diff --git a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/Security/SessionAclDecisionCache.cs b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/Security/SessionAclDecisionCache.cs
index fa190a03..3f544aee 100644
--- a/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/Security/SessionAclDecisionCache.cs
+++ b/src/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer/Security/SessionAclDecisionCache.cs
@@ -32,6 +32,16 @@ namespace ZB.MOM.WW.OtOpcUa.OpcUaServer.Security;
/// deploy costs one repopulation and cannot be wrong. Deployments are rare relative to reads.
///
///
+/// ⚠️ The invariant that makes that safe is per-shard, not global: a shard can only ever answer for
+/// the generation it was built under. The wholesale drop is necessarily two steps — publish the new
+/// generation, then purge the shards — because the publish is the compare-exchange that elects
+/// the single thread allowed to purge. Between them the stamp already matches while the previous
+/// generation's shards are still in the table, so comparing the stamp alone would let a caller arriving
+/// in that window read a verdict the new trie never made. Each shard therefore carries its own
+/// generation: a mismatched shard is a miss on the read path and is displaced on the store path, which
+/// makes the window inert rather than merely narrow.
+///
+///
/// Storage is sharded per calling KEY, under a two-level bound. The shard key is
/// ApiKeyId ?? Principal, so sessions sharing one API key share one shard and one
/// cap — the isolation is across distinct keys, not across
@@ -178,7 +188,14 @@ public sealed class SessionAclDecisionCache
// TryGetValue rather than GetOrAdd: a session that only ever hits must not mint a shard, and a
// session whose shard was just cleared must not resurrect one until it actually stores something.
+ //
+ // The shard's OWN generation decides, not the stamp InvalidateIfStale just compared: inside the
+ // rollover window the stamp already matches and the purge has not run, so the stamp cannot
+ // distinguish this generation's shard from the last one's. A mismatch is treated as a plain miss and
+ // is NOT displaced from here — this path stays allocation-free and non-mutating, and the shard is
+ // reclaimed a moment later by the purging thread or by the next Set on that key.
return _shards.TryGetValue(sessionKey, out var shard)
+ && shard.Generation == generation
&& shard.Entries.TryGetValue(new ShardKey(operation, realm, nodeIdentifier), out decision);
}
@@ -205,7 +222,7 @@ public sealed class SessionAclDecisionCache
// trie never made. Dropping it costs one recomputation on the next call.
if (Generation != generation) return;
- var shard = _shards.GetOrAdd(sessionKey, static _ => new Shard());
+ var shard = _shards.GetOrAdd(sessionKey, static (_, gen) => new Shard(gen), generation);
if (Volatile.Read(ref _globalCount) >= MaxEntries)
{
@@ -218,22 +235,41 @@ public sealed class SessionAclDecisionCache
// re-enumerate an emptying dictionary. The redundancy costs an enumeration, not correctness,
// and a CAS-elected clear would add hot-path state for a branch that is a rare fallback.
ClearAll();
- shard = _shards.GetOrAdd(sessionKey, static _ => new Shard());
+ shard = _shards.GetOrAdd(sessionKey, static (_, gen) => new Shard(gen), generation);
}
else if (Volatile.Read(ref shard.ApproxCount) >= MaxEntriesPerSession)
{
- // The inner bound. This REPLACES the shard object rather than emptying the dictionary in
- // place — the same move ClearAll makes, and for the same reason. Emptying in place left the
- // clear and the counter reset as two steps over storage a racing Set was still inserting
- // into: the racer could land in the just-cleared dictionary and increment both counters
- // between them, and the Exchange then subtracted an amount that included the racer's fresh
- // entry, under-counting _globalCount for good. Swapping the object makes the displaced
- // shard unreachable in one atomic step, after which Seal settles its count exactly.
