239 lines
10 KiB
C#
239 lines
10 KiB
C#
using Akka.Actor;
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using Akka.TestKit;
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using Akka.TestKit.Xunit2;
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using Microsoft.Extensions.Logging.Abstractions;
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using ZB.MOM.WW.ScadaBridge.Commons.Interfaces.Protocol;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.DataConnection;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.Instance;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.Streaming;
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using ZB.MOM.WW.ScadaBridge.Commons.Types.Flattening;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Actors;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Persistence;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Scripts;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Streaming;
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using ZB.MOM.WW.ScadaBridge.TestSupport;
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using System.Text.Json;
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namespace ZB.MOM.WW.ScadaBridge.SiteRuntime.Tests.Actors;
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/// <summary>
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/// Flow Debugger design 2026-09-05 §5.3 — the Instance Actor trace arm: a TRACED write to a
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/// data-sourced attribute stamps the next DCL echo for that attribute with the writer's
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/// <c>SourceExecutionId</c> and <c>Trace</c>; the arm is consumed once and expires unconsumed.
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/// Untraced writes never arm (the production-unchanged pin). A traced static write publishes
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/// the flag directly.
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/// </summary>
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public class InstanceActorTraceArmTests : TestKit, IDisposable
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{
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private const string Tag = "ns=3;s=Recipe.Processed";
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private readonly SiteStorageService _storage;
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private readonly ScriptCompilationService _compilationService;
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private readonly SharedScriptLibrary _sharedScriptLibrary;
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private readonly TestLocalDb _localDb;
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public InstanceActorTraceArmTests()
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{
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_localDb = TestLocalDb.CreateTemp("instance-tracearm-test");
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_storage = new SiteStorageService(_localDb.Db, NullLogger<SiteStorageService>.Instance);
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_storage.InitializeAsync().GetAwaiter().GetResult();
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_compilationService = new ScriptCompilationService(NullLogger<ScriptCompilationService>.Instance);
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_sharedScriptLibrary = new SharedScriptLibrary(_compilationService, NullLogger<SharedScriptLibrary>.Instance);
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}
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void IDisposable.Dispose()
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{
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Shutdown();
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var path = _localDb.Path;
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_localDb.Dispose();
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TestLocalDb.DeleteFiles(path);
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}
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private static FlattenedConfiguration Config(string instance) => new()
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{
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InstanceUniqueName = instance,
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Attributes =
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[
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new ResolvedAttribute
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{
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CanonicalName = "Processed", Value = "false", DataType = "Boolean",
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DataSourceReference = Tag, BoundDataConnectionName = "PLC"
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},
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new ResolvedAttribute { CanonicalName = "Status", Value = "Idle", DataType = "String" },
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]
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};
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private (IActorRef Actor, TestProbe Dcl, TestProbe Subscriber) Create(string instance, int armWindowSeconds = 30)
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{
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var options = new SiteRuntimeOptions { StreamBufferSize = 100, TraceArmWindowSeconds = armWindowSeconds };
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var streamManager = new SiteStreamManager(options, NullLogger<SiteStreamManager>.Instance);
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streamManager.Initialize(Sys);
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var dcl = CreateTestProbe();
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var actor = ActorOf(Props.Create(() => new InstanceActor(
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instance, JsonSerializer.Serialize(Config(instance)), _storage, _compilationService,
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_sharedScriptLibrary, streamManager, options, NullLogger<InstanceActor>.Instance, dcl.Ref)));
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var subscriber = CreateTestProbe();
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streamManager.Subscribe(instance, subscriber.Ref);
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return (actor, dcl, subscriber);
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}
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private static WriteTagRequest ExpectWrite(TestProbe dcl)
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=> dcl.FishForMessage<WriteTagRequest>(_ => true, TimeSpan.FromSeconds(5));
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private void Write(IActorRef actor, TestProbe dcl, string instance, Guid? source, bool trace)
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{
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actor.Tell(new SetStaticAttributeCommand("c", instance, "Processed", "true", DateTimeOffset.UtcNow,
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SourceExecutionId: source, Trace: trace));
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var write = ExpectWrite(dcl);
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Assert.Equal(Tag, write.TagPath);
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dcl.Reply(new WriteTagResponse(write.CorrelationId, true, null, DateTimeOffset.UtcNow));
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Assert.True(ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5)).Success);
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}
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/// <summary>Same as <see cref="Write"/> but the DCL rejects the write, so the arm must be dropped.</summary>
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private void FailingWrite(IActorRef actor, TestProbe dcl, string instance, Guid? source, bool trace)
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{
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actor.Tell(new SetStaticAttributeCommand("c", instance, "Processed", "true", DateTimeOffset.UtcNow,
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SourceExecutionId: source, Trace: trace));
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var write = ExpectWrite(dcl);
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Assert.Equal(Tag, write.TagPath);
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dcl.Reply(new WriteTagResponse(write.CorrelationId, false, "rejected", DateTimeOffset.UtcNow));
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Assert.False(ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5)).Success);
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}
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private static AttributeValueChanged Echo(IActorRef actor, TestProbe subscriber, object? value)
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{
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actor.Tell(new TagValueUpdate("PLC", Tag, value, QualityCode.Good, DateTimeOffset.UtcNow));
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return subscriber.FishForMessage<AttributeValueChanged>(
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m => m.AttributeName == "Processed" && Equals(m.Value, value), TimeSpan.FromSeconds(10));
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}
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[Fact]
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public void TracedDataWrite_ThenEcho_PublishesChangeStampedWithSourceAndTrace()
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{
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var (actor, dcl, sub) = Create("P1");
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var writer = Guid.NewGuid();
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Write(actor, dcl, "P1", writer, trace: true);
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// The device clamps/echoes whatever it wants — the stamp does not depend on the value.
