Files
ScadaBridge/tests/ZB.MOM.WW.ScadaBridge.Communication.Tests/Grpc/SiteAlarmAggregatorActorTests.cs
T
Joseph Doherty 696a4ffea2 feat(sitestream): central transient per-site live alarm cache w/ seed-then-stream + failover (plan #10 T4)
Adds the active-central-node, in-memory, reference-counted per-site live alarm
cache backing the operator Alarm Summary page. No persisted central alarm store
([PERM]) — no EF entity/table/migration/DbSet.

- ISiteAlarmLiveCache (new): singleton seam — Subscribe(siteId, onChanged) ->
  IDisposable (ref-counted, linger stop on last-out), GetCurrentAlarms, IsLive.
- SiteAlarmAggregatorActor (new): one per site. Seed-then-stream ordering copied
  from DebugStreamBridgeActor — open the site-wide alarm-only gRPC stream first,
  buffer live deltas while the snapshot fan-out runs, flush with per-key dedup
  (AlarmKey = InstanceUniqueName|AlarmName|SourceReference), then live pass-through
  into an in-memory dict. Placeholder rows seeded from the snapshot and never
  expected on the stream; a real-alarm delta (distinct key) never wipes them.
  NodeA<->NodeB reconnect (retry budget + stability window), reconnect re-seeds,
  periodic reconcile (authoritative clear-and-rebuild) corrects instance-set drift,
  and a budget-exhausted stream self-heals on the next reconcile tick.
- SiteAlarmLiveCacheService (new): DI singleton facade — viewer reference-counting,
  linger-delayed last-out stop (version + TryRemove(ref) race guards), the
  snapshot fan-out seed (RequestDebugSnapshotAsync per Enabled instance, capped),
  bounded start-retry self-heal on transient start failure, and the immutable
  published-snapshot store the page reads. Cache mutated only on the actor thread;
  viewer callbacks invoked outside the lock.
- CommunicationOptions: LiveAlarmCacheLinger (30s), LiveAlarmCacheReconcileInterval
  (60s), LiveAlarmCacheSeedConcurrency (8), LiveAlarmCacheMaxSubscribersPerSite
  (200). Task 6 formalizes eager validation + telemetry.
- DI registration + AkkaHostedService SetActorSystem wiring on the active central node.
- Tests: 14 actor (seed/stream ordering, dedup, native-alarm parity, placeholder
  coherence, reconnect re-seed, reconcile replace, self-heal, stop) + 6 service
  (shared start, linger stop, resubscribe cancels stop, idempotent dispose, unknown
  site, transient-start self-heal). Code-reviewer pass: no persistence, no Critical;
  both Important findings addressed.

Claude-Session: https://claude.ai/code/session_01MtdgwpEeCUn6cUA5f1LMPj
2026-07-10 12:18:02 -04:00

415 lines
19 KiB
C#

using System.Collections.Concurrent;
using Akka.Actor;
using Akka.TestKit.Xunit2;
using ZB.MOM.WW.ScadaBridge.Commons.Messages.Streaming;
using ZB.MOM.WW.ScadaBridge.Commons.Types.Enums;
using ZB.MOM.WW.ScadaBridge.Communication.Actors;
using ZB.MOM.WW.ScadaBridge.Communication.Grpc;
namespace ZB.MOM.WW.ScadaBridge.Communication.Tests.Grpc;
/// <summary>
/// Tests for <see cref="SiteAlarmAggregatorActor"/> (plan #10, Task 4) — the transient,
/// in-memory, per-site live alarm aggregator. Covers the tricky bits: seed-then-stream
/// ordering (a delta arriving before the seed completes is neither lost nor double-applied),
/// dedup by AlarmKey, placeholder seeded-but-not-on-stream coherence, NodeA↔NodeB reconnect
/// re-seed, and periodic reconcile authoritative-replace (drift correction).
