fix(runtime): stash dedup + applying-wedge watchdog; cache-failure diagnostics
This commit is contained in:
@@ -64,6 +64,24 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// <summary>Publishing interval handed to each driver's SubscribeBulk pass after an apply.</summary>
|
||||
private static readonly TimeSpan SubscriptionPublishingInterval = TimeSpan.FromSeconds(1);
|
||||
|
||||
/// <summary>Timer key for the <see cref="Applying"/>-state wedge watchdog. Started by
|
||||
/// <see cref="BeginFetchAndCacheApply"/>, cancelled by <see cref="BecomeSteady"/>.</summary>
|
||||
private const string ApplyWedgeTimerKey = "apply-wedged";
|
||||
|
||||
/// <summary>
|
||||
/// How long the host may sit in <see cref="Applying"/> before it says so.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Five minutes ≈ 2× the worst configured artifact-fetch deadline, so an ordinary slow fetch
|
||||
/// never trips it and a genuinely wedged one always does. It is not a timeout: nothing is
|
||||
/// cancelled or failed, because the apply may still land and the coordinator's own apply
|
||||
/// deadline is the authority on when a deployment is dead. The watchdog exists purely so a host
|
||||
/// stuck in <see cref="Applying"/> is VISIBLE — the pre-stash forward-spin used to make that
|
||||
/// unmissable (a flood of log lines), and taking the spin away accidentally took the only alarm
|
||||
/// with it.
|
||||
/// </remarks>
|
||||
public static readonly TimeSpan DefaultApplyWedgeTimeout = TimeSpan.FromMinutes(5);
|
||||
|
||||
/// <summary>
|
||||
/// Cache key used when an artifact carries no cluster scoping (single-cluster or unscoped
|
||||
/// deployments). A literal rather than an empty string so the row is visibly deliberate when
|
||||
@@ -162,6 +180,37 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// </remarks>
|
||||
public IStash Stash { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// The set of deployment ids currently sitting in <see cref="Stash"/>, so the
|
||||
/// <see cref="Applying"/> state stashes each distinct deployment AT MOST ONCE. Cleared in
|
||||
/// <see cref="BecomeSteady"/>, which is the same moment <see cref="IStash.UnstashAll"/> empties
|
||||
/// the stash itself — a dispatch that is re-stashed by the NEXT apply re-adds itself naturally.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// <b>It bounds the stash by DISTINCT deployments.</b> A coordinator that re-dispatches on a
|
||||
/// timer (or several coordinators racing) can emit the same deployment many times inside one
|
||||
/// apply window; without this, every copy is stashed and every copy is re-delivered on the
|
||||
/// way back to <see cref="Steady"/> — an unbounded queue of messages that will all
|
||||
/// short-circuit as duplicates anyway.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>It also moots an Akka stash-equality question — which was raised in review as a
|
||||
/// restart hazard and, MEASURED, is not one on the pinned version.</b> The string
|
||||
/// <c>"Can't stash the same message {0} more than once"</c> (the
|
||||
/// <c>IllegalActorStateException</c> that <c>AbstractStash.Stash()</c> is documented to
|
||||
/// throw when an envelope equals the last one stashed) IS present verbatim in the shipped
|
||||
/// <c>Akka.dll</c> 1.5.62. But a throwaway probe actor on this exact package — stashing one
|
||||
/// message instance twice in a row, then two value-equal instances, both with and without an
|
||||
/// explicit sender — accepted all four stashes and never threw. So the guard is not on this
|
||||
/// path in 1.5.62, and the dedup set is NOT fixing a live crash. What it does is make the
|
||||
/// question moot: since <see cref="DispatchDeployment"/> is a <c>sealed record</c> (value
|
||||
/// equality), a future Akka that does enforce the check would restart this host in the
|
||||
/// middle of a deployment, and nothing here would have to change to stay safe.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
private readonly HashSet<DeploymentId> _deferredDispatches = new();
|
||||
|
||||
/// <summary>The single VirtualTag-host child that spawns/reconciles Equipment-namespace
|
||||
/// VirtualTagActors and bridges their results onto the OPC UA publish actor. Spawned in
|
||||
/// <see cref="PreStart"/> when an OPC UA publish actor is wired; receives
|
||||
@@ -320,6 +369,10 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// </summary>
|
||||
private readonly Func<CommonsNodeId, bool>? _sharesHistorizationScopeWithLocal;
|
||||
|
||||
/// <summary>This host's <see cref="Applying"/>-wedge watchdog delay (see
|
||||
/// <see cref="DefaultApplyWedgeTimeout"/>).</summary>
|
||||
private readonly TimeSpan _applyWedgeTimeout;
|
||||
|
||||
/// <summary>
|
||||
/// Host of this node's LocalDb replication partner — the only node that holds a copy of this
|
||||
/// node's alarm queue, and therefore the only node it may ever stand down in favour of.
