cc1bbf3975
FlowLane.External (3); FlowStepKind.External replaced by ApiCall/DbCall/Notify; FlowStepOutcome gains Pending/Parked; new FlowLifecycleRow + additive FlowStep.Lifecycle; FlowEdge gains Async/Spawn (default false). Predictor and graph-view references renamed compile-only (full work in Tasks 6/7). Claude-Session: https://claude.ai/code/session_01NcMG6xXdsJbmD2wYAgkK29
428 lines
20 KiB
C#
428 lines
20 KiB
C#
using System.Globalization;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using ZB.MOM.WW.ScadaBridge.Commons.Types.Debugging;
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namespace ZB.MOM.WW.ScadaBridge.ScriptAnalysis;
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/// <summary>A node of a predicted flow (Flow Debugger design 2026-09-05 §5.5 — the "Predicted" state).</summary>
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/// <param name="Id">Stable id within the flow (<c>n1</c>, <c>n2</c>, …).</param>
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/// <param name="Kind">The step kind this node would produce when run.</param>
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/// <param name="Lane">The swimlane it is drawn in.</param>
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/// <param name="Title">Display title — the route target, script name, attribute name, …</param>
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/// <param name="InputDependent">True when the target is computed from inputs (not a string literal) and could not be predicted statically.</param>
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/// <param name="Note">Advisory text — an early-return guard that precedes this node, a depth cap, a parse error.</param>
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public sealed record PredictedNode(string Id, FlowStepKind Kind, FlowLane Lane, string Title, bool InputDependent, string? Note);
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/// <summary>A directed edge between two predicted nodes.</summary>
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/// <param name="From">Source node id.</param>
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/// <param name="To">Target node id.</param>
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/// <param name="CrossesBoundary">True when exactly one end sits in the Central lane (a central↔site hop).</param>
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public sealed record PredictedEdge(string From, string To, bool CrossesBoundary);
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/// <summary>The predicted shape of a flow: nodes in source order plus the chain edges between them.</summary>
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public sealed record PredictedFlow(IReadOnlyList<PredictedNode> Nodes, IReadOnlyList<PredictedEdge> Edges)
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{
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/// <summary>An empty prediction.</summary>
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public static readonly PredictedFlow Empty = new([], []);
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}
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/// <summary>
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/// Predicts the shape of an inbound-API or site-script flow from script <em>syntax</em> alone
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/// (Flow Debugger design 2026-09-05 §5.5): which routed calls, script calls, attribute writes
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/// and attribute waits the script would produce, in source order, before anything runs.
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///
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/// <para>
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/// This is a syntax walk, not a semantic one — it matches the same member-access chains the
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/// script API exposes (<c>Route.To(x).Call(y)</c>, <c>Scripts.Call(y)</c>,
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/// <c>….Attributes.WriteBatchAndWaitAsync(…)</c>, <c>….Attributes[x] = v</c>, …) by text with
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/// whitespace stripped, exactly as <see cref="ScriptTrustValidator"/>'s hardening walker does.
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/// String-literal arguments resolve to titles; anything else is flagged
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/// <see cref="PredictedNode.InputDependent"/>. Branching is not modelled: every recognised call
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/// is emitted once in source order, and an <c>if (…) return …;</c> guard that precedes the next
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/// node is surfaced as a note on that node. The predicted node kinds are exactly the kinds a
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/// traced run records, so the page can overlay the real graph on the prediction by kind + title.
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/// </para>
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///
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/// <para>
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/// Kept DB-free on purpose: a caller supplies <c>resolveRouteScript(instanceCode, scriptName)</c>
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/// to turn a route target into a site script body (Central UI resolves instance → template →
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/// script); this class only decides when to ask.
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/// </para>
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/// </summary>
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public static class FlowShapePredictor
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{
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/// <summary>Default recursion cap — an inbound method's routed site script is depth 1, a nested <c>Scripts.Call</c> depth 2.</summary>
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public const int DefaultMaxDepth = 4;
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/// <summary>Note attached to the request node when the script does not parse.</summary>
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public const string ParseErrorNote = "parse error";
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/// <summary>
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/// Predicts the flow of an inbound API method: an <see cref="FlowStepKind.InboundRequest"/>
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/// node first, the method script's calls, one hop into each routed site script the resolver
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/// can supply (recursively up to <paramref name="maxDepth"/>), and a
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/// <see cref="FlowStepKind.Response"/> node last.
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/// </summary>
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/// <param name="methodName">The inbound method name (titles the request node).</param>
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/// <param name="methodScript">The method's C# script body.</param>
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/// <param name="resolveRouteScript">
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/// <c>(instanceCode, scriptName)</c> → the site script body, or null when it cannot be
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/// resolved. Called with the literal instance code when the route target is a constant, and
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/// with the target expression's source text otherwise (so a resolver may still answer for a
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/// known expression, and a test resolver may answer for anything).
