Resolve all 33 medium-severity architecture review findings
Second slice of the 2026-09-09 whole-system review remediation
(docs/plans/2026-09-09-arch-review.md §10), on top of the High slice 146a1323.
Runtime/devices: SR-2 alarm on-trigger integration scope; SR-3 correlated NativeAlarmActor
subscribe retry; SR-4 immutable audited DB target; SR-5 ordered InstanceActor stop/flush;
SR-12 rehydration fence; SR-13 S&F gate recheck per delivery; DC-4 no OPC UA security
downgrade; DC-5 alarm snapshot for every new subscriber; ORCH-1 sync-dispose joins the pump.
Management/UI: MG-2 site scope on audit tree + Flow Debugger Replay; MG-3 stale-probe memo
removed; MG-4 server-owned bulk-deploy deadline; UI-5 sandbox runs in a killable child
process (new CentralUI.SandboxWorker project); UI-14 bounded sandbox output/IPC.
Edge/audit: EI-1 relay audit ownership; EI-2 SkipBodyCapture suppresses error text; EI-3/EI-11
error-field redaction + caps; EI-4 single relay deadline, pre-execution-only retry; EI-5
authenticated relay provenance; EI-10 body cap before audit read.
Persistence/contracts: DL-1 global Instance.UniqueName unique index + conflict translation;
DL-2 DataConnection protocol config encrypted at rest (migration
20260909203046_EnforceGlobalInstanceNamesAndProtectProtocolConfiguration — coordinated
central upgrade, old binaries cannot read protected rows); DL-3 bounded Replay paging;
DL-6 cross-site Overwrite of a deployed instance rejected; XC-4 proto descriptor contract test.
Config/hygiene: XC-1 central listener isolation by local port; XC-2/XC-3 inert SMTP + cron
keys removed from rig settings; CM-2 env2 bootstrap guard enabled; DC-6 deploy site exit code;
DC-7 notifier retries only explicit standby rejection; XC-5 ClusterClient purged from docs.
Gates recorded in the report: build 0/0, 9 397 passed / 0 failed, rig redeployed on all
eight nodes with the migration applied. 46 Low findings remain open.
This commit is contained in:
@@ -129,9 +129,19 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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/// <summary>
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/// Tracks Instance Actors that are terminating as part of a redeployment, keyed by
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/// the terminating actor ref. The buffered command is applied once <see cref="Terminated"/>
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/// confirms the child has fully stopped.
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/// confirms the child has fully stopped and its final persistence acknowledgement arrives.
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/// </summary>
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private readonly Dictionary<IActorRef, PendingRedeploy> _pendingRedeploys = new();
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private readonly Dictionary<IActorRef, InstanceActor.StaticOverridesFlushed> _redeployFlushes = new();
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private readonly HashSet<IActorRef> _redeployTerminated = new();
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private readonly HashSet<IActorRef> _redeployStopsInFlight = new();
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private readonly Queue<IActorRef> _redeployStopQueue = new();
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private sealed record LifecycleStop(string Name, string CommandId, bool Delete, IActorRef ReplyTo);
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private sealed record LifecycleStopPersisted(IActorRef Actor, Exception? Error);
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private readonly Dictionary<IActorRef, LifecycleStop> _lifecycleStops = new();
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private readonly HashSet<string> _lifecycleStopNames = new();
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/// <summary>
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/// Name → terminating actor ref shadow of <see cref="_pendingRedeploys"/>.
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@@ -487,6 +497,31 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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// Terminated signal — drains a buffered redeployment once the previous
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// Instance Actor has fully stopped.
