84b405ff5f
The compile cache was a `static` class, so its entry table and its Hits/Count
counters were one process-global blob every test class in the SiteRuntime
assembly wrote into. Row 91 last wave neutered the resulting flakes (per-test
GUID keys + one-sided counter bounds), but the shared mutable state itself
remained: any test calling Clear() evicted entries other parallel classes had
just inserted, and a Clear() from a class outside the serialized collection
would degrade the others to recompiles and re-open the row-91 flake class.
PREMISE CORRECTION: the register speculated production clears "per-instance or
per-deployment script entries" and offered ClearKeys(prefix) as the natural fit.
There are NO production callers of Clear() at all — grep of src/ finds only
GetOrAdd (ScriptCompilationService.CompileCore). Clear() existed solely so
tests could reset the global. A key-scoped API would therefore have been new
production surface built for nobody, so the instance-scoped seam is the fix and
Clear() is deleted outright rather than migrated.
- SiteScriptCompileCache: `internal static class` -> `internal sealed class`;
Cache/EvictionLock/_hits/_accessSequence become instance fields. LRU batch
eviction, the double-checked sweep and the ConcurrentDictionary.ToArray()
snapshot are byte-for-byte the same policy. Clear() removed.
- ScriptCompilationService owns one cache. Public ctor (the DI path) builds its
own; a new internal ctor takes one for tests. Production N4 sharing is
unchanged and now rests on the DI SINGLETON registration — the one service
instance is threaded to DeployCompileValidator and to every Instance Actor —
so that lifetime is load-bearing and is pinned by a new registration test.
- Tests: all three Clear() callers migrated off it. Each test now owns its cache,
which lets the assertions get STRONGER — the row-91 workarounds are retired:
Hits/Count are exact again (no >= baseline bounds), the per-test GUID key
token is gone, and ForeignEntrySlack (512 entries of allowance on the bound)
drops to the racing-thread count in the concurrency test. New test
SeparateCaches_DoNotShareEntriesOrCounters pins the scoping directly: filling
one cache past MaxEntries leaves another's entry, hit count and identity
intact. DeploymentWarmThenGateTests additionally asserts Count == 1 now that
its counter is private.
- The [Collection("SiteScriptCompileCache")] serialization from row 91 is
RELAXED (removed from all three classes) — they no longer touch any shared
state, so there is nothing left to serialize.
- Docs: Component-SiteRuntime.md gains the ownership/singleton note and drops
the Clear() reference; DeploymentManagerActor / DeployCompileValidator /
ServiceCollectionExtensions comments corrected to say where the cache lives.
Build: 0 warnings. SiteRuntime.Tests 643/643, three consecutive full-parallel
runs. AuditLog.Tests correlation classes (other ScriptCompilationService
consumers) green.
355 lines
17 KiB
C#
355 lines
17 KiB
C#
using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp.Scripting;
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using Microsoft.CodeAnalysis.Scripting;
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using Microsoft.Extensions.Logging;
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using ZB.MOM.WW.ScadaBridge.Commons.Types;
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using ZB.MOM.WW.ScadaBridge.ScriptAnalysis;
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namespace ZB.MOM.WW.ScadaBridge.SiteRuntime.Scripts;
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/// <summary>
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/// Script Trust Model — compiles C# scripts using Roslyn with restricted API access.
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/// The forbidden-API verdict is delegated to the shared authoritative
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/// <see cref="ScriptTrustValidator"/>; this service keeps the real
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/// execution-path compile of the script against <see cref="ScriptGlobals"/> /
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/// <see cref="TriggerExpressionGlobals"/>.
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///
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/// Compile results — success AND failure — are memoised in this service's
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/// <see cref="SiteScriptCompileCache"/> (keyed on code hash + globals type), so an
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/// unchanged script body compiles once per process lifetime and the deploy gate,
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/// the Instance Actor's PreStart recompile, and SharedScriptLibrary all reuse one
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/// compiled <c>Script<object?></c>. Error text is name-free by construction, so a
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/// cached failure renders correctly for every caller.
