219 lines
9.6 KiB
C#
219 lines
9.6 KiB
C#
using Microsoft.Playwright;
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using ZB.MOM.WW.ScadaBridge.CentralUI.PlaywrightTests.Cluster;
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using Xunit;
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namespace ZB.MOM.WW.ScadaBridge.CentralUI.PlaywrightTests.Deployment;
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/// <summary>
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/// E2E coverage for the per-instance deploy-family actions exposed from the
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/// Topology tree's right-click context menu — Deploy, Disable, Enable, and
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/// Delete. The <see cref="OpenInstanceContextMenuAsync"/> helper (navigate →
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/// expand → locate the instance row → right-click) is shared across every fact so
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/// none has to re-derive the tree navigation.
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///
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/// <para>
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/// Each fact mints a fresh ephemeral instance on the real <c>site-a</c> (via
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/// <see cref="DeploymentFixture.CreateInstanceAsync"/>), exercises the action
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/// against the live cluster, then deletes the instance in a <c>finally</c>.
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/// Outcomes are tolerant: the relay to <c>site-a</c> may return a confirmation or
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/// a fast error, but either way a single outcome toast appears, which every fact
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/// asserts with a single web-first <c>ToHaveCountAsync(1)</c> (it retries
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/// atomically, so it neither flakes on the relay round-trip nor races the toast's
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/// ~5s auto-dismiss).
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/// </para>
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///
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/// <para>
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/// The context menu offered per instance depends on the instance's config state
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/// (verified against <c>Topology.razor</c>): <c>Deploy</c>/<c>Redeploy</c> and
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/// <c>Delete</c> are always present; <c>Disable</c> is shown only when the state
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/// is <c>Enabled</c>, and <c>Enable</c> only when <c>Disabled</c>. So the
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/// Disable/Enable facts drive the precondition state deterministically over the
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/// CLI (<c>deploy</c> → Enabled; <c>deploy</c> then <c>disable</c> → Disabled)
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/// before opening the menu. <c>Deploy</c> and <c>Enable</c> fire with no confirm
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/// dialog; <c>Disable</c> and <c>Delete</c> are danger actions that first raise a
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/// confirm modal whose confirm button is <c>.modal-footer .btn-danger</c> (labelled
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/// <c>Delete</c>).
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/// </para>
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/// </summary>
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[Collection("Playwright")]
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public class DeploymentActionTests : IClassFixture<DeploymentFixture>
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{
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private readonly PlaywrightFixture _pw;
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private readonly DeploymentFixture _cluster;
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public DeploymentActionTests(PlaywrightFixture pw, DeploymentFixture cluster)
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{
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_pw = pw;
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_cluster = cluster;
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}
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[SkippableFact]
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public async Task Deploy_Instance_ShowsOutcomeToast()
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{
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Skip.IfNot(_cluster.Available, ClusterAvailability.SkipReason);
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var (instanceId, uniqueName) = await _cluster.CreateInstanceAsync();
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try
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{
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var page = await _pw.NewAuthenticatedPageAsync();
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await OpenInstanceContextMenuAsync(page, uniqueName);
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// A fresh instance is NotDeployed, so the action reads "Deploy" (it would
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// read "Redeploy" only for a stale, already-deployed node). Deploy has no
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// confirm dialog — clicking relays to site-a immediately.
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await page.Locator(".dropdown-menu.show button.dropdown-item", new() { HasText = "Deploy" })
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.ClickAsync();
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// The relay outcome surfaces on a toast — deployed confirmation or a fast
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// error. We assert exactly one toast (the single-toast contract), not which
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// outcome, since the live cluster may answer either way. The toast
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// auto-dismisses ~5s after it appears, so a separate ToBeVisible + CountAsync
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// would race that dismissal (a TOCTOU between the two reads); ToHaveCountAsync
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// retries atomically against the live DOM, with a generous wait for the relay
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// round-trip.
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var toast = page.Locator(".toast");
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await Assertions.Expect(toast).ToHaveCountAsync(1, new() { Timeout = 15_000 });
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}
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finally
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{
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await CliRunner.DeleteInstanceAsync(instanceId);
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}
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}
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[SkippableFact]
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public async Task Disable_Instance_ShowsOutcomeToast()
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{
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Skip.IfNot(_cluster.Available, ClusterAvailability.SkipReason);
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var (instanceId, uniqueName) = await _cluster.CreateInstanceAsync();
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// Deploy moves the instance config state to Enabled, so the context menu
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// offers "Disable" (it would offer "Enable" only for a Disabled instance).
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await CliRunner.DeployInstanceAsync(instanceId);
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try
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{
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var page = await _pw.NewAuthenticatedPageAsync();
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await OpenInstanceContextMenuAsync(page, uniqueName);
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await page.Locator(".dropdown-menu.show button.dropdown-item", new() { HasText = "Disable" })
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.ClickAsync();
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// Disable is a danger action: it raises a confirm modal first. Confirm via
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// the danger button (labelled "Delete" for every danger confirm).
