feat(site-runtime): stamp IsMesReportable on the Instance Actor alarm snapshot
Claude-Session: https://claude.ai/code/session_01Y5ef34iUUMjmwnMpL9xgmB
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using System.Text.Json;
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using Akka.Actor;
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using Akka.TestKit.Xunit2;
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using Microsoft.Extensions.Logging.Abstractions;
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using ZB.MOM.WW.ScadaBridge.Commons.Messages.Instance;
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using ZB.MOM.WW.ScadaBridge.Commons.Types.Enums;
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using ZB.MOM.WW.ScadaBridge.Commons.Types.Flattening;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Actors;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Persistence;
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using ZB.MOM.WW.ScadaBridge.SiteRuntime.Scripts;
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using ZB.MOM.WW.ScadaBridge.TestSupport;
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namespace ZB.MOM.WW.ScadaBridge.SiteRuntime.Tests.Actors;
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/// <summary>
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/// The deployed alarm's <c>IsMesReportable</c> flag must reach the site-local alarm
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/// snapshot that <c>Alarms.CurrentAsync()</c> and the Debug View query both build (the
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/// flag does not cross <c>DebugAlarmStateDto</c> to central in this slice). It is stamped in ONE
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/// place — <c>BuildAlarmStatesSnapshot</c> — so a computed alarm that has fired (served
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/// from the retained <c>AlarmStateChanged</c>) and one that never has (served from the
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/// bare Normal fallback) can never disagree about the flag.
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/// </summary>
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public class InstanceActorMesReportableSnapshotTests : TestKit, IDisposable
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{
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private readonly SiteStorageService _storage;
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private readonly ScriptCompilationService _compilationService;
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private readonly SharedScriptLibrary _sharedScriptLibrary;
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private readonly SiteRuntimeOptions _options = new();
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private readonly TestLocalDb _localDb;
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public InstanceActorMesReportableSnapshotTests()
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{
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_localDb = TestLocalDb.CreateTemp("instance-mes-reportable");
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_storage = new SiteStorageService(_localDb.Db, NullLogger<SiteStorageService>.Instance);
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_storage.InitializeAsync().GetAwaiter().GetResult();
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_compilationService = new ScriptCompilationService(NullLogger<ScriptCompilationService>.Instance);
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_sharedScriptLibrary = new SharedScriptLibrary(_compilationService, NullLogger<SharedScriptLibrary>.Instance);
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}
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private IActorRef CreateInstanceActor(string instanceName, FlattenedConfiguration config) =>
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ActorOf(Props.Create(() => new InstanceActor(
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instanceName,
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JsonSerializer.Serialize(config),
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_storage,
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_compilationService,
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_sharedScriptLibrary,
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null,
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_options,
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NullLogger<InstanceActor>.Instance,
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null)));
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/// <summary>
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/// One static attribute driving two computed alarms: <c>HighTemp</c> is flagged
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/// MES-reportable and fires at 80; <c>TempSpike</c> is not flagged and only matches
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/// the exact value 100, so it never fires in this test.
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/// </summary>
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private static FlattenedConfiguration TwoComputedAlarmsConfig(string instanceName) => new()
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{
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InstanceUniqueName = instanceName,
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Attributes =
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[
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new ResolvedAttribute
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{
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CanonicalName = "Temperature",
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Value = "20",
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DataType = "Double"
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}
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],
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Alarms =
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[
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new ResolvedAlarm
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{
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CanonicalName = "HighTemp",
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TriggerType = "HiLo",
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TriggerConfiguration = "{\"attributeName\":\"Temperature\",\"hi\":80}",
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PriorityLevel = 700,
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IsMesReportable = true
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},
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new ResolvedAlarm
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{
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CanonicalName = "TempSpike",
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TriggerType = "ValueMatch",
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TriggerConfiguration = "{\"attributeName\":\"Temperature\",\"matchValue\":\"100\"}",
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PriorityLevel = 300,
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IsMesReportable = false
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}
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]
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};
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private GetAlarmSnapshotResponse AskSnapshot(IActorRef actor, string instanceName)
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{
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var correlationId = Guid.NewGuid().ToString();
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actor.Tell(new GetAlarmSnapshotRequest(correlationId, instanceName, DateTimeOffset.UtcNow));
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// Match on the correlation id so a late reply from a timed-out probe can never be
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// consumed as the "current" snapshot by a later call; keep the inner wait well
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// inside the AwaitAssert budget so one slow probe doesn't eat the whole retry window.
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return ExpectMsg<GetAlarmSnapshotResponse>(
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m => m.CorrelationId == correlationId, TimeSpan.FromSeconds(1));
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}
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[Fact]
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public void AlarmSnapshot_StampsIsMesReportable_OnFiredAndUnfiredAlarms()
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{
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const string instance = "Oven1";
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var actor = CreateInstanceActor(instance, TwoComputedAlarmsConfig(instance));
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// Drive Temperature above the Hi setpoint: HighTemp fires, TempSpike does not.
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actor.Tell(new SetStaticAttributeCommand(
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"corr-temp", instance, "Temperature", "90", DateTimeOffset.UtcNow));
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var write = ExpectMsg<SetStaticAttributeResponse>(TimeSpan.FromSeconds(5));
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Assert.True(write.Success);
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// The alarm child evaluates asynchronously — poll the snapshot until the
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// retained event for HighTemp has landed.
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AwaitAssert(() =>
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{
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var pending = AskSnapshot(actor, instance);
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var firing = Assert.Single(pending.Alarms, a => a.AlarmName == "HighTemp");
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Assert.Equal(AlarmState.Active, firing.State);
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}, TimeSpan.FromSeconds(5), TimeSpan.FromMilliseconds(100));
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var snapshot = AskSnapshot(actor, instance);
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// Both rows are still returned — stamping must not drop or duplicate anything.
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Assert.Equal(2, snapshot.Alarms.Count);
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// Fired alarm: served from the retained AlarmStateChanged.
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var fired = Assert.Single(snapshot.Alarms, a => a.AlarmName == "HighTemp");
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Assert.Equal(AlarmState.Active, fired.State);
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Assert.True(fired.IsMesReportable);
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// Never-fired alarm: served from the bare Normal fallback projection.
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var unfired = Assert.Single(snapshot.Alarms, a => a.AlarmName == "TempSpike");
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Assert.Equal(AlarmState.Normal, unfired.State);
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Assert.False(unfired.IsMesReportable);
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}
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[Fact]
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public void AlarmSnapshot_UnfiredReportableAlarm_IsStampedBeforeItEverFires()
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{
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// The fallback branch must carry the flag on its own: an alarm that has never
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// emitted an event is still MES-reportable per its deployed configuration.
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const string instance = "Oven2";
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var actor = CreateInstanceActor(instance, TwoComputedAlarmsConfig(instance));
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var snapshot = AskSnapshot(actor, instance);
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Assert.Equal(2, snapshot.Alarms.Count);
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Assert.True(Assert.Single(snapshot.Alarms, a => a.AlarmName == "HighTemp").IsMesReportable);
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Assert.False(Assert.Single(snapshot.Alarms, a => a.AlarmName == "TempSpike").IsMesReportable);
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}
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void IDisposable.Dispose()
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{
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// TestKit teardown first, so no in-flight actor can reach a disposed ILocalDb;
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// then dispose the database before deleting — the master connection anchors the WAL.
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Shutdown();
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var path = _localDb.Path;
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_localDb.Dispose();
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TestLocalDb.DeleteFiles(path);
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}
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}
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