Line/Equip names are independent), so a bare-only key would let a colliding raw + UNS pair route
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/// to the WRONG driver ref (last-writer-wins). The node manager's write hook passes the full
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/// ns-qualified id PLUS the realm it resolved (<c>RealmOf</c>); <see cref="HandleRouteNodeWrite"/>
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/// normalises the id to the bare form and looks up <c>(realm, bareId)</c>, preserving exactly the
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/// namespace disambiguation the ns-qualified id carries.</para>
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/// </summary>
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private readonly Dictionary<string, (string DriverInstanceId, string RawPath)> _driverRefByNodeId =
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new(StringComparer.Ordinal);
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private readonly Dictionary<(AddressSpaceRealm Realm, string NodeId), (string DriverInstanceId, string RawPath)> _driverRefByNodeId = new();
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/// <summary>(DriverInstanceId, RawPath = alarm ConditionId) → materialised condition NodeId(s) (realm-tagged).
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/// v3 Batch 4: a native alarm is a single condition at the RawPath (Raw realm); WP4 adds the referencing
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@@ -241,7 +244,7 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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/// </summary>
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/// <param name="NodeId">The folder-scoped equipment-variable NodeId the operator wrote to.</param>
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/// <param name="Value">The value to write (the driver coerces it to the attribute's data type).</param>
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public sealed record RouteNodeWrite(string NodeId, object? Value);
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public sealed record RouteNodeWrite(string NodeId, object? Value, AddressSpaceRealm Realm);
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/// <summary>Reply to <see cref="RouteNodeWrite"/>: the outcome of forwarding the write to the driver
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/// (or a gate/lookup failure that never reached the driver).</summary>
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@@ -654,6 +657,21 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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/// </summary>
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private void HandleDiscoveredNodes(DriverInstanceActor.DiscoveredNodesReady msg)
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{
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// v3 Batch 4 (review M1): discovered-node INJECTION is DORMANT in v3 and hard-guarded here. In v2 a
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// driver-connected FixedTree was grafted under an equipment folder (equipment bound a driver); v3
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// retired that binding — equipment references raw tags via UnsTagReference, and discovered raw tags are
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// authored explicitly through the Batch-2 /raw browse-commit flow, NOT injected at runtime. The
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// downstream mapper/materialiser were half-migrated to the Raw tree but are still rooted at an
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// equipment id, so letting this fire would materialise incoherent nodes. Short-circuit BEFORE any
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// caching/routing so _discoveredByDriver stays empty (the redeploy re-inject tail is therefore inert
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// too) and there is exactly one enforcement point. Re-migrating injection onto the raw device subtree
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// is a separate follow-up.
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_log.Debug(
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"DriverHost {Node}: discovered-node injection is dormant in v3 (DiscoveredNodesReady from {Driver} ignored; discovered raw tags are authored via /raw browse-commit)",
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_localNode, msg.DriverInstanceId);
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return;
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#pragma warning disable CS0162 // Unreachable code — retained for the raw-subtree re-migration follow-up.
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if (_lastComposition is null)
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{
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_log.Debug("DriverHost {Node}: DiscoveredNodesReady from {Driver} before any composition applied — ignored",
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@@ -728,6 +746,7 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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_discoveredByDriver[msg.DriverInstanceId] = newPlans;
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ApplyDiscoveredPlansForDriver(msg.DriverInstanceId, newPlans);
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#pragma warning restore CS0162
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}
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/// <summary>
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@@ -933,7 +952,7 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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// v3 Batch 4: discovered (FixedTree) nodes graft onto the RAW device subtree, so they route
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// through the Raw realm.
