test(modbus): failing repro for STAB-3 timeout/framing stream desync
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@@ -29,6 +29,23 @@ public sealed class ModbusTcpReconnectTests
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private readonly CancellationTokenSource _stop = new();
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private int _txCount;
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// --- Scriptable STAB-3 desync behaviors (each fires for the first N transactions, then
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// the server behaves normally). Decremented atomically because an old (torn-down) serve
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// task and a fresh one can briefly coexist. ---
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private int _stallRemaining;
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private int _wrongTxRemaining;
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private int _invalidLenRemaining;
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private int _acceptedConnections;
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/// <summary>The first N responses are withheld entirely — the client blocks until its per-op timeout / caller cancellation fires.</summary>
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public int StallFirstNResponses { set => _stallRemaining = value; }
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/// <summary>The first N responses echo a corrupted MBAP transaction id (framing violation).</summary>
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public int WrongTxIdFirstNResponses { set => _wrongTxRemaining = value; }
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/// <summary>The first N responses claim an MBAP length field of 0 (truncated-length framing violation).</summary>
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public int InvalidLengthFirstNResponses { set => _invalidLenRemaining = value; }
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/// <summary>Gets the number of TCP connections the listener has accepted (a reconnect increments this).</summary>
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public int AcceptedConnectionCount => Volatile.Read(ref _acceptedConnections);
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/// <summary>Initializes a new instance and starts listening on a loopback port.</summary>
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public FlakeyModbusServer()
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{
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@@ -45,6 +62,7 @@ public sealed class ModbusTcpReconnectTests
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try { client = await _listener.AcceptTcpClientAsync(_stop.Token); }
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catch { return; }
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Interlocked.Increment(ref _acceptedConnections);
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_ = Task.Run(() => ServeAsync(client!));
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}
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}
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@@ -63,8 +81,27 @@ public sealed class ModbusTcpReconnectTests
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var pdu = new byte[len - 1];
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if (!await ReadExactly(stream, pdu)) return;
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// Stall: read the request but never answer it — simulate a hung / unreachable
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// unit so the client's per-op CancelAfter (or caller token) fires.
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if (Interlocked.Decrement(ref _stallRemaining) >= 0)
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continue;
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var fc = pdu[0];
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var qty = (ushort)((pdu[3] << 8) | pdu[4]);
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// Truncated-length framing violation: a 7-byte header whose length field is 0
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// (< the mandatory 1 unit-id byte) — trips the transport's `respLen < 1` guard.
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if (Interlocked.Decrement(ref _invalidLenRemaining) >= 0)
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{
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var bad = new byte[7];
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bad[0] = header[0]; bad[1] = header[1];
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bad[4] = 0; bad[5] = 0; // length field = 0
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bad[6] = header[6];
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await stream.WriteAsync(bad);
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await stream.FlushAsync();
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continue;
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}
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var respPdu = new byte[2 + qty * 2];
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respPdu[0] = fc;
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respPdu[1] = (byte)(qty * 2);
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@@ -73,6 +110,16 @@ public sealed class ModbusTcpReconnectTests
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var respLen = (ushort)(1 + respPdu.Length);
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var adu = new byte[7 + respPdu.Length];
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adu[0] = header[0]; adu[1] = header[1];
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// TxId-mismatch framing violation: emit an otherwise valid, full frame but with
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// the transaction id flipped, so the transport reads the whole (unexpected)
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// response and rejects it on the TxId guard.