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await page.Locator(".modal-footer .btn-danger", new() { HasText = "Delete" })
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.ClickAsync();
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// One outcome toast (confirmation or fast error). ToHaveCountAsync retries
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// atomically, so it survives the relay round-trip and the toast's ~5s dismiss.
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await Assertions.Expect(page.Locator(".toast"))
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.ToHaveCountAsync(1, new() { Timeout = 15_000 });
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}
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finally
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{
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await CliRunner.DeleteInstanceAsync(instanceId);
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}
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}
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[SkippableFact]
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public async Task Enable_Instance_ShowsOutcomeToast()
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{
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Skip.IfNot(_cluster.Available, ClusterAvailability.SkipReason);
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var (instanceId, uniqueName) = await _cluster.CreateInstanceAsync();
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// Deploy then Disable leaves the instance config state at Disabled, so the
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// context menu offers "Enable".
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await CliRunner.DeployInstanceAsync(instanceId);
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await CliRunner.DisableInstanceAsync(instanceId);
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try
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{
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var page = await _pw.NewAuthenticatedPageAsync();
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await OpenInstanceContextMenuAsync(page, uniqueName);
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// Enable fires immediately — no confirm dialog.
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await page.Locator(".dropdown-menu.show button.dropdown-item", new() { HasText = "Enable" })
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.ClickAsync();
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await Assertions.Expect(page.Locator(".toast"))
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.ToHaveCountAsync(1, new() { Timeout = 15_000 });
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}
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finally
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{
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await CliRunner.DeleteInstanceAsync(instanceId);
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}
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}
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[SkippableFact]
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public async Task Delete_Instance_RemovesFromTree()
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{
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Skip.IfNot(_cluster.Available, ClusterAvailability.SkipReason);
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var (instanceId, uniqueName) = await _cluster.CreateInstanceAsync();
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try
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{
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var page = await _pw.NewAuthenticatedPageAsync();
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await OpenInstanceContextMenuAsync(page, uniqueName);
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// Delete is always present (independent of state) and is the danger item.
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await page.Locator(".dropdown-menu.show button.dropdown-item.text-danger")
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.ClickAsync();
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// Danger action: confirm via the modal's danger button.
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await page.Locator(".modal-footer .btn-danger", new() { HasText = "Delete" })
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.ClickAsync();
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// The delete succeeds locally (NotDeployed instance) and the tree reloads,
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// so the row for this instance disappears. ToHaveCountAsync(0) retries until
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// the reload settles.
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await Assertions.Expect(page.Locator("div.tv-row", new() { HasText = uniqueName }))
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.ToHaveCountAsync(0, new() { Timeout = 15_000 });
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}
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finally
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{
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// Best-effort net: if the UI delete failed, this removes the leftover
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// instance; if it already deleted, this is a no-op (delete is best-effort).
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await CliRunner.DeleteInstanceAsync(instanceId);
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}
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}
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/// <summary>
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/// Navigates to the Topology page, expands the tree so the instance row under
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/// <c>site-a → zztest area</c> is rendered, locates the row by its
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/// <paramref name="uniqueName"/> label, and opens its right-click context menu.
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/// Returns the located row so callers can re-target it if needed.
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///
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/// <para>
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/// Live updates are switched off first: the page reloads the tree on a 15s timer,
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/// which would collapse a freshly-expanded node and tear down an open context
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/// menu mid-interaction. With it off the tree stays stable through the action.
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/// </para>
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/// </summary>
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private static async Task<ILocator> OpenInstanceContextMenuAsync(IPage page, string uniqueName)
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{
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await page.GotoAsync($"{PlaywrightFixture.BaseUrl}/deployment/topology");
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await page.WaitForLoadStateAsync(LoadState.NetworkIdle);
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// Stop the 15s live-updates timer from rebuilding the tree under us.
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var liveToggle = page.Locator("#live-updates");
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if (await liveToggle.IsCheckedAsync())
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{
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await liveToggle.UncheckAsync();
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}
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// ExpandAll() recurses every branch (site → area → …), so one click reveals
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// the nested instance row under site-a's zztest area.
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await page.Locator("button[aria-label='Expand all areas']").ClickAsync();
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var row = page.Locator("div.tv-row", new() { HasText = uniqueName });
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await Assertions.Expect(row).ToBeVisibleAsync(new() { Timeout = 15_000 });
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// The tree scrolls inside a fixed-height container; bring the row into view
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// so the right-click lands on it and the menu renders at a usable position.
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await row.ScrollIntoViewIfNeededAsync();
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await row.ClickAsync(new() { Button = MouseButton.Right });
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await Assertions.Expect(page.Locator(".dropdown-menu.show"))
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.ToBeVisibleAsync(new() { Timeout = 5_000 });
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return row;
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}
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}
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