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/// </param>
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/// <param name="maxDepth">Recursion cap; nested script bodies beyond it are not expanded.</param>
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public static PredictedFlow PredictInboundMethod(
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string methodName,
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string methodScript,
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Func<string, string, string?> resolveRouteScript,
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int maxDepth = DefaultMaxDepth)
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{
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ArgumentNullException.ThrowIfNull(resolveRouteScript);
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var b = new Builder(resolveRouteScript, Math.Max(1, maxDepth));
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var request = b.AddNode(FlowStepKind.InboundRequest, FlowLane.Central, $"POST /api/{methodName}", inputDependent: false, note: null);
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try
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{
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if (!b.Walk(methodScript ?? string.Empty, FlowLane.Central, instanceCode: null, depth: 0))
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b.Annotate(request, ParseErrorNote);
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}
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catch (Exception)
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{
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// A predictor must never take the page down; degrade to the request/response pair.
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b.Reset(keep: 1);
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b.Annotate(request, ParseErrorNote);
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}
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b.AddNode(FlowStepKind.Response, FlowLane.Central, "Response", inputDependent: false, note: null);
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return b.Build();
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}
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/// <summary>
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/// Predicts the flow of a site script run: a <see cref="FlowStepKind.ScriptRun"/> node first,
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/// then the script's attribute writes/waits and nested calls. Nested <c>Scripts.Call</c>
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/// targets are not expanded (no resolver) — they appear as unexpanded ScriptRun nodes.
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/// </summary>
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/// <param name="scriptName">The script name (titles the root node).</param>
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/// <param name="scriptBody">The script's C# body.</param>
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/// <param name="maxDepth">Recursion cap.</param>
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public static PredictedFlow PredictSiteScript(string scriptName, string scriptBody, int maxDepth = DefaultMaxDepth)
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{
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var b = new Builder((_, _) => null, Math.Max(1, maxDepth));
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var root = b.AddNode(FlowStepKind.ScriptRun, FlowLane.Site, scriptName, inputDependent: false, note: null);
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try
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{
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if (!b.Walk(scriptBody ?? string.Empty, FlowLane.Site, instanceCode: null, depth: 1))
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b.Annotate(root, ParseErrorNote);
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}
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catch (Exception)
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{
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b.Reset(keep: 1);
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b.Annotate(root, ParseErrorNote);
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}
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return b.Build();
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}
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/// <summary>Accumulates nodes/edges and owns the chain ("previous node") state across nested walks.</summary>
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private sealed class Builder
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{
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private readonly Func<string, string, string?> _resolve;
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private readonly int _maxDepth;
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private readonly List<PredictedNode> _nodes = [];
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private readonly List<PredictedEdge> _edges = [];
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private string? _previous;
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private string? _pendingNote;
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internal Builder(Func<string, string, string?> resolve, int maxDepth)
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{
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_resolve = resolve;
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_maxDepth = maxDepth;
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}
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internal PredictedFlow Build() => new(_nodes.ToArray(), _edges.ToArray());
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/// <summary>Adds a node, chains it to the previous one, and consumes any pending early-return note.</summary>
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internal string AddNode(FlowStepKind kind, FlowLane lane, string title, bool inputDependent, string? note)
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{
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var id = "n" + (_nodes.Count + 1).ToString(CultureInfo.InvariantCulture);
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var mergedNote = note ?? _pendingNote;
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if (note != null && _pendingNote != null)
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mergedNote = $"{_pendingNote}; {note}";
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_pendingNote = null;
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_nodes.Add(new PredictedNode(id, kind, lane, title, inputDependent, mergedNote));
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if (_previous != null)
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{
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var fromLane = _nodes.First(n => n.Id == _previous).Lane;
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_edges.Add(new PredictedEdge(_previous, id, (fromLane == FlowLane.Central) != (lane == FlowLane.Central)));
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}
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_previous = id;
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return id;
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}
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internal void Annotate(string id, string note)
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{
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var i = _nodes.FindIndex(n => n.Id == id);
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if (i < 0) return;
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var n = _nodes[i];
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_nodes[i] = n with { Note = n.Note == null ? note : $"{n.Note}; {note}" };
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}
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/// <summary>Drops everything after the first <paramref name="keep"/> nodes (fault recovery).</summary>
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internal void Reset(int keep)
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{
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if (_nodes.Count > keep) _nodes.RemoveRange(keep, _nodes.Count - keep);
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var ids = _nodes.Select(n => n.Id).ToHashSet(StringComparer.Ordinal);
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_edges.RemoveAll(e => !ids.Contains(e.From) || !ids.Contains(e.To));
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_previous = _nodes.Count > 0 ? _nodes[^1].Id : null;
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_pendingNote = null;
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}
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/// <summary>
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/// Walks one script body in the given lane. Returns false when the body has parse
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/// errors (nothing is emitted for it), true otherwise.