|
||||
@@ -431,6 +484,8 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// <param name="telemetryHub">Per-cluster mesh Phase 5: optional node-local live-telemetry hub each
|
||||
/// Primary-gated native-alarm transition is also emitted into, and which is threaded into the spawned
|
||||
/// VirtualTag + ScriptedAlarm hosts. Defaults to null (admin-only nodes / tests skip the emit).</param>
|
||||
/// <param name="applyWedgeTimeout">How long the host may sit in <see cref="Applying"/> before the
|
||||
/// wedge watchdog logs a Warning. Defaults to <see cref="DefaultApplyWedgeTimeout"/>.</param>
|
||||
/// <returns>The Akka.NET <see cref="Akka.Actor.Props"/> used to spawn this actor.</returns>
|
||||
public static Props Props(
|
||||
IDbContextFactory<OtOpcUaConfigDbContext>? dbFactory,
|
||||
@@ -458,7 +513,8 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
ITelemetryLocalHub? telemetryHub = null,
|
||||
IDriverPrimaryRoleSource? primaryRoleSource = null,
|
||||
IHistorizationRoleView? historizationRoleView = null,
|
||||
Func<CommonsNodeId, bool>? sharesHistorizationScopeWithLocal = null) =>
|
||||
Func<CommonsNodeId, bool>? sharesHistorizationScopeWithLocal = null,
|
||||
TimeSpan? applyWedgeTimeout = null) =>
|
||||
// WARNING: this forwarding list is POSITIONAL, and Props.Create compiles it into an
|
||||
// expression tree. Six IActorRef? parameters and several interface-typed ones mean a
|
||||
// mis-ordered argument is usually type-compatible and therefore compiles clean, then binds
|
||||
@@ -470,7 +526,7 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
loggerFactory, scriptRootLogger, scriptedAlarmHostOverride, invokerFactory, driverMemberCountProvider,
|
||||
deploymentArtifactCache, redundancyRoleView, replicationPeerHost, fetchAndCacheMode, artifactFetcher,
|
||||
alarmStateStore, telemetryHub, primaryRoleSource, historizationRoleView,
|
||||
sharesHistorizationScopeWithLocal));
|
||||
sharesHistorizationScopeWithLocal, applyWedgeTimeout));
|
||||
|
||||
/// <summary>Initializes a new DriverHostActor with the specified dependencies.</summary>
|
||||
/// <param name="dbFactory">Database context factory for configuration database access.</param>
|
||||
@@ -526,6 +582,9 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// snapshot serves this node's address space and therefore records the same historized refs. Null
|
||||
/// (the default) means the caller could not establish it, and this node never stands down — see
|
||||
/// <see cref="PrimaryGatePolicy.ShouldRecordHistorizedValues"/>.</param>
|
||||
/// <param name="applyWedgeTimeout">How long the host may sit in <see cref="Applying"/> before the
|
||||
/// wedge watchdog logs a Warning. Defaults to <see cref="DefaultApplyWedgeTimeout"/>; a test shortens
|
||||
/// it so the watchdog is observable in a test's lifetime.</param>
|
||||
public DriverHostActor(
|
||||
IDbContextFactory<OtOpcUaConfigDbContext>? dbFactory,
|
||||
CommonsNodeId localNode,
|
||||
@@ -552,8 +611,10 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
ITelemetryLocalHub? telemetryHub = null,
|
||||
IDriverPrimaryRoleSource? primaryRoleSource = null,
|
||||
IHistorizationRoleView? historizationRoleView = null,
|
||||
Func<CommonsNodeId, bool>? sharesHistorizationScopeWithLocal = null)
|
||||
Func<CommonsNodeId, bool>? sharesHistorizationScopeWithLocal = null,
|
||||
TimeSpan? applyWedgeTimeout = null)
|
||||
{
|
||||
_applyWedgeTimeout = applyWedgeTimeout ?? DefaultApplyWedgeTimeout;
|
||||
_historizationRoleView = historizationRoleView;
|
||||
_sharesHistorizationScopeWithLocal = sharesHistorizationScopeWithLocal;
|
||||
_telemetryHub = telemetryHub;
|
||||
@@ -957,9 +1018,18 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// by grep. The constructor is the one exception: <see cref="Stash"/> is assigned by the
|
||||
/// ActorCell only after construction returns.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// It is also the single place the <see cref="Applying"/> state's two side-tables are
|
||||
/// released: <see cref="_deferredDispatches"/> (which must be cleared in lockstep with the
|
||||
/// unstash, or the re-delivered dispatch would be treated as an already-deferred duplicate
|
||||
/// and dropped) and the <see cref="ApplyWedgeTimerKey"/> watchdog.
