using Microsoft.Playwright; using ZB.MOM.WW.ScadaBridge.CentralUI.PlaywrightTests.Cluster; using Xunit; namespace ZB.MOM.WW.ScadaBridge.CentralUI.PlaywrightTests.Deployment; /// /// E2E coverage for the per-instance deploy-family actions exposed from the /// Topology tree's right-click context menu. This is the first of the /// deploy-action tests; the helper /// (navigate → expand → locate the instance row → right-click) is shared so the /// Enable/Disable/Delete tests can extend this file without re-deriving the tree /// navigation. /// /// /// Each fact mints a fresh ephemeral instance on the real site-a (via /// ) so it carries the /// expected Deploy (not Redeploy) menu state, exercises the action /// against the live cluster, then deletes the instance in a finally. /// Outcomes are tolerant: the relay to site-a may return a deployed /// confirmation or a fast error, but either way a single outcome toast appears. /// /// [Collection("Playwright")] public class DeploymentActionTests : IClassFixture { private readonly PlaywrightFixture _pw; private readonly DeploymentFixture _cluster; public DeploymentActionTests(PlaywrightFixture pw, DeploymentFixture cluster) { _pw = pw; _cluster = cluster; } [SkippableFact] public async Task Deploy_Instance_ShowsOutcomeToast() { Skip.IfNot(_cluster.Available, ClusterAvailability.SkipReason); var (instanceId, uniqueName) = await _cluster.CreateInstanceAsync(); try { var page = await _pw.NewAuthenticatedPageAsync(); await OpenInstanceContextMenuAsync(page, uniqueName); // A fresh instance is NotDeployed, so the action reads "Deploy" (it would // read "Redeploy" only for a stale, already-deployed node). Deploy has no // confirm dialog — clicking relays to site-a immediately. await page.Locator(".dropdown-menu.show button.dropdown-item", new() { HasText = "Deploy" }) .ClickAsync(); // The relay outcome surfaces on a toast — deployed confirmation or a fast // error. We assert exactly one toast (the single-toast contract), not which // outcome, since the live cluster may answer either way. The toast // auto-dismisses ~5s after it appears, so assert promptly with a generous // wait for the relay round-trip. var toast = page.Locator(".toast"); await Assertions.Expect(toast).ToBeVisibleAsync(new() { Timeout = 15_000 }); Assert.Equal(1, await toast.CountAsync()); } finally { await CliRunner.DeleteInstanceAsync(instanceId); } } /// /// Navigates to the Topology page, expands the tree so the instance row under /// site-a → zztest area is rendered, locates the row by its /// label, and opens its right-click context menu. /// Returns the located row so callers can re-target it if needed. /// /// /// Live updates are switched off first: the page reloads the tree on a 15s timer, /// which would collapse a freshly-expanded node and tear down an open context /// menu mid-interaction. With it off the tree stays stable through the action. /// /// private static async Task OpenInstanceContextMenuAsync(IPage page, string uniqueName) { await page.GotoAsync($"{PlaywrightFixture.BaseUrl}/deployment/topology"); await page.WaitForLoadStateAsync(LoadState.NetworkIdle); // Stop the 15s live-updates timer from rebuilding the tree under us. var liveToggle = page.Locator("#live-updates"); if (await liveToggle.IsCheckedAsync()) { await liveToggle.UncheckAsync(); } // ExpandAll() recurses every branch (site → area → …), so one click reveals // the nested instance row under site-a's zztest area. await page.Locator("button[aria-label='Expand all areas']").ClickAsync(); var row = page.Locator("div.tv-row", new() { HasText = uniqueName }); await Assertions.Expect(row).ToBeVisibleAsync(new() { Timeout = 15_000 }); // The tree scrolls inside a fixed-height container; bring the row into view // so the right-click lands on it and the menu renders at a usable position. await row.ScrollIntoViewIfNeededAsync(); await row.ClickAsync(new() { Button = MouseButton.Right }); await Assertions.Expect(page.Locator(".dropdown-menu.show")) .ToBeVisibleAsync(new() { Timeout = 5_000 }); return row; } }