- if (_shards.TryUpdate(sessionKey, new Shard(), shard))
- Interlocked.Add(ref _globalCount, -Seal(shard));
+ // The inner bound. The replacement is pre-sized to what the shard it displaces was holding: this
+ // key has just demonstrated it fills its whole budget, and it is about to do so again, so the
+ // refill would otherwise walk the dictionary's whole growth cascade — a rehash under every one of
+ // the table's locks at each doubling — to arrive back at a size already known. Clamped to the
+ // ceiling because the count read here is the pre-seal one — a thread that lost the swap reads
+ // the sentinel and clamps to no hint at all, which is the right answer for it. Only this site
+ // hints; a shard minted by GetOrAdd has no such evidence and stays at the default capacity.
+ //
+ // The trade: the replacement is built before the swap is attempted, so a thread that loses
+ // discards a pre-sized dictionary rather than an empty one. That is a bigger throwaway than
+ // before, and it is accepted — the loss window is a single compare-and-swap wide, and it is
+ // paid only by threads that overflowed the same shard simultaneously, against a refill cost
+ // paid by every eviction.
+ shard = Displace(
+ sessionKey, shard, generation,
+ capacityHint: Math.Clamp(Volatile.Read(ref shard.ApproxCount), 0, MaxEntriesPerSession));
+ }
- // Whoever won the swap, the live shard is now a different object than the one held above.
- shard = _shards.GetOrAdd(sessionKey, static _ => new Shard());
+ // The shard must belong to THIS generation before anything is filed in it. Reached in two ways: a
+ // deploy landed since the shard was minted (the common case — one displacement per key per deploy,
+ // and the read path has been missing on it since the stamp moved), or the rollover window closed
+ // between the check at the top of this method and here.
+ if (shard.Generation != generation)
+ {
+ shard = Displace(sessionKey, shard, generation, capacityHint: 0);
+
+ // Still mismatched means a racer re-minted the shard under a generation that has since moved
+ // again. Drop the decision rather than loop: filing this generation's verdict in another
+ // generation's shard is the same error in the other direction, and the line above already
+ // dropped a verdict for the identical reason.
+ if (shard.Generation != generation) return;
}
// TryAdd, not an indexer assignment: only a genuine insert may move the counters, or a racing pair
@@ -242,6 +278,36 @@ public sealed class SessionAclDecisionCache
TryBookInsert(shard);
}
+ ///
+ /// Replaces a session's live shard with a fresh one for and returns
+ /// whatever shard is live afterwards.
+ ///
+ ///
+ /// This REPLACES the shard object rather than emptying the dictionary in place — the move
+ /// makes, and for the same reason. Emptying in place left the clear and the
+ /// counter reset as two steps over storage a racing was still inserting into: the
+ /// racer could land in the just-cleared dictionary and increment both counters between them, and the
+ /// then subtracted an amount that included the
+ /// racer's fresh entry, under-counting for good. Swapping the object makes
+ /// the displaced shard unreachable in one atomic step, after which settles its
+ /// count exactly — and because only the thread that wins the compare-and-swap seals, no shard is
+ /// sealed twice however many threads arrive here at once. The returned shard is re-read from the
+ /// table rather than assumed to be the one just built: whoever won the swap, the live shard is now a
+ /// different object than the caller held.
+ ///
+ /// The key whose shard is being displaced.
+ /// The shard the caller found live.
+ /// The generation the replacement is built for.
+ /// Initial entry capacity for the replacement; zero leaves it at the default.
+ /// The live shard after the swap.
+ private Shard Displace(string sessionKey, Shard shard, long generation, int capacityHint)
+ {
+ if (_shards.TryUpdate(sessionKey, new Shard(generation, capacityHint), shard))
+ Interlocked.Add(ref _globalCount, -Seal(shard));
+
+ return _shards.GetOrAdd(sessionKey, static (_, gen) => new Shard(gen), generation);
+ }
+
///
/// Books a just-completed insert against the shard's own counter and the global one, unless the
/// shard was displaced first — in which case the entry lives in storage nothing can reach any more
@@ -339,6 +405,21 @@ public sealed class SessionAclDecisionCache
/// Drops every memoized decision. Called when the authorization generation advances.
public void Clear() => ClearAll();
+ ///
+ /// Moves the generation stamp without clearing — reproducing, deterministically, the exact
+ /// view a racer gets inside 's rollover window, where the new
+ /// generation is already published but the winner's has not run yet.