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
private void BecomeSteady()
|
||||
{
|
||||
// Cancelled BEFORE the unstash so a re-stash by the very next apply starts a fresh window.
|
||||
Timers.Cancel(ApplyWedgeTimerKey);
|
||||
_deferredDispatches.Clear();
|
||||
Become(Steady);
|
||||
Stash.UnstashAll();
|
||||
}
|
||||
@@ -969,6 +1039,8 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
Receive<DispatchDeployment>(HandleDispatchFromSteady);
|
||||
Receive<ArtifactCached>(HandleArtifactCached);
|
||||
Receive<ArtifactCacheFailed>(HandleArtifactCacheFailed);
|
||||
// A wedge tick already in the mailbox when the apply finished — dropped at Debug, see the handler.
|
||||
Receive<ApplyWedged>(HandleApplyWedged);
|
||||
Receive<GetDiagnostics>(HandleGetDiagnostics);
|
||||
Receive<DriverInstanceActor.AttributeValueBatchPublished>(ForwardBatchToMux);
|
||||
Receive<DriverInstanceActor.AttributeAlarmPublished>(ForwardNativeAlarm);
|
||||
@@ -997,6 +1069,16 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
return;
|
||||
}
|
||||
|
||||
// At most ONE stashed copy per distinct deployment (see _deferredDispatches): the redundant
|
||||
// copies would all short-circuit as duplicates on the way out anyway, so a re-dispatching
|
||||
// coordinator would otherwise grow the stash with retries rather than with work.
|
||||
if (!_deferredDispatches.Add(msg.DeploymentId))
|
||||
{
|
||||
_log.Debug("DriverHost {Node}: dispatch for {Id} is already deferred behind {Cur}; dropping the duplicate",
|
||||
_localNode, msg.DeploymentId, _applyingDeploymentId);
|
||||
return;
|
||||
}
|
||||
|
||||
// Stashed, NOT re-forwarded to Self: a forward re-enqueues on this actor's own mailbox and
|
||||
// is dequeued again immediately, spinning for the whole apply. Every transition back to
|
||||
// Steady unstashes (see BecomeSteady), so this is logged once per deferred dispatch rather
|
||||
@@ -1012,6 +1094,7 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
// its completion can land in EITHER state and both must handle it or it dead-letters.
|
||||
Receive<ArtifactCached>(HandleArtifactCached);
|
||||
Receive<ArtifactCacheFailed>(HandleArtifactCacheFailed);
|
||||
Receive<ApplyWedged>(HandleApplyWedged);
|
||||
Receive<GetDiagnostics>(HandleGetDiagnostics);
|
||||
Receive<DriverInstanceActor.AttributeValueBatchPublished>(ForwardBatchToMux);
|
||||
Receive<DriverInstanceActor.AttributeAlarmPublished>(ForwardNativeAlarm);
|
||||
@@ -1573,6 +1656,13 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
{
|
||||
_log.Warning("DriverHost {Node}: ignoring DispatchDeployment while Stale (DB unreachable)", _localNode);
|
||||
});
|
||||
// A cache store started before this node fell Stale still pipes back here (see
|
||||
// CacheAppliedArtifact: Bootstrap's orphan-replay ApplyAndAck and RestoreApplied both start
|
||||
// stores, and either can be followed by the ConfigDb failure that lands us in Stale). Without
|
||||
// these the pipe-back dead-letters and a failed cache write goes unreported in exactly the
|
||||
// situation — central unreachable — where the local cache is the thing keeping the node alive.
