using System.Globalization;
using System.IO;
using System.Text;
using System.Text.Json;
using ScadaLink.Commons.Types.Enums;
namespace ScadaLink.CentralUI.Components.Shared;
///
/// Round-trip codec for the alarm trigger configuration JSON used by both
/// (UI editing) and AlarmActor (runtime
/// evaluation). The serialized shape per trigger type:
/// ValueMatch { attributeName, matchValue } ("!=X" prefix = not equals)
/// RangeViolation { attributeName, min, max }
/// RateOfChange { attributeName, thresholdPerSecond, windowSeconds, direction }
/// HiLo { attributeName, loLo, lo, hi, hiHi,
/// loLoPriority, loPriority, hiPriority, hiHiPriority }
/// Expression { expression }
///
/// All HiLo setpoints and per-setpoint priorities are optional — any subset
/// is valid (e.g., only Hi/HiHi configured for over-temperature protection).
///
/// Parsing also accepts legacy aliases the runtime used to consume
/// (attribute, value, low, high) so older configs
/// survive a round-trip through the editor.
///
internal static class AlarmTriggerConfigCodec
{
///
/// Parses a trigger configuration JSON in the context of the given trigger
/// type. Returns a model with default values on null/empty/malformed input
/// or for missing keys — never throws.
///
internal static AlarmTriggerModel Parse(string? json, AlarmTriggerType type)
{
var model = new AlarmTriggerModel();
if (string.IsNullOrWhiteSpace(json)) return model;
try
{
using var doc = JsonDocument.Parse(json);
var root = doc.RootElement;
model.AttributeName =
root.TryGetProperty("attributeName", out var a) ? a.GetString()
: root.TryGetProperty("attribute", out var a2) ? a2.GetString()
: null;
switch (type)
{
case AlarmTriggerType.ValueMatch:
{
var raw = root.TryGetProperty("matchValue", out var mv) ? mv.GetString()
: root.TryGetProperty("value", out var mv2) ? mv2.GetString()
: null;
if (raw != null && raw.StartsWith("!=", StringComparison.Ordinal))
{
model.NotEquals = true;
model.MatchValue = raw[2..];
}
else
{
model.MatchValue = raw;
}
break;
}
case AlarmTriggerType.RangeViolation:
model.Min = TryReadDouble(root, "min") ?? TryReadDouble(root, "low");
model.Max = TryReadDouble(root, "max") ?? TryReadDouble(root, "high");
break;
case AlarmTriggerType.RateOfChange:
model.ThresholdPerSecond = TryReadDouble(root, "thresholdPerSecond");
model.WindowSeconds = TryReadDouble(root, "windowSeconds");
var dir = root.TryGetProperty("direction", out var d) ? d.GetString() : null;
model.Direction = NormalizeDirection(dir);
break;
case AlarmTriggerType.HiLo:
model.LoLo = TryReadDouble(root, "loLo");
model.Lo = TryReadDouble(root, "lo");
model.Hi = TryReadDouble(root, "hi");
model.HiHi = TryReadDouble(root, "hiHi");
model.LoLoPriority = TryReadInt(root, "loLoPriority");
model.LoPriority = TryReadInt(root, "loPriority");
model.HiPriority = TryReadInt(root, "hiPriority");
model.HiHiPriority = TryReadInt(root, "hiHiPriority");
model.LoLoDeadband = TryReadDouble(root, "loLoDeadband");
model.LoDeadband = TryReadDouble(root, "loDeadband");
model.HiDeadband = TryReadDouble(root, "hiDeadband");
model.HiHiDeadband = TryReadDouble(root, "hiHiDeadband");
model.LoLoMessage = TryReadString(root, "loLoMessage");
model.LoMessage = TryReadString(root, "loMessage");
model.HiMessage = TryReadString(root, "hiMessage");
model.HiHiMessage = TryReadString(root, "hiHiMessage");
break;
case AlarmTriggerType.Expression:
model.Expression = TryReadString(root, "expression");
break;
}
}
catch (JsonException)
{
// Malformed JSON — fall through with default model.
}
return model;
}
///
/// Serializes the model to the JSON shape AlarmActor.ParseEvalConfig
/// expects. Writes attributeName (canonical key) for the
/// attribute-bound trigger types and only the keys relevant to the
/// current trigger type. Expression is not bound to a single
/// attribute, so attributeName is omitted for it.