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var published = Echo(actor, sub, "clamped");
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Assert.Equal(writer, published.SourceExecutionId);
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Assert.True(published.Trace);
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Assert.True(published.SourceExecutionInferred);
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}
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[Fact]
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public void UntracedDataWrite_ThenEcho_PublishesUnstampedChange()
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{
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var (actor, dcl, sub) = Create("P2");
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// Stamped writer but NOT traced — the ordinary script-write path.
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Write(actor, dcl, "P2", Guid.NewGuid(), trace: false);
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var published = Echo(actor, sub, true);
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Assert.Null(published.SourceExecutionId);
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Assert.False(published.Trace);
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}
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/// <summary>
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/// Arch-review F6: the arm is recorded when the write is ISSUED, not when the DCL acknowledges
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/// it. A write the device rejects must drop the arm, otherwise the next unrelated subscription
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/// update on that attribute is stamped with the debugger's execution id for the rest of the
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/// 30 s window — the Flow Debugger would draw a "device echo" of a write that never landed.
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/// </summary>
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[Fact]
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public void TracedDataWrite_ThatFails_DisarmsTheAttribute_SoTheNextEchoIsUnstamped()
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{
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var (actor, dcl, sub) = Create("P6");
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FailingWrite(actor, dcl, "P6", Guid.NewGuid(), trace: true);
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var published = Echo(actor, sub, "unrelated");
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Assert.Null(published.SourceExecutionId);
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Assert.False(published.Trace);
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}
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/// <summary>
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/// A failed write must only drop ITS OWN arm — a newer traced write that succeeded in the
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/// meantime owns the arm and keeps it (the disarm is keyed on the writer's execution id).
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/// </summary>
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[Fact]
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public void FailedWrite_DoesNotDisarm_AnArmTakenByALaterWriter()
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{
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var (actor, dcl, sub) = Create("P7");
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var loser = Guid.NewGuid();
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var winner = Guid.NewGuid();
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// Issue the traced write that will fail, but hold its DCL reply back. The reply goes to the
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// Ask's temporary ref, so capture it now — a later Reply() would answer the second write.
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actor.Tell(new SetStaticAttributeCommand("c1", "P7", "Processed", "true", DateTimeOffset.UtcNow,
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SourceExecutionId: loser, Trace: true));
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var first = ExpectWrite(dcl);
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var firstAsker = dcl.LastSender;
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// A second traced write lands and succeeds — it now owns the arm.
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Write(actor, dcl, "P7", winner, trace: true);
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// Only now does the first write fail; its disarm must not steal the winner's arm.
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firstAsker.Tell(new WriteTagResponse(first.CorrelationId, false, "rejected", DateTimeOffset.UtcNow), dcl.Ref);
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Assert.False(ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5)).Success);
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var published = Echo(actor, sub, "echo");
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Assert.Equal(winner, published.SourceExecutionId);
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Assert.True(published.Trace);
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}
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[Fact]
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public void Arm_IsConsumedOnce()
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{
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var (actor, dcl, sub) = Create("P3");
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var writer = Guid.NewGuid();
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Write(actor, dcl, "P3", writer, trace: true);
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var first = Echo(actor, sub, "one");
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var second = Echo(actor, sub, "two");
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Assert.Equal(writer, first.SourceExecutionId);
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Assert.True(first.Trace);
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Assert.Null(second.SourceExecutionId);
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Assert.False(second.Trace);
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}
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[Fact]
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[Trait("Category", "Slow")]
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public void Arm_Expired_IsIgnored()
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{
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var (actor, dcl, sub) = Create("P4", armWindowSeconds: 1);
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Write(actor, dcl, "P4", Guid.NewGuid(), trace: true);
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Thread.Sleep(1100);
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var published = Echo(actor, sub, true);
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Assert.Null(published.SourceExecutionId);
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Assert.False(published.Trace);
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}
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[Fact]
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public void StaticWrite_Traced_PublishesTraceFlag()
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{
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var (actor, _, sub) = Create("P5");
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var writer = Guid.NewGuid();
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actor.Tell(new SetStaticAttributeCommand("c", "P5", "Status", "Running", DateTimeOffset.UtcNow,
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SourceExecutionId: writer, Trace: true));
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Assert.True(ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5)).Success);
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var published = sub.FishForMessage<AttributeValueChanged>(
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m => m.AttributeName == "Status" && Equals(m.Value, "Running"), TimeSpan.FromSeconds(10));
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Assert.Equal(writer, published.SourceExecutionId);
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Assert.True(published.Trace);
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// And an untraced static write publishes Trace=false (pin).
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actor.Tell(new SetStaticAttributeCommand("c2", "P5", "Status", "Idle2", DateTimeOffset.UtcNow, SourceExecutionId: writer));
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ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5));
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var plain = sub.FishForMessage<AttributeValueChanged>(
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m => m.AttributeName == "Status" && Equals(m.Value, "Idle2"), TimeSpan.FromSeconds(10));
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Assert.False(plain.Trace);
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}
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}
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