Files
jdescopingtool/Deprecated/JdeScoping.SecureStoreManager/ViewModels/AsyncRelayCommand.cs
T
Joseph Doherty 1e21e33ade chore: deprecate standalone SecureStoreManager utility
Move SecureStoreManager project and tests to Deprecated folder and remove
from solution. SecureStore functionality is now integrated into ConfigManager.
2026-01-27 07:26:40 -05:00

84 lines
2.4 KiB
C#

using System.Windows.Input;
namespace JdeScoping.SecureStoreManager.ViewModels;
/// <summary>
/// An async command implementation that properly handles async operations.
/// </summary>
public class AsyncRelayCommand : ICommand
{
private readonly Func<Task> _execute;
private readonly Func<bool>? _canExecute;
private bool _isExecuting;
private EventHandler? _canExecuteChanged;
/// <summary>
/// Raised when the result of CanExecute() may have changed.
/// </summary>
public event EventHandler? CanExecuteChanged
{
add => _canExecuteChanged += value;
remove => _canExecuteChanged -= value;
}
/// <summary>
/// Creates a new AsyncRelayCommand that can always execute.
/// </summary>
/// <param name="execute">The async action to execute.</param>
public AsyncRelayCommand(Func<Task> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new AsyncRelayCommand with a CanExecute predicate.
/// </summary>
/// <param name="execute">The async action to execute.</param>
/// <param name="canExecute">The predicate to determine if the command can execute.</param>
public AsyncRelayCommand(Func<Task> execute, Func<bool>? canExecute)
{
_execute = execute ?? throw new ArgumentNullException(nameof(execute));
_canExecute = canExecute;
}
/// <summary>
/// Determines whether the command can be executed in its current state.
/// </summary>
/// <param name="parameter">The command parameter (unused).</param>
public bool CanExecute(object? parameter)
{
return !_isExecuting && (_canExecute?.Invoke() ?? true);
}
/// <summary>
/// Executes the async command if it can execute.
/// </summary>
/// <param name="parameter">The command parameter (unused).</param>
public async void Execute(object? parameter)
{
if (!CanExecute(parameter))
return;
_isExecuting = true;
RaiseCanExecuteChanged();
try
{
await _execute();
}
finally
{
_isExecuting = false;
RaiseCanExecuteChanged();
}
}
/// <summary>
/// Raises the CanExecuteChanged event.
/// </summary>
public void RaiseCanExecuteChanged()
{
_canExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}