using Akka.Actor;
using Akka.Event;
using ZB.MOM.WW.ScadaBridge.Commons.Messages.Streaming;
using ZB.MOM.WW.ScadaBridge.Commons.Observability;
using ZB.MOM.WW.ScadaBridge.Communication.Grpc;
namespace ZB.MOM.WW.ScadaBridge.Communication.Actors;
///
/// One-per-site aggregator on the active central node backing the operator Alarm
/// Summary live cache (plan #10, Task 4). Holds a transient in-memory
/// Dictionary<AlarmKey, AlarmStateChanged> of the whole site's current
/// alarm state — NO persistence (locked [PERM]: no central alarm store). Created
/// and torn down by under viewer reference-count.
///
/// Seed-then-stream ordering (copied from ):
/// the site-wide, alarm-only gRPC stream (SubscribeSite) is opened FIRST in
/// so live deltas start flowing during the seed's snapshot-build
/// + transit window; deltas arriving while a seed/reconcile fan-out is in flight are
/// buffered in arrival order. When the fan-out completes the cache is rebuilt
/// authoritatively from the fresh snapshot, then the buffer is flushed with per-key
/// dedup against the seed, then the actor passes live deltas straight into the cache.
///
///
/// Placeholder reconciliation: the snapshot fan-out carries
/// rows (a configured native
/// source binding with no active conditions); the live stream drops them server-side.
/// Placeholders are seeded and never expected on the live stream — a live delta for a
/// real alarm has a distinct AlarmKey so it can never wipe a placeholder row and
/// vice-versa. Placeholder-vs-real coherence is refreshed by the periodic reconcile.
///
///
/// Failover + drift: a gRPC error flips NodeA↔NodeB with the same retry budget +
/// stability window as , and each reconnect triggers
/// a RE-SEED (never silently serve stale). A periodic reconcile snapshot
/// (, default 60s) corrects instance-set drift and any
/// missed delta.
///
/// All state is mutated only on the actor thread: gRPC callbacks and fan-out results are
/// marshalled back via Self.Tell, so the cache needs no internal lock. The
/// published snapshot handed to the service is a fresh immutable list (reference swap),
/// so Blazor render threads never observe a partially-mutated cache.
///
public sealed class SiteAlarmAggregatorActor : ReceiveActor, IWithTimers
{
private readonly ILoggingAdapter _log = Context.GetLogger();
private readonly string _siteIdentifier;
private readonly string _correlationId;
private readonly Func>> _seedFn;
private readonly Action> _publish;
private readonly SiteStreamGrpcClientFactory _grpcFactory;
private readonly string _grpcNodeAAddress;
private readonly string _grpcNodeBAddress;
private readonly TimeSpan _reconcileInterval;
private readonly TimeSpan _publishCoalesce;
private const int MaxRetries = 3;
private const string ReconnectTimerKey = "alarm-grpc-reconnect";
private const string StabilityTimerKey = "alarm-grpc-stability";
private const string ReconcileTimerKey = "alarm-reconcile";
private const string PublishTimerKey = "alarm-publish-coalesce";
/// True while a coalesced publish is armed (dirty deltas awaiting one tick). Actor-thread only.
private bool _publishPending;
/// Delay between gRPC reconnection attempts (ctor-injected; production default 5s).
private readonly TimeSpan _reconnectDelay;
///
/// How long a freshly-opened gRPC stream must stay up before its retry budget is
/// considered recovered (mirrors );
/// ctor-injected (production default 60s).
///
private readonly TimeSpan _stabilityWindow;
private int _retryCount;
private bool _useNodeA = true;
private bool _stopped;
///
/// True while there is no live gRPC stream — either it was given up (retry budget
/// exhausted) or it ended gracefully (server status OK at the site's max stream
/// lifetime). Reconcile snapshots keep serving in the meantime; the next reconcile tick
/// self-heals the stream by resetting the retry budget and reopening it, so neither a
/// sustained site outage nor a routine 4h stream expiry permanently drops the live feed.
/// Actor-thread only.
///
private bool _streamDown;
///
/// Why the stream is down: true = the retry budget was exhausted, so the
/// self-healing reopen must also reset it; false = it ended gracefully, and the
/// budget — which a completion neither spends nor refunds — is carried across the reopen
/// untouched (a stream flapping between faults and clean closes must still trip
/// MaxRetries). Actor-thread only.
