refactor(siteruntime): scope SiteScriptCompileCache to the ScriptCompilationService singleton — close register row 100

The compile cache was a `static` class, so its entry table and its Hits/Count
counters were one process-global blob every test class in the SiteRuntime
assembly wrote into. Row 91 last wave neutered the resulting flakes (per-test
GUID keys + one-sided counter bounds), but the shared mutable state itself
remained: any test calling Clear() evicted entries other parallel classes had
just inserted, and a Clear() from a class outside the serialized collection
would degrade the others to recompiles and re-open the row-91 flake class.

PREMISE CORRECTION: the register speculated production clears "per-instance or
per-deployment script entries" and offered ClearKeys(prefix) as the natural fit.
There are NO production callers of Clear() at all — grep of src/ finds only
GetOrAdd (ScriptCompilationService.CompileCore). Clear() existed solely so
tests could reset the global. A key-scoped API would therefore have been new
production surface built for nobody, so the instance-scoped seam is the fix and
Clear() is deleted outright rather than migrated.

- SiteScriptCompileCache: `internal static class` -> `internal sealed class`;
  Cache/EvictionLock/_hits/_accessSequence become instance fields. LRU batch
  eviction, the double-checked sweep and the ConcurrentDictionary.ToArray()
  snapshot are byte-for-byte the same policy. Clear() removed.
- ScriptCompilationService owns one cache. Public ctor (the DI path) builds its
  own; a new internal ctor takes one for tests. Production N4 sharing is
  unchanged and now rests on the DI SINGLETON registration — the one service
  instance is threaded to DeployCompileValidator and to every Instance Actor —
  so that lifetime is load-bearing and is pinned by a new registration test.
- Tests: all three Clear() callers migrated off it. Each test now owns its cache,
  which lets the assertions get STRONGER — the row-91 workarounds are retired:
  Hits/Count are exact again (no >= baseline bounds), the per-test GUID key
  token is gone, and ForeignEntrySlack (512 entries of allowance on the bound)
  drops to the racing-thread count in the concurrency test. New test
  SeparateCaches_DoNotShareEntriesOrCounters pins the scoping directly: filling
  one cache past MaxEntries leaves another's entry, hit count and identity
  intact. DeploymentWarmThenGateTests additionally asserts Count == 1 now that
  its counter is private.
- The [Collection("SiteScriptCompileCache")] serialization from row 91 is
  RELAXED (removed from all three classes) — they no longer touch any shared
  state, so there is nothing left to serialize.
- Docs: Component-SiteRuntime.md gains the ownership/singleton note and drops
  the Clear() reference; DeploymentManagerActor / DeployCompileValidator /
  ServiceCollectionExtensions comments corrected to say where the cache lives.