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///
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/// <para><b>The cache is owned per service instance, not static (register row 100).</b>
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/// "Once per process" is a property of this service being registered as a DI
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/// <b>singleton</b> (<see cref="ServiceCollectionExtensions.AddSiteRuntime"/>, pinned by
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/// <c>SiteRuntimeServiceRegistrationTests</c>) — the whole site reaches the cache through
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/// that one instance, which the Deployment Manager threads into its
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/// <see cref="Deployment.DeployCompileValidator"/> and into every Instance Actor. Making the
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/// cache an instance field rather than static state means a test (or a second host in one
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/// process) that constructs its own service gets its own cache instead of mutating everyone
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/// else's; that shared-static cross-talk is what row 100 closed.</para>
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/// </summary>
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public class ScriptCompilationService
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{
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private readonly ILogger<ScriptCompilationService> _logger;
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private readonly SiteScriptCompileCache _compileCache;
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/// <summary>Initializes a new instance of the ScriptCompilationService class.</summary>
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/// <param name="logger">Logger instance.</param>
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public ScriptCompilationService(ILogger<ScriptCompilationService> logger)
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: this(logger, new SiteScriptCompileCache())
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{
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}
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/// <summary>
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/// Test seam: constructs the service over a caller-supplied compile cache, so a test can
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/// observe <see cref="SiteScriptCompileCache.Hits"/> / <see cref="SiteScriptCompileCache.Count"/>
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/// for exactly the compiles it caused. Production always uses the public constructor.
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/// </summary>
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/// <param name="logger">Logger instance.</param>
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/// <param name="compileCache">The compile cache this service memoises into.</param>
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internal ScriptCompilationService(
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ILogger<ScriptCompilationService> logger,
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SiteScriptCompileCache compileCache)
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{
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_logger = logger;
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_compileCache = compileCache;
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}
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/// <summary>
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/// Validates that the script does not reference forbidden APIs.
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///
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/// As of the script-analysis consolidation this delegates to the shared
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/// authoritative <see cref="ScriptTrustValidator.FindViolations(string, System.Collections.Generic.IEnumerable{MetadataReference})"/>,
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/// which is the same Roslyn semantic-symbol analysis this service previously hosted
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/// plus reflection-gateway / <c>dynamic</c> / <c>Activator</c> hardening ported from
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/// the InboundAPI checker. The shared validator is the single source of truth for the
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/// forbidden-API deny-list; SiteRuntime retains only the real execution-path compile
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/// in <see cref="CompileCore"/>.
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///
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/// Returns a list of violation messages, empty if clean.
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/// </summary>
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/// <param name="code">The script code to validate.</param>
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/// <returns>A list of trust-model violation messages; empty if the script is clean.</returns>
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public IReadOnlyList<string> ValidateTrustModel(string code)
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=> ScriptTrustValidator.FindViolations(code);
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/// <summary>
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/// Assemblies referenced by compiled scripts, used to build the Roslyn scripting
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/// options for the real execution-path compile.
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/// </summary>
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private static readonly System.Reflection.Assembly[] ScriptAssemblies =
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[
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typeof(object).Assembly,
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typeof(Enumerable).Assembly,
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typeof(Math).Assembly,
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typeof(Microsoft.CSharp.RuntimeBinder.CSharpArgumentInfo).Assembly,
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typeof(Commons.Types.DynamicJsonElement).Assembly
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];
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/// <summary>
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/// Shared Roslyn scripting options (references + imports) used by both full
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/// script compilation and trigger-expression compilation.
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///
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/// <para>
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/// <b>Built ONCE, deliberately. Do not turn this back into a method.</b>
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/// <c>WithReferences(Assembly[])</c> resolves every assembly through
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/// <c>MetadataReference.CreateFromFile</c>, which does not cache: each call
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/// mints a fresh <c>MetadataReference</c> owning an <c>AssemblyMetadata</c> →
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/// <c>PEReader</c> → <c>NativeHeapMemoryBlock</c>, an unmanaged copy of the
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/// assembly metadata that nothing disposes. Building the options per compile
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/// therefore leaks native memory permanently — no GC reclaims it, and neither
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/// gcdump nor <c>GC.GetTotalAllocatedBytes</c> can see it, because it is not
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/// on the managed heap.