///
private bool _retryBudgetExhausted;
private CancellationTokenSource? _grpcCts;
private CancellationTokenSource? _lifetimeCts;
/// Current whole-site alarm state, keyed by . Actor-thread only.
private readonly Dictionary _cache = new();
/// True once the first seed has completed and been published. Actor-thread only.
private bool _seeded;
/// True while a seed/reconcile snapshot fan-out is in flight (deltas buffer). Actor-thread only.
private bool _fanoutInFlight;
/// Ordered buffer of live deltas that arrived while a fan-out was in flight. Actor-thread only.
private readonly List _buffer = new();
///
/// A failover re-seed was requested while a fan-out was already in flight; it must run
/// right after the in-flight one completes rather than being silently dropped (N7.1) —
/// the in-flight snapshot's read-time predates the stream death. Actor-thread only.
///
private bool _reseedQueued;
///
/// Monotonic stream generation stamped on each opened gRPC stream and echoed back on its
/// error callback: a late error raced out of a previous (cancelled) stream carries a stale
/// generation and is ignored so it never burns retry budget or double-flips (N7.2).
/// Actor-thread only.
///
private int _streamGeneration;
private const int BufferWarnThreshold = 10_000;
private bool _bufferWarned;
///
public ITimerScheduler Timers { get; set; } = null!;
///
/// Creates a per-site alarm aggregator.
///
/// Site identifier (for logging / gRPC client keying).
/// Correlation id for the site-wide gRPC subscription.
///
/// Snapshot fan-out that returns the whole site's current alarm rows (including
/// placeholders), best-effort and tolerant of per-instance failure. Re-run on every
/// seed and reconcile, so it re-enumerates the site's Enabled instances each call.
///
///
/// Publishes a fresh immutable snapshot of the cache to the owning service, which
/// stores it and raises viewer onChanged callbacks. Invoked on the actor thread.
///
/// Factory caching one gRPC client per (site, endpoint).
/// gRPC address of the site's node A.
/// gRPC address of the site's node B.
/// Periodic reconcile snapshot cadence.
///
/// Publish-coalescing window for live deltas: a positive value batches a delta storm
/// into one publish per window (review 02 round 2, N6);
/// restores per-delta publishing (legacy). Seed/reconcile publishes stay immediate.
///
/// Delay between gRPC reconnection attempts (production 5s).
///
/// How long a fresh gRPC stream must stay up before its retry budget recovers (production 60s).
///
public SiteAlarmAggregatorActor(
string siteIdentifier,
string correlationId,
Func>> seedFn,
Action> publish,
SiteStreamGrpcClientFactory grpcFactory,
string grpcNodeAAddress,
string grpcNodeBAddress,
TimeSpan reconcileInterval,
TimeSpan publishCoalesce,
TimeSpan reconnectDelay,
TimeSpan stabilityWindow)
{
_siteIdentifier = siteIdentifier;
_correlationId = correlationId;
_seedFn = seedFn;
_publish = publish;
_grpcFactory = grpcFactory;
_grpcNodeAAddress = grpcNodeAAddress;
_grpcNodeBAddress = grpcNodeBAddress;
_reconcileInterval = reconcileInterval;
_publishCoalesce = publishCoalesce;
_reconnectDelay = reconnectDelay;
_stabilityWindow = stabilityWindow;
// Live delta from the site-wide alarm stream (marshalled in via Self.Tell).
// A received delta must NOT reset the retry budget (a flapping stream that
// delivers one delta between failures would otherwise never trip MaxRetries).
Receive(HandleLiveDelta);
// A seed/reconcile fan-out completed.
Receive(OnSeedCompleted);
// A seed/reconcile fan-out threw as a whole (individual per-instance faults are
// swallowed inside seedFn and degrade to fewer rows, not a whole-fan-out failure).
Receive(OnSeedFailed);
// Periodic reconcile tick (and the re-seed kicked after a reconnect).
Receive(_ => OnReconcileTick());
// Coalesced-publish tick: one publish for a batch of dirtying deltas (N6).
Receive(_ =>
{
_publishPending = false;
if (!_stopped) Publish();
});
// Stream stayed up for StabilityWindow — recover the retry budget.
Receive(_ =>
{
if (_stopped) return;
_retryCount = 0;
_log.Debug("Site-alarm gRPC stream for {0} stable; retry count reset", _siteIdentifier);
});
// gRPC stream error — flip node + reconnect + re-seed.