/// </summary>
public class SiteAlarmAggregatorActorTests : TestKit
{
private const string SiteId = "site-alpha";
private const string GrpcNodeA = "http://localhost:5100";
private const string GrpcNodeB = "http://localhost:5200";
private const string Instance = "Site1.Pump01";
public SiteAlarmAggregatorActorTests() : base(@"akka.loglevel = WARNING")
{
SiteAlarmAggregatorActor.ReconnectDelay = TimeSpan.FromMilliseconds(50);
SiteAlarmAggregatorActor.StabilityWindow = TimeSpan.FromSeconds(30);
}
// ── Test doubles ────────────────────────────────────────────────────────────
/// <summary>
/// Controllable seed fan-out: each invocation returns a fresh Task the test completes
/// on demand (so seed/reconcile timing relative to buffered deltas is deterministic).
/// </summary>
private sealed class SeedStub
{
private readonly ConcurrentQueue<TaskCompletionSource<IReadOnlyList<AlarmStateChanged>>> _pending = new();
private int _callCount;
public int CallCount => Volatile.Read(ref _callCount);
public Task<IReadOnlyList<AlarmStateChanged>> Seed(CancellationToken ct)
{
Interlocked.Increment(ref _callCount);
var tcs = new TaskCompletionSource<IReadOnlyList<AlarmStateChanged>>(
TaskCreationOptions.RunContinuationsAsynchronously);
ct.Register(() => tcs.TrySetCanceled());
_pending.Enqueue(tcs);
return tcs.Task;
}
/// <summary>Completes the oldest not-yet-completed seed call with the given rows.</summary>
public void CompleteNext(params AlarmStateChanged[] rows)
{
SpinWait.SpinUntil(() => _pending.TryPeek(out _), TimeSpan.FromSeconds(3));
if (_pending.TryDequeue(out var tcs))
tcs.TrySetResult(rows);
else
throw new InvalidOperationException("No pending seed to complete.");
}
/// <summary>Faults the oldest not-yet-completed seed call (simulates a whole-fan-out failure).</summary>
public void FaultNext()
{
SpinWait.SpinUntil(() => _pending.TryPeek(out _), TimeSpan.FromSeconds(3));
if (_pending.TryDequeue(out var tcs))
tcs.TrySetException(new InvalidOperationException("seed boom"));
else
throw new InvalidOperationException("No pending seed to fault.");
}
}
private sealed class PublishSink
{
private readonly object _lock = new();
public List<IReadOnlyList<AlarmStateChanged>> Snapshots { get; } = new();
public void Publish(IReadOnlyList<AlarmStateChanged> snapshot)
{
lock (_lock) { Snapshots.Add(snapshot); }
}
public IReadOnlyList<AlarmStateChanged>? Latest
{
get { lock (_lock) { return Snapshots.Count == 0 ? null : Snapshots[^1]; } }
}
public int Count { get { lock (_lock) { return Snapshots.Count; } } }
}
private sealed record SiteSub(
string CorrelationId, Action<AlarmStateChanged> OnAlarm, Action<Exception> OnError, CancellationToken Ct);
private sealed class MockSiteAlarmStreamClient : SiteStreamGrpcClient
{
private readonly object _lock = new();
private readonly List<SiteSub> _subs = new();
private readonly List<string> _unsubscribed = new();
public List<SiteSub> Subs { get { lock (_lock) { return _subs.ToList(); } } }
public List<string> Unsubscribed { get { lock (_lock) { return _unsubscribed.ToList(); } } }
public MockSiteAlarmStreamClient() : base() { }
public override Task SubscribeSiteAsync(
string correlationId, Action<AlarmStateChanged> onAlarmEvent, Action<Exception> onError, CancellationToken ct)
{
lock (_lock) { _subs.Add(new SiteSub(correlationId, onAlarmEvent, onError, ct)); }
var tcs = new TaskCompletionSource();
ct.Register(() => tcs.TrySetResult());
return tcs.Task; // never completes until cancelled (simulates a live stream)
}
public override void Unsubscribe(string correlationId)
{
lock (_lock) { _unsubscribed.Add(correlationId); }
}
}
private sealed class MockSiteAlarmStreamClientFactory : SiteStreamGrpcClientFactory
{
private readonly ConcurrentDictionary<string, MockSiteAlarmStreamClient> _byEndpoint = new();
public MockSiteAlarmStreamClientFactory()