|
||||
Receive<ArtifactCached>(HandleArtifactCached);
|
||||
Receive<ArtifactCacheFailed>(HandleArtifactCacheFailed);
|
||||
Receive<GetDiagnostics>(HandleGetDiagnostics);
|
||||
Receive<RetryConfigDbConnection>(_ => TryRecoverFromStale());
|
||||
Receive<RestartDriver>(HandleRestartDriver);
|
||||
@@ -1649,10 +1739,19 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// inside a receive. The apply itself completes synchronously on the actor thread in
|
||||
/// <see cref="HandleFetchedForApply"/>, mirroring <see cref="ApplyAndAck"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is the ONLY path that arms the <see cref="ApplyWedgeTimerKey"/> watchdog, deliberately.
|
||||
/// <see cref="ApplyAndAck"/> enters and leaves <see cref="Applying"/> inside a single mailbox
|
||||
/// turn, so it cannot be "stuck in Applying" in any sense a watchdog could report: if it hung,
|
||||
/// it would be hanging the actor thread, and a watchdog delivered as a mailbox message could not
|
||||
/// be dequeued to say so. The fetch is the only unbounded wait during which the host is still
|
||||
/// alive and dequeuing — which is exactly what makes a silent wedge possible there.
|
||||
/// </remarks>
|
||||
private void BeginFetchAndCacheApply(DeploymentId deploymentId, RevisionHash revision, CorrelationId correlation)
|
||||
{
|
||||
_applyingDeploymentId = deploymentId;
|
||||
Become(Applying);
|
||||
Timers.StartSingleTimer(ApplyWedgeTimerKey, new ApplyWedged(deploymentId), _applyWedgeTimeout);
|
||||
|
||||
// Persist Applying row (idempotent on PK) — same crash-boundary marker as ApplyAndAck.
|
||||
UpsertNodeDeploymentState(deploymentId, NodeDeploymentStatus.Applying, failureReason: null);
|
||||
@@ -1762,6 +1861,39 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Self-timer telling this host it has been in <see cref="Applying"/> for
|
||||
/// <see cref="_applyWedgeTimeout"/> without finishing.
|
||||
/// </summary>
|
||||
private sealed record ApplyWedged(DeploymentId DeploymentId);
|
||||
|
||||
/// <summary>
|
||||
/// Reports a host that is still in <see cref="Applying"/> long after it should have finished.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Purely a signal — nothing is cancelled and no ACK is sent, because the apply may yet land and
|
||||
/// the coordinator's apply deadline already owns "this deployment is dead". Registered in
|
||||
/// <see cref="Applying"/> AND <see cref="Steady"/>: <see cref="BecomeSteady"/> cancels the timer,
|
||||
/// but a fire already in the mailbox when the apply completes still has to land somewhere, and
|
||||
/// dead-lettering it would be a second, more confusing signal. Such a late fire finds
|
||||
/// <see cref="_applyingDeploymentId"/> null (or naming a different deployment) and drops at Debug.
|
||||
/// </remarks>
|
||||
private void HandleApplyWedged(ApplyWedged msg)
|
||||
{
|
||||
if (_applyingDeploymentId is null || msg.DeploymentId != _applyingDeploymentId.Value)
|
||||
{
|
||||
_log.Debug("DriverHost {Node}: late apply-wedge tick for {Id} (in-flight={Cur}); dropping",
|
||||
_localNode, msg.DeploymentId, _applyingDeploymentId);
|
||||
return;
|
||||
}
|
||||
|
||||
_log.Warning(
|
||||
"DriverHost {Node}: deployment {Id} appears WEDGED — still applying after {Timeout} " +
|
||||
"(the artifact fetch has neither answered nor failed); {Deferred} further dispatch(es) are " +
|
||||
"deferred behind it. The node keeps serving revision {Rev}.",
|
||||
_localNode, msg.DeploymentId, _applyWedgeTimeout, _deferredDispatches.Count, _currentRevision);
|
||||
}
|
||||
|
||||
/// <summary>Pipe-back carrier for a <c>FetchAndCache</c> fetch result (null bytes = no answer).</summary>
|
||||
private sealed record FetchedForApply(
|
||||
DeploymentId DeploymentId, RevisionHash Revision, CorrelationId Correlation, byte[]? Bytes);
|
||||
@@ -2065,9 +2197,18 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
/// driver value burst, a diagnostics request or the next dispatch. The task is piped back as
|
||||
/// <see cref="ArtifactCached"/>/<see cref="ArtifactCacheFailed"/> so completion is observed
|
||||
/// rather than fire-and-forgotten — the earlier objection to this shape was that the
|
||||
/// pipe-back needs a handler in every state it can land in, which is exactly why both
|
||||
/// <see cref="Steady"/> and <see cref="Applying"/> register one. (<c>Stale</c> does not: it
|
||||
/// is only ever entered from <see cref="Bootstrap"/>, before any apply has started a store.)