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Receive<Terminated>(HandleTerminated);
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Receive<LifecycleStopPersisted>(message =>
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{
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if (!_lifecycleStops.Remove(message.Actor, out var stop)) return;
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_lifecycleStopNames.Remove(stop.Name);
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_terminatingActorsByName.Remove(stop.Name);
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BumpStoreWriteGeneration("lifecycle stop committed");
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if (stop.Delete && message.Error is null)
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{
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_deployedInstanceNames.Remove(stop.Name);
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_runningRevisions.Remove(stop.Name);
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_sweepAttemptedRevisions.Remove(stop.Name);
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}
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UpdateInstanceCounts();
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var action = stop.Delete ? "deleted" : "disabled";
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LogDeploymentEvent(message.Error is null ? "Info" : "Error", stop.Name,
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$"Instance {stop.Name} {action}", message.Error?.GetBaseException().Message);
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stop.ReplyTo.Tell(new InstanceLifecycleResponse(stop.CommandId, stop.Name,
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message.Error is null, message.Error?.GetBaseException().Message, DateTimeOffset.UtcNow));
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});
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Receive<InstanceActor.StaticOverridesFlushed>(message =>
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{
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if (!_pendingRedeploys.ContainsKey(message.Actor) && !_redeployStopsInFlight.Contains(message.Actor) && !_lifecycleStops.ContainsKey(message.Actor)) return;
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_redeployFlushes[message.Actor] = message;
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TryFinishRedeployStop(message.Actor);
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});
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}
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/// <inheritdoc />
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@@ -835,6 +870,13 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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private void HandleDeploy(DeployInstanceCommand command, IActorRef replyTo)
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{
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var instanceName = command.InstanceUniqueName;
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if (_lifecycleStopNames.Contains(instanceName))
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{
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replyTo.Tell(new DeploymentStatusResponse(command.DeploymentId, instanceName, DeploymentStatus.Failed,
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"Instance lifecycle persistence is in progress; retry after it completes.", DateTimeOffset.UtcNow));
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return;
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}
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// WP3.1 warm-then-gate. The S3 gate below must stay synchronous on the actor thread
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// (mailbox FIFO is what makes redeploy-supersede and delete-during-redeploy correct),
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@@ -1029,7 +1071,8 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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_pendingRedeploys[existing] = new PendingRedeploy(command, replyTo);
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_terminatingActorsByName[instanceName] = existing;
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Context.Watch(existing);
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Context.Stop(existing);
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_redeployStopQueue.Enqueue(existing);
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StartQueuedRedeployStops();
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UpdateInstanceCounts();
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return;
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}
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@@ -1061,6 +1104,74 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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ApplyDeployment(command, replyTo, isRedeploy: false);
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}
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private bool DeferLifecycleStop(string name, string commandId, bool delete, IActorRef replyTo)
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{
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if (_lifecycleStopNames.Contains(name))
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{
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replyTo.Tell(new InstanceLifecycleResponse(commandId, name, false,
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"Instance lifecycle persistence is in progress; retry after it completes.", DateTimeOffset.UtcNow));
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return true;
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}
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if (!_terminatingActorsByName.TryGetValue(name, out var actor) && !_instanceActors.TryGetValue(name, out actor))
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return false;
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if (_pendingRedeploys.Remove(actor, out var pending))
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pending.OriginalSender.Tell(new DeploymentStatusResponse(pending.Command.DeploymentId, name,
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DeploymentStatus.Failed, "Superseded by instance lifecycle command.", DateTimeOffset.UtcNow));
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_instanceActors.Remove(name);
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_terminatingActorsByName[name] = actor;
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_lifecycleStopNames.Add(name);
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_lifecycleStops[actor] = new LifecycleStop(name, commandId, delete, replyTo);
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BumpStoreWriteGeneration("lifecycle stop dispatch");
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Context.Watch(actor);
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Context.Stop(actor);
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UpdateInstanceCounts();
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// Termination and flush may both already have arrived for a canceled
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// redeploy. Reconcile immediately as well as on either completion signal.
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TryFinishRedeployStop(actor);
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return true;
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}
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private void StartQueuedRedeployStops()
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{
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while (_redeployStopsInFlight.Count < 4 && _redeployStopQueue.TryDequeue(out var actor))
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{
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if (!_pendingRedeploys.ContainsKey(actor)) continue;
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_redeployStopsInFlight.Add(actor);
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Context.Stop(actor);
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}
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}
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private void TryFinishRedeployStop(IActorRef actor)
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{
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if (!_redeployTerminated.Contains(actor) || !_redeployFlushes.Remove(actor, out var flush)) return;
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_redeployTerminated.Remove(actor);
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_redeployStopsInFlight.Remove(actor);
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if (_lifecycleStops.TryGetValue(actor, out var lifecycle))
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{
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var persistence = Task.Run(async () =>
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{
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if (flush.Error is not null) throw new InvalidOperationException("Final static override persistence failed.", flush.Error);
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if (lifecycle.Delete) await _storage.RemoveDeployedConfigAsync(lifecycle.Name).ConfigureAwait(false);
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else await _storage.SetInstanceEnabledAsync(lifecycle.Name, false).ConfigureAwait(false);
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});
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persistence.PipeTo(Self, Self, () => new LifecycleStopPersisted(actor, null),
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error => new LifecycleStopPersisted(actor, error));
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StartQueuedRedeployStops();
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return;
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}
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if (_pendingRedeploys.Remove(actor, out var pending))
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{
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_terminatingActorsByName.Remove(pending.Command.InstanceUniqueName);
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if (flush.Error is null)
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ApplyDeployment(pending.Command, pending.OriginalSender, isRedeploy: true);
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else
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pending.OriginalSender.Tell(new DeploymentStatusResponse(pending.Command.DeploymentId,
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pending.Command.InstanceUniqueName, DeploymentStatus.Failed,
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"Predecessor static override flush failed; redeployment was not applied.", DateTimeOffset.UtcNow));
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}
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StartQueuedRedeployStops();
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}
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/// <summary>
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/// Handles an Instance Actor's <see cref="Terminated"/> signal. Two cases:
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/// <list type="number">
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@@ -1075,16 +1186,10 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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{
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// Case 1 — redeployment drain: the predecessor of a buffered redeploy has
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// fully stopped and freed its actor name.