: base(Microsoft.Extensions.Logging.Abstractions.NullLoggerFactory.Instance) { }
public MockSiteAlarmStreamClient ClientFor(string endpoint) =>
_byEndpoint.GetOrAdd(endpoint, _ => new MockSiteAlarmStreamClient());
public override SiteStreamGrpcClient GetOrCreate(string siteIdentifier, string grpcEndpoint)
=> ClientFor(grpcEndpoint);
public override SiteStreamGrpcClient? TryGet(string siteIdentifier, string grpcEndpoint)
=> _byEndpoint.TryGetValue(grpcEndpoint, out var c) ? c : null;
}
private (IActorRef Actor, SeedStub Seed, PublishSink Sink, MockSiteAlarmStreamClientFactory Factory) CreateActor(
TimeSpan? reconcileInterval = null)
{
var seed = new SeedStub();
var sink = new PublishSink();
var factory = new MockSiteAlarmStreamClientFactory();
var props = Props.Create(() => new SiteAlarmAggregatorActor(
SiteId, "corr-1", seed.Seed, sink.Publish, factory, GrpcNodeA, GrpcNodeB,
reconcileInterval ?? TimeSpan.FromMinutes(10)));
var actor = Sys.ActorOf(props);
return (actor, seed, sink, factory);
}
private static AlarmStateChanged Alarm(
string alarmName, string sourceRef, int priority, DateTimeOffset ts,
bool placeholder = false, string instance = Instance) =>
new(instance, alarmName, AlarmState.Active, priority, ts)
{
SourceReference = sourceRef,
IsConfiguredPlaceholder = placeholder,
Kind = placeholder ? AlarmKind.NativeOpcUa : AlarmKind.Computed
};
private static AlarmStateChanged? Find(IReadOnlyList<AlarmStateChanged>? rows, string alarmName, string sourceRef) =>
rows?.FirstOrDefault(r => r.AlarmName == alarmName && r.SourceReference == sourceRef);
// ── Tests ───────────────────────────────────────────────────────────────────
[Fact]
public void Delta_Arriving_Before_Seed_Completes_Is_Buffered_And_Applied_Exactly_Once()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
// Live delta arrives DURING the seed window (new key, not in the seed).
var t1 = DateTimeOffset.UtcNow;
actor.Tell(Alarm("Overheat", "", 900, t1));
// Still buffering — nothing published yet.
Assert.Equal(0, sink.Count);
// Seed completes with a DIFFERENT alarm.
seed.CompleteNext(Alarm("PumpFault", "", 500, t1.AddSeconds(-1)));
AwaitCondition(() => sink.Latest is { } l && l.Count == 2, TimeSpan.FromSeconds(3));
var latest = sink.Latest!;
Assert.NotNull(Find(latest, "PumpFault", "")); // seeded
var overheat = Find(latest, "Overheat", ""); // buffered gap-window delta survived
Assert.NotNull(overheat);
Assert.Single(latest, r => r.AlarmName == "Overheat"); // exactly once
}
[Fact]
public void Buffered_Delta_Older_Than_Seed_Entry_Is_Dropped()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
var tSeed = DateTimeOffset.UtcNow;
// Buffered delta for the SAME key but OLDER than the seed entry.
actor.Tell(Alarm("PumpFault", "", 100, tSeed.AddSeconds(-1)));
seed.CompleteNext(Alarm("PumpFault", "", 500, tSeed));
AwaitCondition(() => sink.Count >= 1, TimeSpan.FromSeconds(3));
// Give a beat to ensure no late (dropped) delta sneaks in.
Thread.Sleep(150);
var latest = sink.Latest!;
var pumpFault = Find(latest, "PumpFault", "");
Assert.NotNull(pumpFault);
Assert.Equal(500, pumpFault!.Priority); // seed value kept; older buffered delta dropped
}
[Fact]
public void Buffered_Delta_Newer_Than_Seed_Entry_Is_Applied()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
var tSeed = DateTimeOffset.UtcNow;
actor.Tell(Alarm("PumpFault", "", 900, tSeed.AddSeconds(1))); // newer than seed
seed.CompleteNext(Alarm("PumpFault", "", 500, tSeed));
AwaitCondition(() => sink.Latest is { } l && Find(l, "PumpFault", "")?.Priority == 900,
TimeSpan.FromSeconds(3));
}
[Fact]
public void Dedup_By_AlarmKey_Distinguishes_SourceReference()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
seed.CompleteNext(); // empty seed
AwaitCondition(() => sink.Count >= 1, TimeSpan.FromSeconds(3));
var t = DateTimeOffset.UtcNow;
// Same instance + alarm name, different source reference → two distinct rows.