+ ///
+ ///
+ /// Tests only. That window is a few instructions wide, so a concurrency test can only make it
+ /// probable; this makes it certain. The invariant it exercises — a shard can only serve the
+ /// generation it was built under — is what makes the window harmless, so the pin has to be able
+ /// to stand inside it.
+ ///
+ /// The generation to publish.
+ internal void AdvanceGenerationForTest(long generation) =>
+ Interlocked.Exchange(ref _generation, generation);
+
private void InvalidateIfStale(long generation)
{
var seen = Interlocked.Read(ref _generation);
@@ -375,9 +456,24 @@ public sealed class SessionAclDecisionCache
/// either still is the live shard or has been sealed — it can never turn
/// into a different generation of the same session's entries under its holder.
///
- private sealed class Shard
+ /// The authorization generation this shard's entries were decided under.
+ ///
+ /// Initial entry capacity. Zero leaves at the default — the right choice
+ /// everywhere except the per-shard eviction swap, which alone has evidence of the size the
+ /// replacement is about to grow back to.
+ ///
+ private sealed class Shard(long generation, int capacity = 0)
{
- public readonly ConcurrentDictionary Entries = new();
+ public readonly ConcurrentDictionary Entries = capacity > 0
+ ? new ConcurrentDictionary(Environment.ProcessorCount, capacity)
+ : new ConcurrentDictionary();
+
+ ///
+ /// The generation this shard's entries were decided under, fixed for its lifetime. It is what the
+ /// read path compares — the cache-wide stamp cannot be trusted alone, because it is published one
+ /// step before the shards it invalidates are purged.
+ ///
+ public readonly long Generation = generation;
///
/// Read and written with , never derived from
diff --git a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests/SessionAclDecisionCacheTests.cs b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests/SessionAclDecisionCacheTests.cs
index 6062c6b7..e4aead0d 100644
--- a/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests/SessionAclDecisionCacheTests.cs
+++ b/tests/Server/ZB.MOM.WW.OtOpcUa.OpcUaServer.Tests/SessionAclDecisionCacheTests.cs
@@ -263,6 +263,123 @@ public sealed class SessionAclDecisionCacheTests
}
}
+ ///
+ /// The store half of the same window: a Set that meets the previous generation's shard must
+ /// displace it, not fill it.
+ ///
+ ///
+ /// Filing into an orphaned shard is never wrong — the read path's generation check means
+ /// nothing stored there can ever be served — which is exactly why it needs its own pin: the symptom
+ /// is silent, and it is a dead cache rather than a leaking one. Every store for that key would land
+ /// somewhere unreadable, consuming the key's whole per-shard budget before an eviction swap finally
+ /// minted a shard for the current generation. Twenty thousand wasted inserts per key per deployment,
+ /// with a hit rate of zero throughout and nothing in the counters to say so.
+ ///
+ [Fact]
+ public void A_store_meeting_the_previous_generations_shard_displaces_it()
+ {
+ var cache = new SessionAclDecisionCache();
+
+ Ask(cache, generation: 1, compute: () => true).ShouldBeTrue();
+ cache.AdvanceGenerationForTest(2);
+
+ // Inside the window: the stamp says 2, the shard in the table was built for 1.
