feat(alarms): HiLo trigger type with per-band level, hysteresis, messages, overrides
Adds a new HiLo alarm trigger type with four configurable setpoints
(LoLo / Lo / Hi / HiHi). Each setpoint carries an optional priority,
deadband (for hysteresis), and operator message. The site runtime emits
AlarmStateChanged with an AlarmLevel field so consumers can differentiate
warning vs critical bands.
Plumbing:
- new AlarmLevel enum + AlarmStateChanged.Level/Message init properties
- AlarmTriggerEditor (Blazor) gets a HiLo render with severity tinting
- AlarmTriggerConfigCodec extracted from the editor for testability
- sitestream.proto carries level + message over gRPC
- SemanticValidator enforces numeric attribute, setpoint ordering,
non-negative deadband
- on-trigger scripts get an Alarm global (Name/Level/Priority/Message)
so notification routing can branch by severity
- per-instance InstanceAlarmOverride entity + EF migration + flattening
step + CLI commands; HiLo overrides merge setpoint-by-setpoint, binary
types whole-replace
- DebugView shows a Level badge + per-band message tooltip
- App.razor auto-reloads on permanent Blazor circuit failure
- docker/regen-proto.sh automates the proto regen workflow (the linux/arm64
protoc segfault means generated files are checked in for now)
This commit is contained in:
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using System.Globalization;
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using System.IO;
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using System.Text;
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using System.Text.Json;
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using ScadaLink.Commons.Types.Enums;
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namespace ScadaLink.CentralUI.Components.Shared;
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/// <summary>
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/// Round-trip codec for the alarm trigger configuration JSON used by both
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/// <see cref="AlarmTriggerEditor"/> (UI editing) and AlarmActor (runtime
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/// evaluation). The serialized shape per trigger type:
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/// ValueMatch { attributeName, matchValue } ("!=X" prefix = not equals)
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/// RangeViolation { attributeName, min, max }
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/// RateOfChange { attributeName, thresholdPerSecond, windowSeconds, direction }
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/// HiLo { attributeName, loLo, lo, hi, hiHi,
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/// loLoPriority, loPriority, hiPriority, hiHiPriority }
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///
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/// All HiLo setpoints and per-setpoint priorities are optional — any subset
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/// is valid (e.g., only Hi/HiHi configured for over-temperature protection).
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///
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/// Parsing also accepts legacy aliases the runtime used to consume
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/// (<c>attribute</c>, <c>value</c>, <c>low</c>, <c>high</c>) so older configs
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/// survive a round-trip through the editor.
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/// </summary>
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internal static class AlarmTriggerConfigCodec
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{
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/// <summary>
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/// Parses a trigger configuration JSON in the context of the given trigger
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/// type. Returns a model with default values on null/empty/malformed input
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/// or for missing keys — never throws.
