#519 — a driver's OPC UA status code now reaches a client with its sub-code intact. DriverInstanceActor projected the driver's uint onto a 3-state Good/Uncertain/Bad enum and OtOpcUaNodeManager re-expanded Bad to a bare 0x80000000, so BadNoCommunication, BadTypeMismatch and BadNotSupported were indistinguishable on the wire and every driver's status constants (incl. the 16 #497 had just corrected) were diagnostic in logs only. Resolved by option (b): the raw uint rides AttributeValuePublished -> AttributeValueUpdate -> IOpcUaAddressSpaceSink.WriteValue, OpcUaQuality is deleted, and severity classification is a helper (OpcUaStatus.IsGood/IsUncertain/IsBad). The surface was wider than the issue costed (41 files, not "the sink and 3 implementations"): OpcUaQuality had non-driver producers with no uint to carry. Each got its natural code — BadInternalError for a failed virtual-tag script, BadNoCommunication for driver comms loss — and ScriptedAlarmHostActor's pair of mutually-inverse uint<->enum mappers is deleted, having round-tripped a code the engine already held. AddressSpaceApplier's removal writes deliberately keep the generic Bad: not losing a code the driver had is this issue; inventing one for the deploy path is a separate call. Behaviour change: WriteAlarmQuality fires its Part 9 event on a status-code change rather than a severity-bucket change. While the annotation was 3-state those were the same predicate; now a move between two Bad reasons changes what a subscriber reads. New SDK-free named constants live on Commons.OpcUa.OpcUaStatus, and StatusCodeParityTests is widened to cover them — that guard is reflection-driven, so it can only see a named constant, never an inline literal. #517 — the symptom is real but the issue named the wrong path and its fix was unsafe. ShutdownAsync cannot race: DriverInstanceActor calls it from PostStop, after the mailbox drains. (Core/Hosting/DriverHost, the one class with a concurrent GetHealth, has no production call site.) InitializeAsync can: it runs on a fire-and-forget Task.Run, and MTConnectDriver writes Healthy then starts loops that can throw into a catch which disposes the client before writing Faulted. Moving the write earlier, as suggested, inverts the terminal state — teardown drains in-flight loops that write health as they unwind, so a late loop could leave Healthy at rest with every connection closed. The fix is a bracket (conservative before, terminal after), applied to MTConnect's init-failure path only; shutdown keeps its single trailing write, and the rule plus the reachability table are documented on IDriver.ShutdownAsync. CalculationDriver.GetHealth returned a hard-coded Healthy that consulted nothing — Healthy before initialize, after shutdown and after dispose. Now derived from _running. Its test, named Health_is_always_Connected, asserted the defect and is replaced. Every new guard was falsified by breaking the production code and watching it go red. The two sub-code tests each assert two different Bad codes, since a single-code assertion could pass against a hard-coded constant under the old projection. Pre-existing failures, verified unchanged on a stashed tree and not chased: 4 in Driver.AbLegacy.IntegrationTests (slc500/micrologix/plc5 fixtures not up) and 3 in Host.IntegrationTests. Closes #517 Closes #519 Claude-Session: https://claude.ai/code/session_015p7wGqy3YpZNCpDzTpGMKo
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@@ -700,9 +700,9 @@ public sealed class ScriptedAlarmHostActorTests : RuntimeActorTestBase
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// Baseline is Good (unread inputs are not a quality signal — no load-time annotation). Drive the
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// input Bad with a value below threshold: the predicate freezes (no transition), but the worst-input
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// quality bucket moves Good→Bad → a QualityChanged annotation flows out of band.
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 10, DateTime.UtcNow, OpcUaQuality.Bad));
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 10, DateTime.UtcNow, OpcUaStatus.Bad));
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var q = publish.FishForMessage<OpcUaPublishActor.AlarmQualityUpdate>(m => m.Quality == OpcUaQuality.Bad, Timeout);
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var q = publish.FishForMessage<OpcUaPublishActor.AlarmQualityUpdate>(m => m.StatusCode == OpcUaStatus.Bad, Timeout);
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q.AlarmNodeId.ShouldBe("alm-1");
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q.Realm.ShouldBe(AddressSpaceRealm.Uns);
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@@ -726,11 +726,11 @@ public sealed class ScriptedAlarmHostActorTests : RuntimeActorTestBase
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mux.ExpectMsg<DependencyMuxActor.RegisterInterest>(Timeout); // load completed
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// Above threshold (activates) but Uncertain quality — Uncertain is "ready", so the predicate runs.
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 99, DateTime.UtcNow, OpcUaQuality.Uncertain));
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host.Tell(new VirtualTagActor.DependencyValueChanged("M.T", 99, DateTime.UtcNow, OpcUaStatus.Uncertain));
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var state = publish.FishForMessage<OpcUaPublishActor.AlarmStateUpdate>(m => m.State.Active, Timeout);
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state.AlarmNodeId.ShouldBe("alm-1");
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state.State.Quality.ShouldBe(OpcUaQuality.Uncertain);
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state.State.StatusCode.ShouldBe(OpcUaStatus.Uncertain);
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}
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/// <summary>OneShotShelve transition carries the operator's identity: an operator-driven OneShotShelve
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