|
||||
/// pipe-back needs a handler in every state it can land in, which is why
|
||||
/// <see cref="Steady"/>, <see cref="Applying"/> AND <see cref="Stale"/> all register one.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>Stale is included on purpose.</b> This used to claim Stale could not be reached after a
|
||||
/// store had started, because it is only ever entered from <see cref="Bootstrap"/>. That is
|
||||
/// not a property of the Stale entry — <see cref="Bootstrap"/> starts stores of its own, via
|
||||
/// the orphan-replay <see cref="ApplyAndAck"/> and via <see cref="RestoreApplied"/>, and both
|
||||
/// run inside the very try block whose catch Becomes Stale. Today no statement between those
|
||||
/// calls and the catch happens to throw, so the old claim held by accident of ordering rather
|
||||
/// than by design; a restart can orphan an in-flight pipe-back the same way. Registering the
|
||||
/// handlers costs two lines and removes the need to re-derive that argument.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <b>The apply does not depend on the outcome</b> — it never did, and the async shape keeps
|
||||
@@ -2132,14 +2273,14 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
.PipeTo(
|
||||
Self,
|
||||
success: () => new ArtifactCached(deploymentId),
|
||||
failure: ex => new ArtifactCacheFailed(deploymentId, ex.Message));
|
||||
failure: ex => new ArtifactCacheFailed(deploymentId, ex));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// A cache that throws SYNCHRONOUSLY (before returning a task) never produces a pipe-back,
|
||||
// so route it to the same handler by hand rather than letting it unwind into the apply's
|
||||
// catch — which would send a second, contradictory Failed ACK for a live deployment.
|
||||
Self.Tell(new ArtifactCacheFailed(deploymentId, ex.Message));
|
||||
Self.Tell(new ArtifactCacheFailed(deploymentId, ex));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2152,17 +2293,25 @@ public sealed class DriverHostActor : ReceiveActor, IWithTimers, IWithUnboundedS
|
||||
private sealed record ArtifactCached(DeploymentId DeploymentId);
|
||||
|
||||
/// <summary>The node-local artifact cache could not store this deployment's bytes.</summary>
|
||||
private sealed record ArtifactCacheFailed(DeploymentId DeploymentId, string Reason);
|
||||
/// <remarks>
|
||||
/// Carries the <b>exception</b>, not a pre-flattened message string. A LocalDb/SQLite failure is
|
||||
/// routinely a wrapped inner exception, and <c>ex.Message</c> alone ("An error occurred while
|
||||
/// …") names neither the SQLite result code nor the frame that produced it — the detail an
|
||||
/// operator needs to tell a full disk from a locked file from a schema mismatch. Logging it as
|
||||
/// the log event's <c>Cause</c> also lets a test assert on the exception TYPE rather than on
|
||||
/// prose.
|
||||
/// </remarks>
|
||||
private sealed record ArtifactCacheFailed(DeploymentId DeploymentId, Exception Cause);
|
||||
|
||||
private void HandleArtifactCached(ArtifactCached msg) =>
|
||||
_log.Info("DriverHost {Node}: cached applied deployment {Id} as this node's local fallback",
|
||||
_localNode, msg.DeploymentId);
|
||||
|
||||
private void HandleArtifactCacheFailed(ArtifactCacheFailed msg) =>
|
||||
_log.Warning(
|
||||
_log.Warning(msg.Cause,
|
||||
"DriverHost {Node}: deployment {Id} could not be cached locally ({Reason}). The apply itself " +
|
||||
"succeeded and is unaffected; this node simply has no local fallback for that revision.",
|
||||
_localNode, msg.DeploymentId, msg.Reason);
|
||||
_localNode, msg.DeploymentId, msg.Cause.Message);
|
||||
|
||||
/// <summary>
|
||||
/// Restore the served state for an already-applied deployment after a process restart.
|
||||
|
||||
Reference in New Issue
Block a user