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/// </summary>
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internal static AlarmTriggerModel Parse(string? json, AlarmTriggerType type)
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{
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var model = new AlarmTriggerModel();
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if (string.IsNullOrWhiteSpace(json)) return model;
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try
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{
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using var doc = JsonDocument.Parse(json);
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var root = doc.RootElement;
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model.AttributeName =
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root.TryGetProperty("attributeName", out var a) ? a.GetString()
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: root.TryGetProperty("attribute", out var a2) ? a2.GetString()
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: null;
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switch (type)
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{
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case AlarmTriggerType.ValueMatch:
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{
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var raw = root.TryGetProperty("matchValue", out var mv) ? mv.GetString()
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: root.TryGetProperty("value", out var mv2) ? mv2.GetString()
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: null;
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if (raw != null && raw.StartsWith("!=", StringComparison.Ordinal))
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{
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model.NotEquals = true;
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model.MatchValue = raw[2..];
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}
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else
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{
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model.MatchValue = raw;
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}
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break;
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}
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case AlarmTriggerType.RangeViolation:
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model.Min = TryReadDouble(root, "min") ?? TryReadDouble(root, "low");
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model.Max = TryReadDouble(root, "max") ?? TryReadDouble(root, "high");
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break;
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case AlarmTriggerType.RateOfChange:
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model.ThresholdPerSecond = TryReadDouble(root, "thresholdPerSecond");
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model.WindowSeconds = TryReadDouble(root, "windowSeconds");
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var dir = root.TryGetProperty("direction", out var d) ? d.GetString() : null;
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model.Direction = NormalizeDirection(dir);
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break;
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case AlarmTriggerType.HiLo:
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model.LoLo = TryReadDouble(root, "loLo");
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model.Lo = TryReadDouble(root, "lo");
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model.Hi = TryReadDouble(root, "hi");
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model.HiHi = TryReadDouble(root, "hiHi");
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model.LoLoPriority = TryReadInt(root, "loLoPriority");
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model.LoPriority = TryReadInt(root, "loPriority");
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model.HiPriority = TryReadInt(root, "hiPriority");
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model.HiHiPriority = TryReadInt(root, "hiHiPriority");
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model.LoLoDeadband = TryReadDouble(root, "loLoDeadband");
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model.LoDeadband = TryReadDouble(root, "loDeadband");
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model.HiDeadband = TryReadDouble(root, "hiDeadband");
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model.HiHiDeadband = TryReadDouble(root, "hiHiDeadband");
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model.LoLoMessage = TryReadString(root, "loLoMessage");
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model.LoMessage = TryReadString(root, "loMessage");
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model.HiMessage = TryReadString(root, "hiMessage");
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model.HiHiMessage = TryReadString(root, "hiHiMessage");
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break;
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}
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}
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catch (JsonException)
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{
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// Malformed JSON — fall through with default model.
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}
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return model;
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}
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/// <summary>
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/// Serializes the model to the JSON shape AlarmActor.ParseEvalConfig
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/// expects. Always writes <c>attributeName</c> (canonical key) and only
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/// the keys relevant to the current trigger type.
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/// </summary>
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internal static string Serialize(AlarmTriggerModel model, AlarmTriggerType type)
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{
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using var stream = new MemoryStream();
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using (var w = new Utf8JsonWriter(stream))
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{
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w.WriteStartObject();
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w.WriteString("attributeName", model.AttributeName ?? "");
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switch (type)
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{
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case AlarmTriggerType.ValueMatch:
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var mv = model.MatchValue ?? "";
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if (model.NotEquals) mv = "!=" + mv;
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w.WriteString("matchValue", mv);
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break;
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case AlarmTriggerType.RangeViolation:
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if (model.Min.HasValue) w.WriteNumber("min", model.Min.Value);
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if (model.Max.HasValue) w.WriteNumber("max", model.Max.Value);
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break;
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case AlarmTriggerType.RateOfChange:
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if (model.ThresholdPerSecond.HasValue)
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w.WriteNumber("thresholdPerSecond", model.ThresholdPerSecond.Value);
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if (model.WindowSeconds.HasValue)
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w.WriteNumber("windowSeconds", model.WindowSeconds.Value);
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w.WriteString("direction", model.Direction);
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break;
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case AlarmTriggerType.HiLo:
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if (model.LoLo.HasValue) w.WriteNumber("loLo", model.LoLo.Value);
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if (model.Lo.HasValue) w.WriteNumber("lo", model.Lo.Value);