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if (Interlocked.Decrement(ref _wrongTxRemaining) >= 0)
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{
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adu[0] = (byte)~header[0];
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adu[1] = (byte)~header[1];
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}
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adu[4] = (byte)(respLen >> 8); adu[5] = (byte)(respLen & 0xFF);
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adu[6] = header[6];
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Buffer.BlockCopy(respPdu, 0, adu, 7, respPdu.Length);
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@@ -149,4 +196,82 @@ public sealed class ModbusTcpReconnectTests
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await Should.ThrowAsync<Exception>(async () =>
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await transport.SendAsync(unitId: 1, pdu, TestContext.Current.CancellationToken));
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}
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// --- STAB-3: per-op timeout + framing violations must be classified connection-fatal so the
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// socket is torn down instead of left desynchronized. With auto-reconnect on, the transport
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// transparently reconnects + resends once and returns the CORRECT response (no stale read);
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// the reconnect is observable as a second accepted connection on the server. Before the fix
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// the timeout OCE / InvalidDataException are not socket-level, so no teardown happens and the
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// SendAsync throws (and the socket stays desynchronized forever). ---
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private static readonly byte[] Fc03Qty1 = { 0x03, 0x00, 0x00, 0x00, 0x01 };
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/// <summary>A per-op response timeout tears down the socket and (auto-reconnect) resends cleanly.</summary>
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[Fact]
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public async Task SendAsync_AfterResponseTimeout_TearsDownAndReconnects()
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{
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await using var server = new FlakeyModbusServer { StallFirstNResponses = 1 };
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await using var transport = new ModbusTcpTransport(
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"127.0.0.1", server.Port, TimeSpan.FromMilliseconds(300), autoReconnect: true);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var resp = await transport.SendAsync(unitId: 1, Fc03Qty1, TestContext.Current.CancellationToken);
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resp[0].ShouldBe((byte)0x03); // correct FC, not stale bytes
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resp.Length.ShouldBe(2 + 1 * 2); // FC + byteCount + qty*2 data
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server.AcceptedConnectionCount.ShouldBe(2); // torn down + reconnected
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}
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/// <summary>A TxId-mismatch framing violation tears down the socket and (auto-reconnect) resends cleanly.</summary>
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[Fact]
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public async Task SendAsync_AfterTxIdMismatch_TearsDownSocket()
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{
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await using var server = new FlakeyModbusServer { WrongTxIdFirstNResponses = 1 };
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await using var transport = new ModbusTcpTransport(
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"127.0.0.1", server.Port, TimeSpan.FromSeconds(2), autoReconnect: true);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var resp = await transport.SendAsync(unitId: 1, Fc03Qty1, TestContext.Current.CancellationToken);
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resp[0].ShouldBe((byte)0x03);
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server.AcceptedConnectionCount.ShouldBe(2);
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}
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/// <summary>A truncated-length framing violation tears down the socket and (auto-reconnect) resends cleanly.</summary>
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[Fact]
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public async Task SendAsync_AfterTruncatedHeader_TearsDownSocket()
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{
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await using var server = new FlakeyModbusServer { InvalidLengthFirstNResponses = 1 };
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await using var transport = new ModbusTcpTransport(
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"127.0.0.1", server.Port, TimeSpan.FromSeconds(2), autoReconnect: true);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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var resp = await transport.SendAsync(unitId: 1, Fc03Qty1, TestContext.Current.CancellationToken);
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resp[0].ShouldBe((byte)0x03);
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server.AcceptedConnectionCount.ShouldBe(2);
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}
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/// <summary>Caller cancellation propagates as OCE and must NOT tear down the socket (a legitimate shutdown is not a desync).</summary>
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[Fact]
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public async Task SendAsync_CallerCancellation_DoesNotTearDown()
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{
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await using var server = new FlakeyModbusServer { StallFirstNResponses = 1 };
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await using var transport = new ModbusTcpTransport(
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"127.0.0.1", server.Port, TimeSpan.FromSeconds(5), autoReconnect: true);
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await transport.ConnectAsync(TestContext.Current.CancellationToken);
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using var cts = new CancellationTokenSource();
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var pending = transport.SendAsync(unitId: 1, Fc03Qty1, cts.Token);
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await Task.Delay(150, TestContext.Current.CancellationToken); // let the request land + block on the response read
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await cts.CancelAsync();
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await Should.ThrowAsync<OperationCanceledException>(async () => await pending);
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// The socket must still be usable — a subsequent transaction succeeds on the SAME connection
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// (no reconnect), proving caller-cancel did not trip the desync teardown.
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var resp = await transport.SendAsync(unitId: 1, Fc03Qty1, TestContext.Current.CancellationToken);
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resp[0].ShouldBe((byte)0x03);
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server.AcceptedConnectionCount.ShouldBe(1);
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}
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}
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