ScriptExecutionActor previously emitted only an Error 'script' event on failure.
It now also fire-and-forgets an Info 'script' event when execution starts (right
before RunAsync) and when it completes successfully — giving the operational log
the full started/completed/failed lifecycle. Uses the already-resolved
siteEventLogger; fire-and-forget so the event log can never block or fault the
script's own run.
Extends the SingleServiceProvider test helper to also serve IServiceScopeFactory
(returning a self-scope) so ScriptExecutionActor's serviceProvider.CreateScope()
reaches the logging hot path in tests instead of throwing into the catch.
AlarmActor (computed) and NativeAlarmActor (native mirror) now fire-and-forget
an 'alarm' site operational event on every state transition:
- raise/activate: Error (priority/severity >= 700) or Warning
- clear/return-to-normal, ack, inter-band transition: Info
Both actors take a new optional IServiceProvider? ctor param (default null so
existing direct-construction tests still compile); InstanceActor passes its
_serviceProvider at the two Props.Create sites. Resolution is optional and the
LogEventAsync call is fire-and-forget, so a logging failure never affects alarm
evaluation. Rehydration replays are not re-logged.
Adds a capturing FakeSiteEventLogger test helper + SingleServiceProvider.