Build: 0 warnings. SiteRuntime.Tests 643/643, three consecutive full-parallel
runs. AuditLog.Tests correlation classes (other ScriptCompilationService
consumers) green.
This commit is contained in:
Joseph Doherty
2026-08-17 06:03:58 -04:00
parent dcfcf822af
commit 84b405ff5f
10 changed files with 263 additions and 181 deletions
+3 -1
View File
@@ -126,7 +126,9 @@ flowchart TD
> **The Roslyn `ScriptOptions` are process-static, and must stay that way**: the reference set backing every site-side compile is built once per process, never per compile. `ScriptOptions.WithReferences(Assembly[])` resolves each assembly through `MetadataReference.CreateFromFile`, which does **not** cache — each call mints a fresh `MetadataReference` owning an `AssemblyMetadata` → `PEReader` → `NativeHeapMemoryBlock`, an unmanaged copy of the assembly metadata that nothing disposes. Building the options per compile leaks native memory permanently: no GC reclaims it, and it is invisible to gcdump and to the managed allocation counters, so the node's working set grows without the GC heap growing. This was a live defect (a Site node at 2,885 MB working set with 150 MB of live GC heap, ~2,469 MB of it on the default process heap across ~6,700 undisposed `AssemblyMetadata` instances). Note this is orthogonal to the compile cache above — the cache dedupes *identical* script bodies, so it bounds nothing when the bodies differ. (It no longer clears wholesale on overflow: WP3.1 replaced that latency cliff with approximate-LRU batch eviction, see **Compile cache eviction** below.) Pinned by a reference-equality regression test rather than by watching memory.
> **Compile cache eviction is approximate LRU, not a wholesale clear (WP3.1)**: `SiteScriptCompileCache` is bounded at 1024 entries — deliberately smaller than the TemplateEngine verdict cache's 4096, because entries pin compiled assemblies rather than verdict strings. It used to `Clear()` **everything** on overflow. Instance scripts *and* trigger expressions share this cache, so on a site large enough to cross the bound every overflow discarded up to 1023 live compiled scripts and the next deploy or Instance-Actor start paid a full recompile storm **on actor threads**. Overflow now evicts only the oldest ⅛ (128 entries) by last-access stamp: one 1024-element scan instead of 1023 future recompiles, and hot entries survive. Recency is an `Interlocked` access sequence rather than a clock — deterministic for tests and immune to clock steps; hits update it lock-free, and only the (rare) eviction sweep takes a lock, double-checked so concurrent inserts do not stampede it. The sweep snapshots through `ConcurrentDictionary.ToArray()` and **not** LINQ over the dictionary: LINQ's `ToArray` picks the `ICollection.CopyTo` fast path, which throws when a concurrent insert lands between its Count read and its copy, and inserts are deliberately lock-free.
> **The compile cache is owned by the `ScriptCompilationService` singleton, not static (register row 100)**: `SiteScriptCompileCache` is an ordinary instance held by `ScriptCompilationService`, and "one Roslyn compile per script body per process" (N4) is exactly the statement that `AddSiteRuntime` registers that service as a **DI singleton** — the deploy gate (via `DeployCompileValidator`), every Instance Actor's `PreStart`, and `SharedScriptLibrary` all reach the one cache through the one service the Deployment Manager threads to them. The singleton lifetime is therefore load-bearing rather than incidental, and is pinned by a registration test (`SiteRuntimeServiceRegistrationTests`); downgrading it to Scoped/Transient would hand every consumer an empty cache and silently reintroduce WP3.1's recompile storms with no behavioural test failing. The class was previously `static`, which made its entry table and its `Hits`/`Count` counters one process-global blob every test class in the assembly wrote into; the `Clear()` method that existed only so tests could reset that blob is **removed** — it never had a production caller, and constructing a cache is the honest reset.
> **Compile cache eviction is approximate LRU, not a wholesale clear (WP3.1)**: `SiteScriptCompileCache` is bounded at 1024 entries — deliberately smaller than the TemplateEngine verdict cache's 4096, because entries pin compiled assemblies rather than verdict strings. It used to clear **everything** on overflow. Instance scripts *and* trigger expressions share this cache, so on a site large enough to cross the bound every overflow discarded up to 1023 live compiled scripts and the next deploy or Instance-Actor start paid a full recompile storm **on actor threads**. Overflow now evicts only the oldest ⅛ (128 entries) by last-access stamp: one 1024-element scan instead of 1023 future recompiles, and hot entries survive. Recency is an `Interlocked` access sequence rather than a clock — deterministic for tests and immune to clock steps; hits update it lock-free, and only the (rare) eviction sweep takes a lock, double-checked so concurrent inserts do not stampede it. The sweep snapshots through `ConcurrentDictionary.ToArray()` and **not** LINQ over the dictionary: LINQ's `ToArray` picks the `ICollection.CopyTo` fast path, which throws when a concurrent insert lands between its Count read and its copy, and inserts are deliberately lock-free.
> **Static options were only half the fix — the compile must also use the shared caching metadata resolver**: the static `ScriptOptions` carry only the *direct* API-surface references (5 assemblies here), and each `script.Compile()` still binds their **transitive closure** (~105 assemblies on a site node). Every transitively-referenced assembly is resolved through the options' `MetadataReferenceResolver`, and Roslyn's default one has no cross-compilation cache — it calls `MetadataReference.CreateFromFile` afresh on **every compile**, minting the same undisposed `AssemblyMetadata` → `PEReader` → `NativeHeapMemoryBlock` triple per assembly per compiled script, pinned for the process lifetime by the compile cache. That per-compile *re-resolution* — not the per-compile options construction — was the dominant term (measured live: 21 site scripts holding 6,640 metadata objects, counts bit-identical before and after the static-options fix). `ScriptCompilationService` therefore also attaches the process-wide `CachingScriptMetadataResolver.Instance` (owned by the Script Analysis component, see `Component-ScriptAnalysis.md`) via `ScriptOptions.WithMetadataResolver`, so each distinct assembly is materialized once per process. The decorator returns exactly what the undecorated resolver returned — only object identity is de-duplicated — so compile results and the trust gate are unchanged.