///
internal static string Serialize(AlarmTriggerModel model, AlarmTriggerType type)
{
using var stream = new MemoryStream();
using (var w = new Utf8JsonWriter(stream))
{
w.WriteStartObject();
if (type != AlarmTriggerType.Expression)
w.WriteString("attributeName", model.AttributeName ?? "");
switch (type)
{
case AlarmTriggerType.ValueMatch:
var mv = model.MatchValue ?? "";
if (model.NotEquals) mv = "!=" + mv;
w.WriteString("matchValue", mv);
break;
case AlarmTriggerType.RangeViolation:
if (model.Min.HasValue) w.WriteNumber("min", model.Min.Value);
if (model.Max.HasValue) w.WriteNumber("max", model.Max.Value);
break;
case AlarmTriggerType.RateOfChange:
if (model.ThresholdPerSecond.HasValue)
w.WriteNumber("thresholdPerSecond", model.ThresholdPerSecond.Value);
if (model.WindowSeconds.HasValue)
w.WriteNumber("windowSeconds", model.WindowSeconds.Value);
w.WriteString("direction", model.Direction);
break;
case AlarmTriggerType.HiLo:
if (model.LoLo.HasValue) w.WriteNumber("loLo", model.LoLo.Value);
if (model.Lo.HasValue) w.WriteNumber("lo", model.Lo.Value);
if (model.Hi.HasValue) w.WriteNumber("hi", model.Hi.Value);
if (model.HiHi.HasValue) w.WriteNumber("hiHi", model.HiHi.Value);
if (model.LoLoPriority.HasValue) w.WriteNumber("loLoPriority", model.LoLoPriority.Value);
if (model.LoPriority.HasValue) w.WriteNumber("loPriority", model.LoPriority.Value);
if (model.HiPriority.HasValue) w.WriteNumber("hiPriority", model.HiPriority.Value);
if (model.HiHiPriority.HasValue) w.WriteNumber("hiHiPriority", model.HiHiPriority.Value);
if (model.LoLoDeadband.HasValue) w.WriteNumber("loLoDeadband", model.LoLoDeadband.Value);
if (model.LoDeadband.HasValue) w.WriteNumber("loDeadband", model.LoDeadband.Value);
if (model.HiDeadband.HasValue) w.WriteNumber("hiDeadband", model.HiDeadband.Value);
if (model.HiHiDeadband.HasValue) w.WriteNumber("hiHiDeadband", model.HiHiDeadband.Value);
if (!string.IsNullOrEmpty(model.LoLoMessage)) w.WriteString("loLoMessage", model.LoLoMessage);
if (!string.IsNullOrEmpty(model.LoMessage)) w.WriteString("loMessage", model.LoMessage);
if (!string.IsNullOrEmpty(model.HiMessage)) w.WriteString("hiMessage", model.HiMessage);
if (!string.IsNullOrEmpty(model.HiHiMessage)) w.WriteString("hiHiMessage", model.HiHiMessage);
break;
case AlarmTriggerType.Expression:
w.WriteString("expression", model.Expression ?? "");
break;
}
w.WriteEndObject();
}
return Encoding.UTF8.GetString(stream.ToArray());
}
internal static string NormalizeDirection(string? raw) => raw?.ToLowerInvariant() switch
{
"rising" or "up" or "positive" => "rising",
"falling" or "down" or "negative" => "falling",
_ => "either"
};
private static double? TryReadDouble(JsonElement el, string name)
{
if (!el.TryGetProperty(name, out var p)) return null;
return p.ValueKind switch
{
JsonValueKind.Number => p.GetDouble(),
JsonValueKind.String when double.TryParse(p.GetString(), NumberStyles.Float, CultureInfo.InvariantCulture, out var v) => v,
_ => null
};
}
private static int? TryReadInt(JsonElement el, string name)
{
if (!el.TryGetProperty(name, out var p)) return null;
return p.ValueKind switch
{
JsonValueKind.Number when p.TryGetInt32(out var i) => i,
JsonValueKind.Number => (int)p.GetDouble(),
JsonValueKind.String when int.TryParse(p.GetString(), NumberStyles.Integer, CultureInfo.InvariantCulture, out var v) => v,
_ => null
};
}
private static string? TryReadString(JsonElement el, string name)
{
if (!el.TryGetProperty(name, out var p)) return null;
return p.ValueKind == JsonValueKind.String ? p.GetString() : null;
}
}
internal sealed class AlarmTriggerModel
{
public string? AttributeName { get; set; }
// ValueMatch
public string? MatchValue { get; set; }
public bool NotEquals { get; set; }
// RangeViolation
public double? Min { get; set; }
public double? Max { get; set; }
// RateOfChange
public double? ThresholdPerSecond { get; set; }
public double? WindowSeconds { get; set; }
public string Direction { get; set; } = "either";
// HiLo — any subset of setpoints may be set; per-setpoint priorities
// override the alarm-level priority for that band.
public double? LoLo { get; set; }
public double? Lo { get; set; }
public double? Hi { get; set; }
public double? HiHi { get; set; }
public int? LoLoPriority { get; set; }
public int? LoPriority { get; set; }
public int? HiPriority { get; set; }
public int? HiHiPriority { get; set; }
// Hysteresis: optional deactivation deadband per setpoint. Once at the
// band, the setpoint threshold is relaxed by this amount before the alarm
// de-escalates. Prevents flapping when the value hovers at the boundary.
public double? LoLoDeadband { get; set; }
public double? LoDeadband { get; set; }
public double? HiDeadband { get; set; }
public double? HiHiDeadband { get; set; }
// Per-band operator message. Optional; surfaces on AlarmStateChanged.Message
// and may be used by notification routing or operator displays.
public string? LoLoMessage { get; set; }
public string? LoMessage { get; set; }
public string? HiMessage { get; set; }
public string? HiHiMessage { get; set; }
// Expression — boolean C# expression evaluated on attribute updates.
public string? Expression { get; set; }
}