+ cache.Set(generation: 2, Session, OpcUaOperation.Read, AddressSpaceRealm.Raw, Node, decision: false);
+
+ cache.TryGet(generation: 2, Session, OpcUaOperation.Read, AddressSpaceRealm.Raw, Node, out var decision)
+ .ShouldBeTrue("the store must have landed in a shard the current generation can read");
+ decision.ShouldBeFalse("and it must be the new verdict, not the one it replaced");
+
+ // The displaced shard was sealed and unbooked, so the survivor is the single new entry.
+ cache.Count.ShouldBe(1);
+ cache.TrackedCount.ShouldBe(1);
+ cache.LiveShardCount.ShouldBe(1);
+ }
+
+ ///
+ /// The same rollover, arrived at the way production does — a generation moving under live traffic
+ /// rather than through the test seam. No hit may ever return a verdict stored under a different
+ /// generation, and the counters must still settle exactly.
+ ///
+ ///
+ ///
+ /// The generation is encoded in the stored verdict (gen % 2 == 0), which is what
+ /// makes a leak visible at all: a cache that answers with the right shape but the wrong
+ /// generation's data is indistinguishable from a correct one unless the data says which
+ /// generation it came from. A miss recomputes the encoding for the generation it was asked
+ /// about, so only a hit can ever disagree.
+ ///
+ ///
+ /// The bumps come from inside the worker mix rather than from a spinning thread of their own,
+ /// and are spaced far enough apart for entries to accumulate between them — a generation moving
+ /// faster than a lookup completes makes every call a miss, which is a cache that is never read
+ /// and therefore a test that pins nothing.
+ ///
+ ///
+ [Fact]
+ public void No_hit_ever_returns_a_verdict_from_another_generation()
+ {
+ var cache = new SessionAclDecisionCache();
+ const int workers = 6;
+ const int writesEach = 30_000;
+ const int bumpEvery = 500;
+ const int rounds = 4;
+
+ // A deliberately narrow node and key space: workers must keep landing on entries their peers
+ // stored, and on shards a bump has just orphaned. Unique identifiers would make every call a miss.
+ const int nodes = 64;
+ const int keys = 2;
+
+ for (var r = 0; r < rounds; r++)
+ {
+ var round = r;
+ var generation = (round * 100L) + 1L;
+ var mismatches = 0;
+ var start = new Barrier(workers);
+ var threads = new Thread[workers];
+
+ for (var w = 0; w < workers; w++)
+ {
+ var worker = w;
+
+ threads[w] = new Thread(() =>
+ {
+ start.SignalAndWait();
+
+ for (var i = 0; i < writesEach; i++)
+ {
+ // One worker advances the generation, so the bump lands in the middle of the others'
+ // traffic rather than beside it.
+ if (worker == 0 && i % bumpEvery == 0) Interlocked.Increment(ref generation);
+
+ var gen = Interlocked.Read(ref generation);
+ var expected = gen % 2 == 0;
+
+ var decided = cache.GetOrAdd(
+ gen, $"key-{worker % keys}", OpcUaOperation.Read, AddressSpaceRealm.Raw,
+ $"Plant/dev1/Tag{i % nodes}", () => expected);
+
+ if (decided != expected) Interlocked.Increment(ref mismatches);
+ }
+ }) { IsBackground = true };
+ }
+
+ foreach (var thread in threads) thread.Start();
+ foreach (var thread in threads) thread.Join();
+ start.Dispose();
+
+ mismatches.ShouldBe(
+ 0, $"round {round}: a hit served a verdict taken under a different generation");
+
+ var survived = cache.Count;
+
+ cache.LiveShardCount.ShouldBe(
+ survived, $"round {round}: a shard's own counter drifted from its entries");
+ cache.TrackedCount.ShouldBe(
+ survived, $"round {round}: the global counter drifted from the live shards");
+ }
+ }
+
///
/// A decision taken while a deployment lands mid-walk is returned but NOT stored, so the new
/// generation never inherits a verdict its own trie did not make.