Receive(msg =>
{
// Ignore a late error raced out of a previous (cancelled) stream — the
// RpcException(Cancelled) filter at SiteStreamGrpcClient.cs covers the normal
// path, but a genuine socket fault can beat the cancel (N7.2).
if (msg.Generation != _streamGeneration)
{
_log.Debug("Ignoring stale gRPC error from stream generation {0} (current {1})",
msg.Generation, _streamGeneration);
return;
}
_log.Warning("Site-alarm gRPC stream error for {0}: {1}", _siteIdentifier, msg.Exception.Message);
HandleGrpcError();
});
// gRPC stream ended GRACEFULLY (server status OK) — the site's 4h max stream
// lifetime elapsing or a graceful site shutdown. Not a fault: the stream is marked
// down so the reconcile tick reopens it (which also re-seeds), but the retry budget
// is untouched and the node is not flipped. Same generation fence as the error path.
Receive(msg =>
{
if (_stopped) return;
if (msg.Generation != _streamGeneration)
{
_log.Debug("Ignoring stale gRPC completion from stream generation {0} (current {1})",
msg.Generation, _streamGeneration);
return;
}
HandleGrpcCompleted();
});
Receive(_ => OpenGrpcStream());
// Owning service asks us to stop (last viewer left + linger elapsed).
Receive(_ =>
{
_log.Info("Stopping site-alarm aggregator for {0}", _siteIdentifier);
CleanupGrpc();
_stopped = true;
Context.Stop(Self);
});
}
///
protected override void PreStart()
{
_log.Info("Starting site-alarm aggregator for site {0}", _siteIdentifier);
// Telemetry: this aggregator is now a running per-site live cache (gauge +1). Balanced
// in PostStop, which Akka always runs on termination for any reason.
ScadaBridgeTelemetry.LiveAlarmAggregatorStarted();
_lifetimeCts = new CancellationTokenSource();
// Stream-first: open the site-wide alarm stream BEFORE the first seed so deltas
// in the seed window are captured (buffered) rather than lost.
OpenGrpcStream();
// Kick the initial seed fan-out.
StartFanout(isInitial: true);
// Periodic reconcile backstop.
Timers.StartPeriodicTimer(ReconcileTimerKey, new RunReconcile(), _reconcileInterval, _reconcileInterval);
}
///
protected override void PostStop()
{
_grpcCts?.Cancel();
_grpcCts?.Dispose();
_grpcCts = null;
_lifetimeCts?.Cancel();
_lifetimeCts?.Dispose();
_lifetimeCts = null;
// Telemetry: this aggregator is no longer running (gauge -1). Balances PreStart.
ScadaBridgeTelemetry.LiveAlarmAggregatorStopped();
base.PostStop();
}
// ── Reconcile tick ──────────────────────────────────────────────────────────
///
/// Periodic reconcile: always re-run the snapshot fan-out (corrects drift + missed
/// deltas), and if the live stream was previously given up, self-heal it by resetting
/// the retry budget and reopening — so a sustained outage never permanently kills the
/// live feed.
///
private void OnReconcileTick()
{
if (_stopped) return;
StartFanout(isInitial: false);
if (_streamDown)
{
_log.Info("Site-alarm gRPC stream for {0} was down; reopening on reconcile tick", _siteIdentifier);
if (_retryBudgetExhausted)
{
_retryBudgetExhausted = false;
_retryCount = 0;
}
// Telemetry: a reconcile-driven reopen after the stream was given up is a reconnect.
ScadaBridgeTelemetry.RecordLiveAlarmStreamReconnect();
OpenGrpcStream();
}
}
// ── Seed / reconcile fan-out ────────────────────────────────────────────────
///
/// Kicks a snapshot fan-out as a background task, marshalling the result back via
/// Self.Tell. While in flight, live deltas buffer. A reconcile that arrives
/// while a fan-out is already running is skipped (no stacking).