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set.Add(new NodeRealmRef(nodeId, AddressSpaceRealm.Raw));
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_driverRefByNodeId[nodeId] = key;
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_driverRefByNodeId[(AddressSpaceRealm.Raw, nodeId)] = key;
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}
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_opcUaPublishActor?.Tell(new ZB.MOM.WW.OtOpcUa.Runtime.OpcUa.OpcUaPublishActor.MaterialiseDiscoveredNodes(
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equipmentId, plan.Folders, plan.Variables));
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@@ -1101,15 +1120,15 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
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return;
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}
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// v3 Batch 4: the node manager's write hook passes the FULL ns-qualified NodeId string
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// (node.NodeId.ToString(), e.g. "ns=3;s=<id>"). The routing map is keyed by the BARE s= identifier
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// (the raw RawPath or the UNS path). Normalise before lookup so a write to EITHER a raw NodeId or a
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// referencing UNS NodeId resolves to the SAME driver ref (they share it — a UNS reference's backing
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// RawPath IS the raw node's, so there is no cross-realm ambiguity).
|
||||
// v3 Batch 4 (review H1): the node manager's write hook passes the FULL ns-qualified NodeId string
|
||||
// (node.NodeId.ToString(), e.g. "ns=3;s=<id>") PLUS the realm it resolved from the namespace index.
|
||||
// The routing map is keyed by (realm, BARE s= identifier). Normalise the id to its bare form and look
|
||||
// up (realm, bareId) — the realm disambiguates a raw RawPath from a UNS path that happen to share a
|
||||
// bare string, so a write always routes to its OWN driver ref (never a colliding sibling's).
|
||||
var bareNodeId = BareNodeId(msg.NodeId);
|
||||
if (!_driverRefByNodeId.TryGetValue(bareNodeId, out var target))
|
||||
if (!_driverRefByNodeId.TryGetValue((msg.Realm, bareNodeId), out var target))
|
||||
{
|
||||
Sender.Tell(new NodeWriteResult(false, $"no driver mapping for node {msg.NodeId}"));
|
||||
Sender.Tell(new NodeWriteResult(false, $"no driver mapping for node {msg.NodeId} ({msg.Realm})"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1564,14 +1583,16 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers
|
||||
if (!_nodeIdByDriverRef.TryGetValue(key, out var set))
|
||||
_nodeIdByDriverRef[key] = set = new HashSet<NodeRealmRef>();
|
||||
set.Add(new NodeRealmRef(t.NodeId, AddressSpaceRealm.Raw));
|
||||
_driverRefByNodeId[t.NodeId] = key;
|
||||
_driverRefByNodeId[(AddressSpaceRealm.Raw, t.NodeId)] = key;
|
||||
|
||||
if (unsRefsByRawPath.TryGetValue(t.NodeId, out var refs))
|
||||
{
|
||||
foreach (var v in refs)
|
||||
{
|
||||
set.Add(new NodeRealmRef(v.NodeId, AddressSpaceRealm.Uns));
|
||||
_driverRefByNodeId[v.NodeId] = key; // a UNS write resolves to the same driver ref
|
||||
// A UNS write resolves to the same driver ref — keyed under the Uns realm so it can never
|
||||
// collide with a raw NodeId that shares its bare string.
|
||||
_driverRefByNodeId[(AddressSpaceRealm.Uns, v.NodeId)] = key;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ public sealed class OpcUaPublishActor : ReceiveActor, IWithTimers
|
||||
/// referencing UNS node in <see cref="AddressSpaceRealm.Uns"/>) with identical value/quality/timestamp.