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if (model.Hi.HasValue) w.WriteNumber("hi", model.Hi.Value);
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if (model.HiHi.HasValue) w.WriteNumber("hiHi", model.HiHi.Value);
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if (model.LoLoPriority.HasValue) w.WriteNumber("loLoPriority", model.LoLoPriority.Value);
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if (model.LoPriority.HasValue) w.WriteNumber("loPriority", model.LoPriority.Value);
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if (model.HiPriority.HasValue) w.WriteNumber("hiPriority", model.HiPriority.Value);
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if (model.HiHiPriority.HasValue) w.WriteNumber("hiHiPriority", model.HiHiPriority.Value);
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if (model.LoLoDeadband.HasValue) w.WriteNumber("loLoDeadband", model.LoLoDeadband.Value);
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if (model.LoDeadband.HasValue) w.WriteNumber("loDeadband", model.LoDeadband.Value);
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if (model.HiDeadband.HasValue) w.WriteNumber("hiDeadband", model.HiDeadband.Value);
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if (model.HiHiDeadband.HasValue) w.WriteNumber("hiHiDeadband", model.HiHiDeadband.Value);
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if (!string.IsNullOrEmpty(model.LoLoMessage)) w.WriteString("loLoMessage", model.LoLoMessage);
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if (!string.IsNullOrEmpty(model.LoMessage)) w.WriteString("loMessage", model.LoMessage);
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if (!string.IsNullOrEmpty(model.HiMessage)) w.WriteString("hiMessage", model.HiMessage);
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if (!string.IsNullOrEmpty(model.HiHiMessage)) w.WriteString("hiHiMessage", model.HiHiMessage);
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break;
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}
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w.WriteEndObject();
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}
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return Encoding.UTF8.GetString(stream.ToArray());
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}
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internal static string NormalizeDirection(string? raw) => raw?.ToLowerInvariant() switch
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{
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"rising" or "up" or "positive" => "rising",
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"falling" or "down" or "negative" => "falling",
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_ => "either"
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};
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private static double? TryReadDouble(JsonElement el, string name)
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{
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if (!el.TryGetProperty(name, out var p)) return null;
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return p.ValueKind switch
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{
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JsonValueKind.Number => p.GetDouble(),
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JsonValueKind.String when double.TryParse(p.GetString(), NumberStyles.Float, CultureInfo.InvariantCulture, out var v) => v,
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_ => null
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};
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}
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private static int? TryReadInt(JsonElement el, string name)
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{
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if (!el.TryGetProperty(name, out var p)) return null;
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return p.ValueKind switch
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{
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JsonValueKind.Number when p.TryGetInt32(out var i) => i,
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JsonValueKind.Number => (int)p.GetDouble(),
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JsonValueKind.String when int.TryParse(p.GetString(), NumberStyles.Integer, CultureInfo.InvariantCulture, out var v) => v,
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_ => null
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};
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}
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private static string? TryReadString(JsonElement el, string name)
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{
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if (!el.TryGetProperty(name, out var p)) return null;
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return p.ValueKind == JsonValueKind.String ? p.GetString() : null;
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}
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}
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internal sealed class AlarmTriggerModel
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{
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public string? AttributeName { get; set; }
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// ValueMatch
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public string? MatchValue { get; set; }
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public bool NotEquals { get; set; }
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// RangeViolation
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public double? Min { get; set; }
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public double? Max { get; set; }
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// RateOfChange
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public double? ThresholdPerSecond { get; set; }
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public double? WindowSeconds { get; set; }
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public string Direction { get; set; } = "either";
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// HiLo — any subset of setpoints may be set; per-setpoint priorities
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// override the alarm-level priority for that band.
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public double? LoLo { get; set; }
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public double? Lo { get; set; }
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public double? Hi { get; set; }
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public double? HiHi { get; set; }
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public int? LoLoPriority { get; set; }
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public int? LoPriority { get; set; }
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public int? HiPriority { get; set; }
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public int? HiHiPriority { get; set; }
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// Hysteresis: optional deactivation deadband per setpoint. Once at the
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// band, the setpoint threshold is relaxed by this amount before the alarm
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// de-escalates. Prevents flapping when the value hovers at the boundary.
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public double? LoLoDeadband { get; set; }
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public double? LoDeadband { get; set; }
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public double? HiDeadband { get; set; }
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public double? HiHiDeadband { get; set; }
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// Per-band operator message. Optional; surfaces on AlarmStateChanged.Message
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// and may be used by notification routing or operator displays.
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public string? LoLoMessage { get; set; }
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public string? LoMessage { get; set; }
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public string? HiMessage { get; set; }
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public string? HiHiMessage { get; set; }
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}
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