///
private void StartFanout(bool isInitial)
{
if (_stopped) return;
if (_fanoutInFlight)
{
// A failover re-seed requested mid-fan-out must run right after the in-flight
// one — its snapshot read-time predates the stream death, so skipping it would
// serve stale up to the next 60s reconcile (N7.1). An initial-seed collision
// never queues (there is only ever one).
if (!isInitial) _reseedQueued = true;
return;
}
_fanoutInFlight = true;
var self = Self;
var ct = _lifetimeCts?.Token ?? CancellationToken.None;
Task.Run(async () =>
{
try
{
var alarms = await _seedFn(ct);
self.Tell(new SeedCompleted(alarms, isInitial));
}
catch (OperationCanceledException) when (ct.IsCancellationRequested)
{
// Actor stopping — drop silently.
}
catch (Exception ex)
{
self.Tell(new SeedFailed(ex, isInitial));
}
}, ct);
}
private void OnSeedCompleted(SeedCompleted msg)
{
if (_stopped) return;
// Rebuild the cache authoritatively from the fresh snapshot (this is what makes
// reconcile able to DROP rows for instances/alarms that disappeared — a merge
// could never remove a stale row since the live stream sends no "removed" event).
_cache.Clear();
foreach (var alarm in msg.Alarms)
{
var key = AlarmKey(alarm);
if (!_cache.TryGetValue(key, out var existing) || alarm.Timestamp >= existing.Timestamp)
_cache[key] = alarm;
}
// Flush the deltas buffered during the fan-out, deduped against the seed: a
// buffered delta whose key is in the fresh snapshot with an equal-or-newer
// timestamp is already reflected → drop; a strictly-newer (or new-key) delta is
// applied. Inclusive-on-snapshot boundary matches DebugStreamBridgeActor.
FlushBuffer();
_fanoutInFlight = false;
_seeded = true;
_log.Debug("Site-alarm {0} {1} complete: {2} alarm row(s)",
_siteIdentifier, msg.IsInitial ? "seed" : "reconcile", _cache.Count);
// The fresh snapshot already carries the buffered deltas; drop any armed coalesce
// tick so we publish once, immediately.
Timers.Cancel(PublishTimerKey);
_publishPending = false;
Publish();
// A failover re-seed requested while this fan-out was in flight runs now (N7.1).
if (_reseedQueued)
{
_reseedQueued = false;
StartFanout(isInitial: false);
}
}
private void OnSeedFailed(SeedFailed msg)
{
if (_stopped) return;
_log.Warning(msg.Exception,
"Site-alarm {0} {1} fan-out failed; keeping current cache and relying on the next reconcile",
_siteIdentifier, msg.IsInitial ? "seed" : "reconcile");
// Don't lose deltas captured during the failed window — apply them pass-through
// into the (possibly stale/empty) cache. The next reconcile re-seeds authoritatively.
_fanoutInFlight = false;
FlushBuffer(dedupAgainstSeed: false);
// Only publish if we already had a seed (so IsLive doesn't flip true on a
// failed initial seed — the page keeps its poll fallback until we truly seed).
if (_seeded)
{
Timers.Cancel(PublishTimerKey);
_publishPending = false;
Publish();
}
// A failover re-seed requested while this fan-out was in flight runs now (N7.1).
if (_reseedQueued)
{
_reseedQueued = false;
StartFanout(isInitial: false);
}
}
///
/// Flushes the pre-fan-out buffer in arrival order. When
/// is true (normal completion) a buffered delta already reflected in the just-installed
/// snapshot (same key, timestamp <= cache entry) is dropped; otherwise every buffered
/// delta is applied pass-through.
///
private void FlushBuffer(bool dedupAgainstSeed = true)
{
if (_buffer.Count == 0) return;
foreach (var delta in _buffer)
{
if (dedupAgainstSeed)
ApplyDelta(delta, requireStrictlyNewer: true);
else
ApplyDelta(delta, requireStrictlyNewer: false);
}
_buffer.Clear();
}
// ── Live delta handling ─────────────────────────────────────────────────────
private void HandleLiveDelta(AlarmStateChanged delta)
{
if (_stopped) return;
if (_fanoutInFlight)
{
_buffer.Add(delta);
if (!_bufferWarned && _buffer.Count > BufferWarnThreshold)
{
_bufferWarned = true;
_log.Warning(
"Site-alarm pre-seed buffer for {0} exceeded {1} deltas while a fan-out was in flight " +
"(deltas retained, not dropped).",
_siteIdentifier, BufferWarnThreshold);
}
return;
}
// Pass-through: apply and (coalesced) publish only if the cache actually changed.
if (ApplyDelta(delta, requireStrictlyNewer: false))
SchedulePublish();
}
///
/// Coalesced publish: with a positive window, the first dirtying delta arms a
/// single-shot timer and further deltas ride the same tick — one snapshot copy and
/// one viewer fan-out per window instead of per transition (N6). Zero = legacy
/// immediate publish. Last write wins, so batching never changes final state.
