fix(alarms): Severity runs one direction, higher = more urgent; raw priority kept (#129)
AlarmConditionState.Severity mixed two conventions: OPC UA rows carried Part 9 Severity (higher = more severe) while MxGateway native alarms and computed alarms carried a raw AVEVA-style priority (1 = most urgent). Every consumer ranks higher as worse, so Worst Severity, the severity filter/sort and the site event-log Error threshold picked the LEAST urgent MxGateway/computed alarms. - AlarmPriorityBands: the OtOpcUa GalaxyAlarmPriority table (lmxopcua#887, b61f3e05), value for value: 1-250 -> 1000, 251-500 -> 750, 501-750 -> 500, 751-999 -> 250; <= 0 clamps to Critical, > 999 to Low. - MxGatewayAlarmMapper bands the gateway severity (= AVEVA priority); AlarmConditionStateFactory.ForComputed bands PriorityLevel. OPC UA unchanged. - AlarmConditionState gains trailing Priority (int?): the raw source number, exactly the pre-#129 Severity. AlarmStateChanged.Priority and the wire AlarmStateUpdate.priority keep that meaning (no proto change); central derives Severity by kind (SeverityFromPriority), so an older site decodes correctly. - ScriptAlarm gains trailing Priority. The native MES 900-999 band and the MES API Severity/MinSeverity/MaxSeverity key off Priority; rig seed scripts moved from a.Severity to a.Priority, so MES output is unchanged. - AlarmActor raise logs Error when the banded severity >= 700 (same threshold as NativeAlarmActor): priority 1-500 Error, 501+ Warning (was raw >= 700). - NativeAlarmActor upgrades pre-#129 native_alarm_state rows on rehydrate. - Debug snapshot decode restores Condition.Priority from the row's priority. - Docs: Commons, DCL, SiteRuntime, Communication, CentralUI, InboundAPI, HighLevelReqs, MES alarm-status plan, CLAUDE.md. Claude-Session: https://claude.ai/code/session_01GT67ACmpMR7b9LGRPLijMi
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@@ -301,7 +301,7 @@ internal static class SiteCommandSamples
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Level = AlarmLevel.None,
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Message = "Level high",
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Kind = AlarmKind.NativeOpcUa,
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Condition = new AlarmConditionState(true, false, false, AlarmShelveState.OneShotShelved, true, 850),
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Condition = new AlarmConditionState(true, false, false, AlarmShelveState.OneShotShelved, true, 850, Priority: 850),
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SourceReference = "Tank01.Level.HiHi",
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AlarmTypeName = "AnalogLimitAlarm.HiHi",
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Category = "Process",
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