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/// </para>
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///
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/// <para>
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/// This was a live defect: a Site node reached a 2,885 MB working set with only
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/// 150 MB of live GC heap, ~2,469 MB of it on the default process heap across
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/// ~6,700 undisposed <c>AssemblyMetadata</c> instances (against 473 DLLs on
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/// disk). The method form reads as harmless, which is exactly why it survived —
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/// see <c>ScriptCompilationServiceTests.Compile_DistinctScripts_ShareOneMetadataReferenceSet_SoNativeMemoryDoesNotGrow</c>,
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/// which pins reference-equality of the reference set across compiles.
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/// <c>ScriptAnalysisService.DefaultOptions</c> and
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/// <c>ScriptTrustPolicy.DefaultReferences</c> already follow this pattern.
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/// </para>
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///
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/// <para>
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/// Static options alone are NOT enough: every <c>script.Compile()</c> binds the
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/// transitive closure of these references, and Roslyn's default resolver
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/// re-resolves that closure through <c>MetadataReference.CreateFromFile</c> on
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/// EVERY compile (~74–105 fresh native metadata copies per compiled script,
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/// confirmed live post-5a781c70 on 2026-08-12: 21 scripts held 6,640
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/// AssemblyMetadata/PEReader/MetadataImageReference objects). The shared
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/// <see cref="CachingScriptMetadataResolver"/> memoizes those resolutions
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/// process-wide; see its doc for the full mechanism.
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/// </para>
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/// </summary>
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private static readonly ScriptOptions SharedScriptOptions = ScriptOptions.Default
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.WithReferences(ScriptAssemblies)
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.WithMetadataResolver(CachingScriptMetadataResolver.Instance)
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.WithImports(
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"System",
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"System.Collections.Generic",
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"System.Linq",
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"System.Threading.Tasks");
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/// <summary>
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/// Compiles a script into a reusable delegate that takes a ScriptRuntimeContext
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/// and parameters dictionary, and returns an object? result.
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/// </summary>
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/// <param name="scriptName">The name of the script.</param>
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/// <param name="code">The script code to compile.</param>
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/// <returns>A <see cref="ScriptCompilationResult"/> containing the compiled script on success, or error messages on failure.</returns>
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public ScriptCompilationResult Compile(string scriptName, string code)
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=> CompileCore(scriptName, code, typeof(ScriptGlobals));
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/// <summary>
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/// Compiles a bare C# boolean trigger expression against the restricted
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/// read-only <see cref="TriggerExpressionGlobals"/>. The expression is a
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/// trailing expression (no <c>return</c>); Roslyn scripting yields its
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/// value, which the caller coerces to <c>bool</c>. Reuses the same script
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/// options and forbidden-API trust validation as <see cref="Compile"/>.
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/// </summary>
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/// <param name="name">The name of the trigger expression.</param>
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/// <param name="expression">The trigger expression to compile.</param>
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/// <returns>A <see cref="ScriptCompilationResult"/> containing the compiled expression on success, or error messages on failure.</returns>
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public ScriptCompilationResult CompileTriggerExpression(string name, string expression)
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=> CompileCore(name, expression, typeof(TriggerExpressionGlobals));
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/// <summary>
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/// Shared compilation funnel for every site-side compile (the deploy gate, the
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/// Instance Actor's PreStart recompile, and SharedScriptLibrary). Results — success
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/// AND failure — are memoised in this service's <see cref="SiteScriptCompileCache"/>,
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/// keyed on code hash + globals type: an unchanged script body compiles once per
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/// process lifetime (this service is a DI singleton) and the compiled
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/// <c>Script<object?></c> is shared across all call sites (N4). Cached error text is
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/// name-free by construction (Roslyn diagnostics / the compile-exception message never
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/// embed the caller's script name), so a cached failure renders correctly for every caller.