actor.Tell(Alarm("LevelAlarm", "Tank01.Level.HiHi", 700, t));
actor.Tell(Alarm("LevelAlarm", "Tank01.Level.LoLo", 300, t));
AwaitCondition(() => sink.Latest is { } l && l.Count == 2, TimeSpan.FromSeconds(3));
var latest = sink.Latest!;
Assert.NotNull(Find(latest, "LevelAlarm", "Tank01.Level.HiHi"));
Assert.NotNull(Find(latest, "LevelAlarm", "Tank01.Level.LoLo"));
}
[Fact]
public void Same_Key_Live_Update_Replaces_In_Place()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
seed.CompleteNext();
AwaitCondition(() => sink.Count >= 1, TimeSpan.FromSeconds(3));
var t = DateTimeOffset.UtcNow;
actor.Tell(Alarm("PumpFault", "", 500, t));
AwaitCondition(() => Find(sink.Latest, "PumpFault", "")?.Priority == 500, TimeSpan.FromSeconds(3));
// Newer update for the same key replaces (not duplicates).
actor.Tell(Alarm("PumpFault", "", 800, t.AddSeconds(1)));
AwaitCondition(() => Find(sink.Latest, "PumpFault", "")?.Priority == 800, TimeSpan.FromSeconds(3));
Assert.Single(sink.Latest!); // still exactly one row for the key
}
[Fact]
public void Seeded_Native_Alarm_And_Its_Live_Delta_Collapse_Onto_One_Key()
{
// Identity parity across the two paths (snapshot seed vs live stream): a native
// alarm seeded with a non-empty SourceReference and a later live delta for the
// SAME (instance, alarmName, sourceRef) must collapse to ONE in-place-updated row,
// not a ghost duplicate. Both paths key on SourceReference, so they must agree.
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
var t = DateTimeOffset.UtcNow;
seed.CompleteNext(Alarm("Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi", 300, t));
AwaitCondition(() => Find(sink.Latest, "Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi") is not null,
TimeSpan.FromSeconds(3));
// Live delta for the exact same identity, newer → updates in place.
actor.Tell(Alarm("Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi", 800, t.AddSeconds(1)));
AwaitCondition(
() => Find(sink.Latest, "Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi")?.Priority == 800,
TimeSpan.FromSeconds(3));
Assert.Single(sink.Latest!); // exactly one row — no seed/live ghost duplicate
}
[Fact]
public void Placeholder_Seeded_Coexists_With_Live_Real_Alarm_And_Is_Not_Wiped()
{
var (actor, seed, sink, _) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
var t = DateTimeOffset.UtcNow;
// Seed carries a configured-placeholder row (binding with no active conditions).
var placeholder = Alarm("Motor1.MotorAlarms", "", 0, t, placeholder: true);
seed.CompleteNext(placeholder);
AwaitCondition(() => sink.Count >= 1, TimeSpan.FromSeconds(3));
// A live REAL condition for the same instance arrives (distinct AlarmKey).
actor.Tell(Alarm("Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi", 800, t.AddSeconds(1)));
AwaitCondition(() => sink.Latest is { } l && l.Count == 2, TimeSpan.FromSeconds(3));
var latest = sink.Latest!;
// Placeholder still present (not wiped by the real alarm under a different key).
var ph = Find(latest, "Motor1.MotorAlarms", "");
Assert.NotNull(ph);
Assert.True(ph!.IsConfiguredPlaceholder);
Assert.NotNull(Find(latest, "Motor1.MotorAlarms", "Motor1.MotorAlarms.HiHi"));
}
[Fact]
public void GrpcError_Flips_Node_Reconnects_And_ReSeeds()
{
var (_, seed, sink, factory) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
seed.CompleteNext(); // initial seed done
// Wait for the seed to actually be APPLIED (published) so the re-seed on error is
// not skipped as "fan-out already in flight".
AwaitCondition(() => sink.Count >= 1, TimeSpan.FromSeconds(3));
// Fail the NodeA stream.
factory.ClientFor(GrpcNodeA).Subs[0].OnError(new Exception("NodeA down"));
// Reconnect must reach NodeB, AND a re-seed fan-out must have been triggered.