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/// </summary>
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internal bool Walk(string code, FlowLane lane, string? instanceCode, int depth)
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{
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var tree = CSharpSyntaxTree.ParseText(code, new CSharpParseOptions(kind: SourceCodeKind.Script));
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if (tree.GetDiagnostics().Any(d => d.Severity == DiagnosticSeverity.Error))
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return false;
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new Walker(this, lane, instanceCode, depth).Visit(tree.GetRoot());
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_pendingNote = null; // a trailing guard with nothing after it has no node to annotate
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return true;
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}
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internal void QueueNote(string note)
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=> _pendingNote = _pendingNote == null ? note : $"{_pendingNote}; {note}";
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/// <summary>Expands a routed / nested script call one level, if the resolver can supply its body.</summary>
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internal void ExpandScript(string instanceCode, string scriptName, int depth)
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{
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if (depth >= _maxDepth)
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{
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Annotate(_previous!, "depth limit reached; not expanded");
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return;
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}
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string? body;
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try
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{
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body = _resolve(instanceCode, scriptName);
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}
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catch (Exception)
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{
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body = null;
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}
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if (body == null)
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return;
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if (!Walk(body, FlowLane.Site, instanceCode, depth + 1))
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Annotate(_previous!, ParseErrorNote);
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}
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}
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/// <summary>Source-order visitor that turns recognised script-API calls into nodes.</summary>
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private sealed class Walker : CSharpSyntaxWalker
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{
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private readonly Builder _b;
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private readonly FlowLane _lane;
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private readonly string? _instanceCode;
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private readonly int _depth;
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internal Walker(Builder b, FlowLane lane, string? instanceCode, int depth)
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{
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_b = b;
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_lane = lane;
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_instanceCode = instanceCode;
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_depth = depth;
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}
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private static string Strip(string text) => new(text.Where(c => !char.IsWhiteSpace(c)).ToArray());
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/// <summary>
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/// An <c>if (…) { … return …; }</c> guard becomes a note on the node that FOLLOWS it.
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/// The condition is visited first (it may itself contain a traced call — the Delmia
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/// site script's <c>if (!await …WriteBatchAndWaitAsync(…)) return …</c>), then the
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/// body, and only then is the note queued for whatever comes next.
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/// </summary>
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public override void VisitIfStatement(IfStatementSyntax node)
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{
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Visit(node.Condition);
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Visit(node.Statement);
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if (node.Else != null)
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Visit(node.Else);
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var returnsEarly = node.Statement.DescendantNodesAndSelf().OfType<ReturnStatementSyntax>().Any()
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|| node.Statement.DescendantNodesAndSelf().OfType<ThrowStatementSyntax>().Any();
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if (returnsEarly)
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_b.QueueNote($"early return: {Condense(node.Condition.ToString())}");
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}
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public override void VisitAssignmentExpression(AssignmentExpressionSyntax node)
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{
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// recv.Attributes["X"] = v / Attributes["X"] = v
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if (node.Left is ElementAccessExpressionSyntax ea
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&& Strip(ea.Expression.ToString()) is var recv
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&& (recv == "Attributes" || recv.EndsWith(".Attributes", StringComparison.Ordinal)))
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{
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var (attr, dependent) = LiteralOrExpr(ea.ArgumentList.Arguments.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.AttributeWrite, FlowLane.Tags, Qualify(attr), dependent, null);
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}
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base.VisitAssignmentExpression(node);
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}
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public override void VisitInvocationExpression(InvocationExpressionSyntax node)
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{
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// Visit inner invocations first? No — source order for a chained call like
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// Route.To(x).Call(y) is the outer call; the inner To(x) is part of its target.
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// Nested invocations inside ARGUMENTS are visited after this node is emitted,
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// which is the order they would produce trace rows only when they are awaited
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// first — acceptable for a shape preview.