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/// </summary>
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private ScriptCompilationResult CompileCore(string name, string code, Type globalsType)
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{
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var result = _compileCache.GetOrAdd(code, globalsType,
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() => CompileUncached(name, code, globalsType));
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if (!result.IsSuccess)
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_logger.LogDebug(
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"Script {Script}: returning cached compile failure ({ErrorCount} error(s))",
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name, result.Errors.Count); // miss-path logs name the FIRST caller; keep this caller visible
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return result;
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}
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/// <summary>
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/// The uncached compile: validates the trust model, builds the script against the
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/// given globals type, and returns the compiled result. The verdict is deterministic
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/// on the code (plus the compile-time-static trust policy and globals surface), so it
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/// is safe to cache alongside the compiled script.
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/// </summary>
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private ScriptCompilationResult CompileUncached(string name, string code, Type globalsType)
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{
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// Validate trust model
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var violations = ValidateTrustModel(code);
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if (violations.Count > 0)
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{
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_logger.LogWarning(
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"Script {Script} failed trust validation: {Violations}",
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name, string.Join("; ", violations));
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return ScriptCompilationResult.Failed(violations);
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}
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try
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{
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var script = CSharpScript.Create<object?>(
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code,
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SharedScriptOptions,
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globalsType: globalsType);
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var diagnostics = script.Compile();
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var errors = diagnostics
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.Where(d => d.Severity == DiagnosticSeverity.Error)
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.Select(d => d.GetMessage())
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.ToList();
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if (errors.Count > 0)
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{
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_logger.LogWarning(
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"Script {Script} compilation failed: {Errors}",
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name, string.Join("; ", errors));
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return ScriptCompilationResult.Failed(errors);
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}
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_logger.LogDebug("Script {Script} compiled successfully", name);
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return ScriptCompilationResult.Succeeded(script);
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Unexpected error compiling script {Script}", name);
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return ScriptCompilationResult.Failed([$"Compilation exception: {ex.Message}"]);
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}
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}
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}
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/// <summary>
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/// Result of script compilation, containing either the compiled script or error messages.
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/// </summary>
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public class ScriptCompilationResult
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{
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/// <summary>Indicates whether compilation succeeded.</summary>
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public bool IsSuccess { get; }
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/// <summary>The compiled script, or null if compilation failed.</summary>
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public Script<object?>? CompiledScript { get; }
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/// <summary>List of error messages, empty if compilation succeeded.</summary>
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public IReadOnlyList<string> Errors { get; }
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private ScriptCompilationResult(bool success, Script<object?>? script, IReadOnlyList<string> errors)
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{
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IsSuccess = success;
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CompiledScript = script;
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Errors = errors;
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}
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/// <summary>Creates a successful compilation result.</summary>
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/// <param name="script">The compiled script.</param>
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/// <returns>A <see cref="ScriptCompilationResult"/> with <see cref="IsSuccess"/> set to <c>true</c> and the compiled script attached.</returns>
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public static ScriptCompilationResult Succeeded(Script<object?> script) =>
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new(true, script, []);
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/// <summary>Creates a failed compilation result.</summary>
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/// <param name="errors">List of error messages.</param>
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/// <returns>A <see cref="ScriptCompilationResult"/> with <see cref="IsSuccess"/> set to <c>false</c> and the provided error messages.</returns>
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public static ScriptCompilationResult Failed(IReadOnlyList<string> errors) =>
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new(false, null, errors);
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}
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/// <summary>
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/// Global variables available to compiled scripts. The ScriptRuntimeContext is injected
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/// as the "Instance" global, and parameters are available via "Parameters".
