fix(host,security): wire static assets, DI lifetimes, form login, dev-stub LDAP

Six interlocking fixes surfaced while smoke-testing the fused Host in a browser:

- Host/Program.cs: UseStaticWebAssets() opts into the RCL static-asset pipeline
  in any environment (auto-only in Development), MapStaticAssets().AllowAnonymous()
  exempts CSS/JS from the AddOtOpcUaAuth fallback policy, and
  AddCascadingAuthenticationState() lets <AuthorizeView/> work inside interactive
  components (NavSidebar's session block).
- Security/ServiceCollectionExtensions: ILdapAuthService Scoped → Singleton —
  consumed by the Singleton LdapOpcUaUserAuthenticator on driver-role nodes.
  Crash only surfaced in Development (ValidateOnBuild=true).
- Security/Endpoints/AuthEndpoints: /auth/login now dispatches on Content-Type —
  application/json keeps the original 204/401/503 contract for tests, and
  application/x-www-form-urlencoded (the browser <form>) gets a redirect dance.
  DisableAntiforgery on the login endpoint (it's the entry point, no prior session)
  and AllowAnonymous to override the fallback policy.
- Security/Ldap/LdapOptions + LdapAuthService: real DevStubMode property; when
  true the auth service bypasses the LDAP bind and returns a FleetAdmin role so
  dev/test can navigate the full Admin UI without GLAuth running.
- AdminUI/EndpointRouteBuilderExtensions: doc-comment update about static-asset
  flow (the actual MapStaticAssets call lives in Host/Program.cs).
This commit is contained in:
Joseph Doherty
2026-05-26 13:48:18 -04:00
parent a5c6ce279e
commit 2915755a7c
6 changed files with 80 additions and 9 deletions

View File

@@ -20,6 +20,9 @@ public static class EndpointRouteBuilderExtensions
public static IEndpointRouteBuilder MapAdminUI<TApp>(this IEndpointRouteBuilder app)
where TApp : IComponent
{
// Razor class library static assets (_content/ZB.MOM.WW.OtOpcUa.AdminUI/**) are
// served via the Host's app.UseStaticFiles() middleware which must run BEFORE
// UseAuthentication() — see Program.cs.
app.MapRazorComponents<TApp>()
.AddInteractiveServerRenderMode();
return app;