@@ -289,6 +406,77 @@ public sealed class SessionAclDecisionCacheTests
cache.Count.ShouldBe(1);
}
+ ///
+ /// The generation-rollover window, made deterministic. Publishing the new generation and purging the
+ /// shards are two steps, and a racer arriving between them sees a generation that already matches
+ /// and shards that have not been dropped yet — so it must not be able to read one.
+ ///
+ ///
+ ///
+ /// AdvanceGenerationForTest is the racer's view exactly: the stamp moves, nothing clears.
+ /// Before the fix this test served the generation-1 verdict to a generation-2 caller. Key
+ /// revocation and expiry are re-checked above the cache, so the leak was a stale grant walk
+ /// rather than a usable revoked key — real, but narrower than it first looks.
+ ///
+ ///
+ /// ⚠️ The assertion is a miss, not a corrected value: serving false from a shard
+ /// built under the old generation would be just as wrong, and a value assertion would pass on it.
+ ///
+ ///
+ [Fact]
+ public void A_shard_built_under_the_previous_generation_is_never_served()
+ {
+ var cache = new SessionAclDecisionCache();
+
+ // GetOrAdd, not a bare Set: Set drops a decision whose generation is not already the stamped one,
+ // and a fresh cache is stamped -1. The lookup inside GetOrAdd is what publishes generation 1.
+ Ask(cache, generation: 1, compute: () => true).ShouldBeTrue();
+ cache.TryGet(generation: 1, Session, OpcUaOperation.Read, AddressSpaceRealm.Raw, Node, out var stored)
+ .ShouldBeTrue("the entry must exist before the window opens, or the test proves nothing");
+ stored.ShouldBeTrue();
+
+ // Stand inside the window: the new generation is published, the shards are not yet purged.
+ cache.AdvanceGenerationForTest(2);
+
+ cache.TryGet(generation: 2, Session, OpcUaOperation.Read, AddressSpaceRealm.Raw, Node, out _)
+ .ShouldBeFalse("a shard may only answer for the generation it was built under");
+ }
+
+ ///
+ /// A shard displaced by the per-shard eviction swap keeps taking inserts correctly, with the counters
+ /// still exact — the behaviour pin behind the capacity hint the swap now passes.
+ ///
+ ///
+ /// Pin, not red-first. The hint sizes a dictionary's initial buckets, which is unobservable
+ /// through the public surface: no assertion here can distinguish a hinted shard from a default one,
+ /// and none tries to. What it pins is that passing it changed nothing about the refill — that the
+ /// replacement shard still accepts entries and still books them exactly once.
+ ///
+ [Fact]
+ public void A_shard_replaced_by_the_eviction_swap_still_refills_exactly()
+ {
+ var cache = new SessionAclDecisionCache();
+ const int overshoot = 12;
+
+ for (var i = 0; i < SessionAclDecisionCache.MaxEntriesPerSession + overshoot; i++)
+ Ask(cache, generation: 1, session: "crawler-key", node: $"Plant/dev1/Tag{i}", compute: () => true);
+
+ cache.Count.ShouldBe(overshoot);
+ cache.TrackedCount.ShouldBe(overshoot);
+ cache.LiveShardCount.ShouldBe(overshoot);
+
+ // The refilled shard serves what it was given, and a fresh insert into it still books once.
+ Ask(cache, generation: 1, session: "crawler-key", node: "Plant/dev1/Tag20011",
+ compute: () => throw new InvalidOperationException("this decision was already memoized"))
+ .ShouldBeTrue();
+ Ask(cache, generation: 1, session: "crawler-key", node: "Plant/dev1/Fresh", compute: () => false)
+ .ShouldBeFalse();
+
+ cache.Count.ShouldBe(overshoot + 1);
+ cache.TrackedCount.ShouldBe(cache.Count);
+ cache.LiveShardCount.ShouldBe(cache.Count);
+ }
+
private static bool Ask(
SessionAclDecisionCache cache,
long generation,