///
private void SchedulePublish()
{
if (_publishCoalesce <= TimeSpan.Zero) { Publish(); return; }
if (_publishPending) return;
_publishPending = true;
Timers.StartSingleTimer(PublishTimerKey, new PublishCoalesced(), _publishCoalesce);
}
///
/// Applies one alarm delta to the cache keyed by . Returns
/// true if the cache changed. A stale (older) delta for an existing key is
/// ignored. Never carries a placeholder (the live stream drops those), so a live
/// delta for a real alarm can only add/replace its own key — it never touches a
/// placeholder row under a different key.
///
private bool ApplyDelta(AlarmStateChanged delta, bool requireStrictlyNewer)
{
var key = AlarmKey(delta);
if (_cache.TryGetValue(key, out var existing))
{
var newer = requireStrictlyNewer
? delta.Timestamp > existing.Timestamp
: delta.Timestamp >= existing.Timestamp;
if (!newer) return false;
}
_cache[key] = delta;
return true;
}
private void Publish()
{
// Fresh immutable list — reference swap; readers never see a partial mutation.
var snapshot = _cache.Values.ToList();
try
{
_publish(snapshot);
}
catch (Exception ex)
{
_log.Warning(ex, "Site-alarm publish callback threw for {0}; ignoring", _siteIdentifier);
}
}
// ── gRPC stream lifecycle (mirrors DebugStreamBridgeActor) ──────────────────
private void OpenGrpcStream()
{
if (_stopped) return;
_streamDown = false;
var endpoint = _useNodeA ? _grpcNodeAAddress : _grpcNodeBAddress;
_log.Info("Opening site-alarm gRPC stream for {0} to {1}", _siteIdentifier, endpoint);
_grpcCts?.Cancel();
_grpcCts?.Dispose();
_grpcCts = new CancellationTokenSource();
Timers.StartSingleTimer(StabilityTimerKey, new GrpcAlarmStreamStable(), _stabilityWindow);
var generation = ++_streamGeneration;
var client = _grpcFactory.GetOrCreate(_siteIdentifier, endpoint);
var self = Self;
var ct = _grpcCts.Token;
// The subscription task itself is observed (below): a fault escaping
// SubscribeSiteAsync — or a Task.Run that never started because ct was already
// cancelled — would otherwise leave the actor waiting on a stream that does not
// exist, with the exception silently unobserved.
Task.Run(async () =>
{
await client.SubscribeSiteAsync(
_correlationId,
alarm => self.Tell(alarm),
ex => self.Tell(new GrpcAlarmStreamError(ex, generation)),
() => self.Tell(new GrpcAlarmStreamCompleted(generation)),
ct);
}, ct).ContinueWith(t =>
{
if (t.IsFaulted)
self.Tell(new GrpcAlarmStreamError(t.Exception!.GetBaseException(), generation));
else if (t.IsCanceled && !ct.IsCancellationRequested)
self.Tell(new GrpcAlarmStreamCompleted(generation));
// RanToCompletion: SubscribeSiteAsync already reported its own outcome.
}, TaskContinuationOptions.ExecuteSynchronously);
}
private void HandleGrpcError()
{
if (_stopped) return;
// Stream failed before the stability window — retry budget NOT recovered.
Timers.Cancel(StabilityTimerKey);
_retryCount++;
if (_retryCount > MaxRetries)
{
// Give up the stream, but do NOT stop the aggregator: the periodic reconcile
// still refreshes the cache from site snapshots, so the page keeps a
// (slower) live-ish view rather than going dark. A later reconcile-triggered
// reconnect is not attempted here; the stream is simply left down.
_log.Error("Site-alarm gRPC stream for {0} exceeded max retries ({1}); leaving stream down, " +
"reconcile snapshots continue and the next reconcile tick will retry the stream",
_siteIdentifier, MaxRetries);
_streamDown = true;
_retryBudgetExhausted = true;
CleanupGrpc();
return;
}
// Unsubscribe the failed stream on the previous endpoint (TryGet, never
// GetOrCreate) so the site releases its relay actor instead of leaving a zombie.
var previousEndpoint = _useNodeA ? _grpcNodeAAddress : _grpcNodeBAddress;
_grpcFactory.TryGet(_siteIdentifier, previousEndpoint)?.Unsubscribe(_correlationId);
// Flip to the other node.