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if (_pendingRedeploys.Remove(terminated.ActorRef, out var pending))
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if (_pendingRedeploys.ContainsKey(terminated.ActorRef) || _redeployStopsInFlight.Contains(terminated.ActorRef) || _lifecycleStops.ContainsKey(terminated.ActorRef))
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{
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// Drop the name-keyed shadow now that the predecessor has
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// fully terminated and its actor name is free. Any deploy arriving after
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// this point sees neither _instanceActors[name] (cleared when we stopped
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// the predecessor) nor _terminatingActorsByName[name] (cleared here), so
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// ApplyDeployment + Context.ActorOf below safely reuses the name.
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_terminatingActorsByName.Remove(pending.Command.InstanceUniqueName);
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ApplyDeployment(pending.Command, pending.OriginalSender, isRedeploy: true);
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_redeployTerminated.Add(terminated.ActorRef);
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TryFinishRedeployStop(terminated.ActorRef);
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return;
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}
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@@ -1437,33 +1542,7 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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// WP3.1 warm-then-gate: a deploy for this instance is mid-compile-warm; queue this
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// command so same-instance ordering is preserved (see TryBufferDuringDeployWarm).
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if (TryBufferDuringDeployWarm(instanceName, command, replyTo)) return;
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// A disable arriving mid-redeploy must cancel the buffered
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// redeploy. Otherwise HandleTerminated re-creates the Instance Actor and
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// re-stores its config with isEnabled: true when the predecessor terminates,
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// silently reverting the operator's disable back to enabled. Mirror the
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// last-write-wins handling in HandleDeploy/HandleDelete: drop the pending
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// command (so HandleTerminated returns early), clear the shadow, and tell the
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// displaced deployer it was superseded. The disable itself still persists
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// is_enabled = false below, which becomes the durable state.
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if (_terminatingActorsByName.TryGetValue(instanceName, out var terminatingRef))
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{
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if (_pendingRedeploys.Remove(terminatingRef, out var pending))
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{
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pending.OriginalSender.Tell(new DeploymentStatusResponse(
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pending.Command.DeploymentId,
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instanceName,
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DeploymentStatus.Failed,
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$"superseded by disable of {instanceName} before redeploy finished terminating",
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DateTimeOffset.UtcNow));
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}
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_terminatingActorsByName.Remove(instanceName);
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}
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else if (_instanceActors.TryGetValue(instanceName, out var actor))
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{
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Context.Stop(actor);
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_instanceActors.Remove(instanceName);
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}
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if (DeferLifecycleStop(instanceName, command.CommandId, false, replyTo)) return;
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UpdateInstanceCounts();
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@@ -1512,6 +1591,13 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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private void HandleEnable(EnableInstanceCommand command, IActorRef replyTo)
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{
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var instanceName = command.InstanceUniqueName;
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if (_lifecycleStopNames.Contains(instanceName))
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{
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replyTo.Tell(new InstanceLifecycleResponse(command.CommandId, instanceName, false,
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"Instance lifecycle persistence is in progress; retry after it completes.", DateTimeOffset.UtcNow));
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return;
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}
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// WP3.1 warm-then-gate: see TryBufferDuringDeployWarm.
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if (TryBufferDuringDeployWarm(instanceName, command, replyTo)) return;
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@@ -1997,37 +2083,7 @@ public class DeploymentManagerActor : ReceiveActor, IWithTimers
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// WP3.1 warm-then-gate: see TryBufferDuringDeployWarm.
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if (TryBufferDuringDeployWarm(instanceName, command, replyTo)) return;
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// A delete arriving while a redeploy is still terminating must
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// be authoritative over the mid-redeploy bookkeeping. HandleDeploy already
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// removed the instance from _instanceActors and buffered a PendingRedeploy
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// keyed by the terminating ref. If we fall straight through to the
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// _instanceActors miss + unconditional decrement, the buffered redeploy is
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// left intact — so when Terminated fires, HandleTerminated calls
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// ApplyDeployment(isRedeploy: true) and RESURRECTS the just-deleted instance,
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// with the counter now inconsistent. Cancel the pending redeploy first.
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if (_terminatingActorsByName.TryGetValue(instanceName, out var terminatingRef))
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{
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// Drop the buffered command so HandleTerminated's _pendingRedeploys.Remove
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// misses and it returns early (no resurrection). Clear the shadow too.
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if (_pendingRedeploys.Remove(terminatingRef, out var pending))
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{
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pending.OriginalSender.Tell(new DeploymentStatusResponse(
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pending.Command.DeploymentId,
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instanceName,
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DeploymentStatus.Failed,
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$"superseded by delete of {instanceName} before redeploy finished terminating",
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DateTimeOffset.UtcNow));
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}
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_terminatingActorsByName.Remove(instanceName);
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// The terminating predecessor is already being stopped by HandleDeploy;
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// no Context.Stop needed here.
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}
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else if (_instanceActors.TryGetValue(instanceName, out var actor))
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{
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Context.Stop(actor);
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_instanceActors.Remove(instanceName);
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}
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if (DeferLifecycleStop(instanceName, command.CommandId, true, replyTo)) return;
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// The deployed count is derived from the authoritative set of
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// deployed config names, so removing the name here decrements it. Correct for a
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