|
||||
/// <see cref="Realm"/> defaults to <see cref="AddressSpaceRealm.Uns"/> so pre-v3 callers (VirtualTag
|
||||
/// equipment nodes) keep compiling; the driver fan-out passes it EXPLICITLY per node.</summary>
|
||||
public sealed record AttributeValueUpdate(string NodeId, object? Value, OpcUaQuality Quality, DateTime TimestampUtc, AddressSpaceRealm Realm = AddressSpaceRealm.Uns);
|
||||
public sealed record AttributeValueUpdate(string NodeId, object? Value, OpcUaQuality Quality, DateTime TimestampUtc, AddressSpaceRealm Realm);
|
||||
|
||||
/// <summary>Carries the full Part 9 condition state for a scripted alarm to the sink. The
|
||||
/// <paramref name="State"/> snapshot is the Commons projection the Runtime host maps from the engine's
|
||||
@@ -57,7 +57,7 @@ public sealed class OpcUaPublishActor : ReceiveActor, IWithTimers
|
||||
/// <param name="TimestampUtc">The source timestamp of the transition in UTC.</param>
|
||||
/// <param name="Realm">The namespace realm the condition lives in — <see cref="AddressSpaceRealm.Uns"/> for
|
||||
/// scripted alarms (default), <see cref="AddressSpaceRealm.Raw"/> for v3 native raw conditions.</param>
|
||||
public sealed record AlarmStateUpdate(string AlarmNodeId, AlarmConditionSnapshot State, DateTime TimestampUtc, AddressSpaceRealm Realm = AddressSpaceRealm.Uns);
|
||||
public sealed record AlarmStateUpdate(string AlarmNodeId, AlarmConditionSnapshot State, DateTime TimestampUtc, AddressSpaceRealm Realm);
|
||||
/// <summary>
|
||||
/// Triggers an address-space rebuild. <paramref name="DeploymentId"/> is the deployment
|
||||
/// just applied by the host; the rebuild loads THAT artifact so materialisation matches the
|
||||
|
||||
@@ -297,10 +297,12 @@ public sealed class ScriptedAlarmHostActor : ReceiveActor
|
||||
// Bridge to OPC UA: project the FULL Part 9 condition state (enabled/active/acked/confirmed/
|
||||
// shelving/severity/message) onto the materialised condition node via the Commons snapshot.
|
||||
// e.AlarmId is the materialised condition's NodeId (T14 aligned it to the ScriptedAlarmId).
|
||||
// Scripted alarms are per-equipment condition nodes in the UNS realm.
|
||||
_publishActor.Tell(new OpcUaPublishActor.AlarmStateUpdate(
|
||||
AlarmNodeId: e.AlarmId,
|
||||
State: ToSnapshot(e),
|
||||
TimestampUtc: e.TimestampUtc));
|
||||
TimestampUtc: e.TimestampUtc,
|
||||
Realm: AddressSpaceRealm.Uns));
|
||||
|
||||
// Publish the transition to the cluster `alerts` topic — the single historization + live
|
||||
// fan-out path. The mediator was cached on the ACTOR thread in PreStart; we only Tell it here.
|
||||
|
||||
@@ -19,9 +19,10 @@ namespace ZB.MOM.WW.OtOpcUa.Runtime.VirtualTags;
|
||||
/// already-materialised Variable node (currently BadWaitingForInitialData) reflects the value.
|
||||
///
|
||||
/// <para>
|
||||
/// The published NodeId is computed by the shared <see cref="EquipmentNodeIds.Variable"/> —
|
||||
/// the single source of truth <c>AddressSpaceApplier.MaterialiseEquipmentVirtualTags</c> also
|
||||
/// materialises against — so the value always lands on a NodeId that exists.
|
||||
/// The published NodeId is computed via <see cref="V3NodeIds.Uns(string[])"/> (the equipment-anchored
|
||||
/// slash path <c>{EquipmentId}[/{FolderPath}]/{Name}</c>) — byte-identical to the NodeId
|
||||
/// <c>AddressSpaceApplier.MaterialiseEquipmentVirtualTags</c> materialises against — so the value
|
||||
/// always lands on a NodeId that exists.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public sealed class VirtualTagHostActor : ReceiveActor
|
||||
@@ -192,8 +193,9 @@ public sealed class VirtualTagHostActor : ReceiveActor
|
||||
// 02/S13: the child now expresses quality — a Good fresh value or a Bad degradation (script
|
||||
// failure/timeout) carrying the last-known value. Bridge result.Quality through verbatim; the
|
||||
// sink maps it to StatusCodes.Good/Bad on the node so a broken script no longer freezes Good.
|
||||
// VirtualTags materialise as equipment nodes in the UNS realm — publish there.
|
||||
_publishActor.Tell(new OpcUaPublishActor.AttributeValueUpdate(
|
||||
nodeId, result.Value, result.Quality, result.TimestampUtc));
|
||||
nodeId, result.Value, result.Quality, result.TimestampUtc, AddressSpaceRealm.Uns));
|
||||
|
||||
// Historize iff the plan opted in. Reuses _planByVtag (kept in lock-step with _children), so
|
||||
// no parallel map. The historian path key is the SAME folder-scoped NodeId we just published
|
||||
|
||||
Reference in New Issue
Block a user