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var handled = TryHandle(node);
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if (!handled)
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base.VisitInvocationExpression(node);
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else
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foreach (var arg in node.ArgumentList.Arguments)
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Visit(arg.Expression);
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}
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private bool TryHandle(InvocationExpressionSyntax node)
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{
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if (node.Expression is not MemberAccessExpressionSyntax ma)
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return false;
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var member = ma.Name.Identifier.ValueText;
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var receiverText = Strip(ma.Expression.ToString());
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var args = node.ArgumentList.Arguments;
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// Route.To(<target>).Call(<script>, …) / .SetAttributes(…) / .WaitForAttribute(…)
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if (ma.Expression is InvocationExpressionSyntax inner
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&& inner.Expression is MemberAccessExpressionSyntax innerMa
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&& Strip(innerMa.ToString()) == "Route.To")
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{
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var (target, targetDependent) = LiteralOrExpr(inner.ArgumentList.Arguments.FirstOrDefault()?.Expression);
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switch (member)
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{
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case "Call":
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{
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var (script, scriptDependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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var title = targetDependent ? $"Route.To({target}).Call({script})" : $"{target}.{script}";
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_b.AddNode(FlowStepKind.RouteCall, FlowLane.Central, title, targetDependent || scriptDependent,
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targetDependent ? "route target is computed from inputs" : null);
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if (!scriptDependent)
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{
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var runTitle = targetDependent ? script : $"{target}.{script}";
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_b.AddNode(FlowStepKind.ScriptRun, FlowLane.Site, runTitle, targetDependent, null);
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_b.ExpandScript(target, script, _depth);
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}
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return true;
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}
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case "SetAttributes":
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_b.AddNode(FlowStepKind.AttributeWrite, FlowLane.Tags, $"{target}.SetAttributes", true, null);
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return true;
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case "WaitForAttribute":
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{
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var (attr, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.AttributeWait, FlowLane.Site, $"{target}.{attr}", targetDependent || dependent, null);
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return true;
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}
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default:
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return false; // GetAttributes and friends are reads — no trace row, no node
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}
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}
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// Scripts.Call("Name", …) — a nested script run on the same instance.
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if (receiverText == "Scripts" && member == "Call")
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{
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var (script, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.ScriptRun, FlowLane.Site, Qualify(script), dependent, null);
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if (!dependent && _instanceCode != null)
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_b.ExpandScript(_instanceCode, script, _depth);
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return true;
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}
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// ….Attributes.<op>(…)
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if (receiverText == "Attributes" || receiverText.EndsWith(".Attributes", StringComparison.Ordinal))
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{
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switch (member)
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{
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case "WriteBatchAndWaitAsync":
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{
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// (batch, triggerAttr, triggerValue, waitAttr, waitValue, timeout)
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var (trigger, triggerDependent) = LiteralOrExpr(args.ElementAtOrDefault(1)?.Expression);
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var (wait, waitDependent) = LiteralOrExpr(args.ElementAtOrDefault(3)?.Expression);
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_b.AddNode(FlowStepKind.AttributeWrite, FlowLane.Tags, Qualify($"batch + {trigger}"), triggerDependent, null);
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_b.AddNode(FlowStepKind.AttributeWait, FlowLane.Site, Qualify(wait), waitDependent, null);
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return true;
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}
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case "WaitAsync":
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case "WaitForAsync":
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{
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var (attr, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.AttributeWait, FlowLane.Site, Qualify(attr), dependent, null);
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return true;
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}
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case "SetAsync":
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{
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var (attr, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.AttributeWrite, FlowLane.Tags, Qualify(attr), dependent, null);
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return true;
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}
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default:
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return false;
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}
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}
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// ExternalSystem.Call / CachedCall, Database.*, Notify.Send — shown, never chained across.
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if (receiverText == "ExternalSystem" && member is "Call" or "CachedCall")
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{
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var (system, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.ApiCall, _lane, $"ExternalSystem.{member}({system})", dependent, null);
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return true;
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}
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if (receiverText == "Database")
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{
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var (conn, dependent) = LiteralOrExpr(args.FirstOrDefault()?.Expression);
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_b.AddNode(FlowStepKind.DbCall, _lane, $"Database.{member}({conn})", dependent, null);
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return true;
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}
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if (receiverText == "Notify" && member == "Send")
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{
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_b.AddNode(FlowStepKind.Notify, _lane, "Notify.Send", false, null);
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return true;
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}
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return false;
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}
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private string Qualify(string name)
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=> _instanceCode == null ? name : $"{_instanceCode}.{name}";
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/// <summary>A string literal resolves to its value; anything else is input-dependent and shown as its source text.</summary>
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private static (string Text, bool Dependent) LiteralOrExpr(ExpressionSyntax? expr)
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{
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if (expr == null)
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return ("?", true);
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if (expr is LiteralExpressionSyntax lit && lit.IsKind(SyntaxKind.StringLiteralExpression))
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return (lit.Token.ValueText, false);
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return (Condense(expr.ToString()), true);
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}
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private static string Condense(string text)
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{
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var oneLine = string.Join(" ", text.Split(['\r', '\n'], StringSplitOptions.RemoveEmptyEntries).Select(l => l.Trim()));
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return oneLine.Length <= 80 ? oneLine : oneLine[..77] + "…";
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}
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}
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}
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