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/// </summary>
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public class ScriptGlobals
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{
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/// <summary>The script runtime context providing access to instance state.</summary>
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public ScriptRuntimeContext Instance { get; set; } = null!;
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/// <summary>Script parameters passed by the caller.</summary>
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public ScriptParameters Parameters { get; set; } = new ScriptParameters();
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/// <summary>Cancellation token for script execution.</summary>
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public CancellationToken CancellationToken { get; set; }
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/// <summary>
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/// Alarm context when this script is invoked as an on-trigger handler.
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/// Null for instance scripts, shared scripts, and inbound-API-routed
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/// scripts. Lets on-trigger scripts read the firing alarm's Name, Level
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/// (HiLo only), Priority, and per-band Message to branch routing logic.
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/// </summary>
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public Commons.Types.Scripts.AlarmContext? Alarm { get; set; }
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/// <summary>
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/// Where this script sits in the composition tree. Defaults to root for
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/// scripts on top-level templates; a flattened composed script gets
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/// SelfPath = "TempSensor" (etc.) and a ParentPath set to one level up.
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/// </summary>
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public Commons.Types.Scripts.ScriptScope Scope { get; set; } =
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Commons.Types.Scripts.ScriptScope.Root;
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/// <summary>
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/// Top-level ExternalSystem access for scripts (delegates to Instance.ExternalSystem).
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/// Usage: ExternalSystem.Call("systemName", "methodName", params)
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/// </summary>
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public ScriptRuntimeContext.ExternalSystemHelper ExternalSystem => Instance.ExternalSystem;
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/// <summary>
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/// Top-level Database access for scripts (delegates to Instance.Database).
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/// Usage: Database.Connection("name") or Database.CachedWrite("name", "sql", params)
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/// </summary>
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public ScriptRuntimeContext.DatabaseHelper Database => Instance.Database;
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/// <summary>
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/// Top-level Notify access for scripts (delegates to Instance.Notify).
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/// Usage: Notify.To("listName").Send("subject", "message")
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/// </summary>
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public ScriptRuntimeContext.NotifyHelper Notify => Instance.Notify;
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/// <summary>
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/// Top-level Scripts access for shared script calls (delegates to Instance.Scripts).
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/// Usage: Scripts.CallShared("scriptName", params)
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/// </summary>
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public ScriptRuntimeContext.ScriptCallHelper Scripts => Instance.Scripts;
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/// <summary>
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/// Read/write the current template's attributes by name. Resolves to the
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/// canonical name for the script's scope, so a script on a composed
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/// TempSensor reads its own Temperature via <c>Attributes["Temperature"]</c>.
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/// </summary>
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public AttributeAccessor Attributes => new(Instance, Scope.SelfPath);
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/// <summary>
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/// Indexed access to child compositions.
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/// <c>Children["TempSensor"].Attributes["Temperature"]</c> reads the
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/// composed child's attribute. <c>Children["TempSensor"].CallScript("Sample")</c>
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/// invokes a script on the child.
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/// </summary>
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public ChildrenAccessor Children => new(Instance, Scope.SelfPath);
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/// <summary>
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/// Read-only view of the instance's CURRENT alarm conditions — computed alarms
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/// and mirrored native (OPC UA A&C / MxAccess Gateway) conditions alike.
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/// Usage: <c>var alarms = await Alarms.CurrentAsync();</c>
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///
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/// <para>
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/// Unlike the <see cref="Alarm"/> global — which exists only inside an on-trigger
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/// handler and describes the ONE alarm that fired — this is available to every script
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/// and describes the whole instance. Not scope-prefixed: alarm identity is not a
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/// scope-relative attribute name, so every scope sees the same list.
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/// </para>
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/// </summary>
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public AlarmsAccessor Alarms => Instance.Alarms;
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/// <summary>
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/// Parent composition (null when this script is on a root-level template).
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/// <c>Parent.Attributes["SpeedRPM"]</c> reaches the parent's attribute;
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/// <c>Parent.CallScript("Trip")</c> invokes a parent script.
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/// </summary>
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public CompositionAccessor? Parent =>
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Scope.ParentPath == null ? null : new CompositionAccessor(Instance, Scope.ParentPath);
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}
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