AwaitCondition(() => factory.ClientFor(GrpcNodeB).Subs.Count == 1, TimeSpan.FromSeconds(5));
AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(5));
// The failed NodeA stream was unsubscribed (relay released, not left zombie).
Assert.Contains("corr-1", factory.ClientFor(GrpcNodeA).Unsubscribed);
}
[Fact]
public void Periodic_Reconcile_Authoritatively_Replaces_Stale_Rows()
{
var (_, seed, sink, _) = CreateActor(reconcileInterval: TimeSpan.FromMilliseconds(250));
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
var t = DateTimeOffset.UtcNow;
seed.CompleteNext(Alarm("PumpFault", "", 500, t)); // seed has a row
AwaitCondition(() => Find(sink.Latest, "PumpFault", "") is not null, TimeSpan.FromSeconds(3));
// Reconcile tick fires → seed #2 (e.g. instance was disabled) returns EMPTY.
AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(3));
seed.CompleteNext(); // empty
// The stale PumpFault row must disappear (authoritative replace, not merge).
AwaitCondition(() => sink.Latest is { } l && l.Count == 0, TimeSpan.FromSeconds(3));
}
[Fact]
public void Failed_Initial_Seed_Does_Not_Publish_But_A_Later_Reconcile_Recovers()
{
var (_, seed, sink, _) = CreateActor(reconcileInterval: TimeSpan.FromMilliseconds(250));
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
// The initial seed fan-out throws as a whole.
seed.FaultNext();
// A failed INITIAL seed must not publish (page keeps its poll fallback — not live yet).
Thread.Sleep(200);
Assert.Equal(0, sink.Count);
// The periodic reconcile is the backstop: it re-runs the fan-out (flag was cleared
// on failure), completes, and the actor publishes → now live.
AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(3));
seed.CompleteNext(Alarm("PumpFault", "", 500, DateTimeOffset.UtcNow));
AwaitCondition(() => Find(sink.Latest, "PumpFault", "") is not null, TimeSpan.FromSeconds(3));
}
[Fact]
public void Stream_GivenUp_After_MaxRetries_Reopens_On_Reconcile_Tick()
{
// After the retry budget is exhausted the live stream is left down, but the
// aggregator is NOT stopped — the next reconcile tick self-heals it (resets the
// budget + reopens) so a sustained site outage never permanently kills the feed.
var (_, seed, _, factory) = CreateActor(reconcileInterval: TimeSpan.FromMilliseconds(300));
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
// Drive initial + 3 retries (each flips node) to exhaust the budget.
factory.ClientFor(GrpcNodeA).Subs[0].OnError(new Exception("1"));
AwaitCondition(() => factory.ClientFor(GrpcNodeB).Subs.Count == 1, TimeSpan.FromSeconds(5));
factory.ClientFor(GrpcNodeB).Subs[0].OnError(new Exception("2"));
AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 2, TimeSpan.FromSeconds(5));
factory.ClientFor(GrpcNodeA).Subs[1].OnError(new Exception("3"));
AwaitCondition(() => factory.ClientFor(GrpcNodeB).Subs.Count == 2, TimeSpan.FromSeconds(5));
int TotalSubs() => factory.ClientFor(GrpcNodeA).Subs.Count + factory.ClientFor(GrpcNodeB).Subs.Count;
var before = TotalSubs(); // 4
// Fourth error exceeds MaxRetries → stream given up (no immediate reopen).
factory.ClientFor(GrpcNodeB).Subs[1].OnError(new Exception("4"));
// The reconcile tick reopens the stream (self-heal).
AwaitCondition(() => TotalSubs() > before, TimeSpan.FromSeconds(3));
}
[Fact]
public void Stop_Message_TearsDown_Grpc_And_Stops_Actor()
{
var (actor, seed, _, factory) = CreateActor();
AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
seed.CompleteNext();
Watch(actor);
actor.Tell(new StopSiteAlarmAggregator());
ExpectTerminated(actor, TimeSpan.FromSeconds(3));
AwaitCondition(() => factory.ClientFor(GrpcNodeA).Unsubscribed.Contains("corr-1"),
TimeSpan.FromSeconds(3));
}
}