_useNodeA = !_useNodeA;
// Telemetry: a NodeA↔NodeB failover flip is a reconnect + re-seed.
ScadaBridgeTelemetry.RecordLiveAlarmStreamReconnect();
// A failover flip must RE-SEED (never silently serve stale) — kick a reconcile
// fan-out alongside the reconnect. Buffering during the fan-out keeps the new
// stream's deltas coherent with the fresh snapshot.
StartFanout(isInitial: false);
if (_retryCount == 1)
Self.Tell(new ReconnectAlarmStream());
else
Timers.StartSingleTimer(ReconnectTimerKey, new ReconnectAlarmStream(), _reconnectDelay);
}
///
/// Handles a graceful end of stream. The stream is torn down and left down for the
/// reconcile tick to reopen — deliberately NOT reopened inline, so a site that keeps
/// completing streams immediately can never spin this actor into a hot reconnect loop.
/// The retry budget is neither spent nor reset here (completion is not a fault), and the
/// endpoint is not flipped: the node that just closed a stream cleanly is healthy.
///
private void HandleGrpcCompleted()
{
// The stream is gone, so its armed stability timer must not later "recover" a
// budget that its successor has since spent.
Timers.Cancel(StabilityTimerKey);
_log.Info("Site-alarm gRPC stream for {0} completed gracefully (server end of stream); " +
"reopening on the next reconcile tick", _siteIdentifier);
_streamDown = true;
CleanupGrpc();
}
private void CleanupGrpc()
{
_grpcCts?.Cancel();
_grpcCts?.Dispose();
_grpcCts = null;
var endpoint = _useNodeA ? _grpcNodeAAddress : _grpcNodeBAddress;
_grpcFactory.TryGet(_siteIdentifier, endpoint)?.Unsubscribe(_correlationId);
}
// ── Dedup key (copied from DebugStreamBridgeActor.AlarmKey with attribution) ──
///
/// NUL delimiter so distinct identities never collide on a shared boundary. Cannot
/// appear in an instance/alarm name. Mirrors .
///
private const char KeyDelimiter = '\u0000';
///
/// Per-alarm dedup identity = (InstanceUniqueName, AlarmName, SourceReference) —
/// identical to DebugStreamBridgeActor.AlarmKey so native per-condition alarms
/// sharing an AlarmName but differing by source reference are not conflated. Each
/// nullable component is guarded to prevent silent null/empty key collisions.
///
private static string AlarmKey(AlarmStateChanged a) =>
string.Concat(
a.InstanceUniqueName ?? string.Empty, KeyDelimiter,
a.AlarmName ?? string.Empty, KeyDelimiter,
a.SourceReference ?? string.Empty);
}
/// Message asking a to stop (last viewer left).
public sealed record StopSiteAlarmAggregator;
/// Internal: a seed/reconcile snapshot fan-out completed with the whole-site alarm rows.
internal sealed record SeedCompleted(IReadOnlyList Alarms, bool IsInitial);
/// Internal: a seed/reconcile snapshot fan-out threw as a whole.
internal sealed record SeedFailed(Exception Exception, bool IsInitial);
/// Internal: periodic reconcile tick (and the re-seed kicked after a reconnect).
internal sealed record RunReconcile;
/// Internal: coalesced-publish tick — flush the dirty cache to viewers once (N6).
internal sealed record PublishCoalesced;
/// Internal: site-alarm gRPC stream error occurred, stamped with the stream
/// generation it came from so a late error from a cancelled stream can be ignored (N7.2).
internal sealed record GrpcAlarmStreamError(Exception Exception, int Generation);
/// Internal: the site-alarm gRPC stream ended gracefully (server status OK — max
/// stream lifetime or site shutdown), stamped with its stream generation so a late completion
/// from a cancelled stream can be ignored.
internal sealed record GrpcAlarmStreamCompleted(int Generation);
/// Internal: reconnect the site-alarm gRPC stream (flip node).
internal sealed record ReconnectAlarmStream;
/// Internal: the current site-alarm gRPC stream has stayed up long enough to recover the retry budget.
internal sealed record GrpcAlarmStreamStable;