fix(kpi): slice the rollup backfill into bounded 24h folds that yield to periodic folds (plan R2-04 T3)
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@@ -31,7 +31,12 @@ namespace ZB.MOM.WW.ScadaBridge.KpiHistory;
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/// series. A one-shot backfill timer additionally folds the whole raw-retention
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/// window of already-recorded samples once shortly after start, so 30 d/90 d
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/// charts aren't blank until enough wall-clock passes after deploy; it reuses the
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/// same idempotent fold and runs at most once per actor lifetime.
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/// same idempotent fold and runs at most once per actor lifetime. The backfill is
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/// sliced into bounded 24 h fold windows (oldest-first) rather than one unbounded
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/// pass, and lowers its in-flight guard between slices so periodic folds interleave
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/// — periodic folds and backfill slices strictly alternate through the single
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/// <c>_rollupInFlight</c>/<c>_backfillInFlight</c> gate pair, so the two idempotent
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/// upserts never race on overlapping rows (arch-review 04 round 2, R1).
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/// </summary>
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/// <remarks>
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/// <para>
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@@ -118,11 +123,32 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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private bool _rollupInFlight;
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/// <summary>
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/// In-flight guard for the one-shot backfill fold. Set true when the backfill fold is
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/// launched and cleared when its <see cref="BackfillComplete"/> arrives. While true, periodic
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/// <see cref="RollupTick"/>s are skipped (like <see cref="_rollupInFlight"/>) so the (possibly
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/// long) full-retention-window backfill never runs concurrently with a periodic lookback fold
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/// on the same upsert rows.
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/// Width of one backfill fold slice (24 h). The repository fold materializes its whole
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/// window in memory, so the one-shot backfill must never hand it the full raw-retention
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/// window (90 d ≈ tens of millions of rows at fleet volume — arch-review 04 round 2, R1).
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/// One day per fold bounds each pass to roughly what a steady-state day writes, and the
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/// guard is lowered between slices so periodic folds interleave instead of stalling
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/// behind the historical pass.
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/// </summary>
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private static readonly TimeSpan BackfillSliceWidth = TimeSpan.FromHours(24);
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/// <summary>
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/// Queue of remaining backfill fold slices (each a bounded <see cref="BackfillSliceWidth"/>
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/// window), oldest-first. Built once when the backfill plan is enumerated and drained one
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/// slice per fold; a periodic <see cref="RollupTick"/> may claim the fold path between slices
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/// (the two idempotent upserts strictly alternate through the
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/// <see cref="_rollupInFlight"/>/<see cref="_backfillInFlight"/> gate pair, never racing on
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/// overlapping rows — arch-review 04 round 2, R1).
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/// </summary>
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private readonly Queue<(DateTime FromHourUtc, DateTime ToHourUtc)> _backfillSlices = new();
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/// <summary>
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/// In-flight guard for a single backfill fold slice. Set true when a slice fold is launched
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/// and cleared when its <see cref="BackfillSliceComplete"/> arrives. While true, periodic
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/// <see cref="RollupTick"/>s are skipped (like <see cref="_rollupInFlight"/>) so a backfill
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/// slice never runs concurrently with a periodic lookback fold on the same upsert rows; it is
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/// lowered BETWEEN slices so periodic folds interleave instead of stalling behind the whole
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/// historical pass.
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/// </summary>
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private bool _backfillInFlight;
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@@ -160,10 +186,20 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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Receive<RollupTick>(_ => HandleRollupTick());
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Receive<RollupComplete>(_ => _rollupInFlight = false); // lower the in-flight guard (success or fault)
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Receive<BackfillTick>(_ => HandleBackfillTick());
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Receive<BackfillComplete>(_ =>
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Receive<BackfillSliceComplete>(_ =>
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{
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_backfillInFlight = false; // lower the in-flight guard (success or fault)
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_backfillDone = true; // latch: at most once per actor lifetime
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_backfillInFlight = false; // release the fold path BETWEEN slices (R1)
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if (_backfillSlices.Count == 0)
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{
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_backfillDone = true; // latch: at most once per actor lifetime (unchanged semantics)
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_logger.LogInformation("KPI rollup backfill completed — all slices folded.");
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return;
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}
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// Next slice via the timer, not inline: a RollupTick already queued in the mailbox
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// is processed first, so periodic folds interleave; the existing _rollupInFlight
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// deferral branch in HandleBackfillTick then re-arms the backfill behind it.
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Timers.StartSingleTimer(BackfillTimerKey, BackfillTick.Instance, TimeSpan.Zero);
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});
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}
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@@ -483,13 +519,15 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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/// <summary>
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/// Handles the one-shot backfill tick. Runs at most once per actor lifetime: if the backfill
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/// has already completed (<see cref="_backfillDone"/>) or is in flight
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/// has already completed (<see cref="_backfillDone"/>) or a slice is in flight
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/// (<see cref="_backfillInFlight"/>) the tick is ignored. If a periodic fold currently holds
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/// the fold path (<see cref="_rollupInFlight"/>) the backfill defers by re-arming its single
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/// timer, so the full-window backfill and the periodic lookback fold never race on overlapping
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/// upsert rows. Otherwise it raises the backfill guard and folds the whole raw-retention
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/// window <c>[TruncateToHour(now) − RetentionDays, TruncateToHour(now))</c> off the actor
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/// thread, piping a <see cref="BackfillComplete"/> back to lower the guard and set the latch.
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/// timer, so a backfill slice and the periodic lookback fold never race on overlapping upsert
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/// rows. When no slice plan exists yet it enumerates the raw-retention window
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/// <c>[TruncateToHour(now) − RetentionDays, TruncateToHour(now))</c> into bounded
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/// <see cref="BackfillSliceWidth"/> windows (oldest-first) and self-arms to start draining;
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/// otherwise it dequeues ONE slice, raises the guard, and folds it off the actor thread,
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/// piping a <see cref="BackfillSliceComplete"/> back to release the guard between slices.
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/// </summary>
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private void HandleBackfillTick()
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{
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@@ -500,38 +538,80 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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if (_rollupInFlight)
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{
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// A periodic fold is in flight; defer the one-shot backfill briefly so the two
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// A periodic fold is in flight; defer the next backfill slice briefly so the two
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// idempotent upserts don't contend on overlapping rows. Re-arm the single timer.
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Timers.StartSingleTimer(BackfillTimerKey, BackfillTick.Instance, TimeSpan.FromSeconds(5));
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return;
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}
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if (_backfillSlices.Count == 0)
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{
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// Build the slice plan once: the full raw-retention window in bounded 24 h folds,
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// oldest-first. Never hand the repository fold the whole window at once (R1).
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var toHourUtc = TruncateToHour(DateTime.UtcNow);
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var fromHourUtc = toHourUtc - TimeSpan.FromDays(_options.RetentionDays);
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EnqueueBackfillSlices(fromHourUtc, toHourUtc);
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if (_backfillSlices.Count == 0)
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{
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// Degenerate window (no whole hours to fold) — nothing to backfill.
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_backfillDone = true;
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return;
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}
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_logger.LogInformation(
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"KPI rollup backfill starting — folding existing samples in [{FromHour:o}, {ToHour:o}) "
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+ "({RetentionDays}-day window) across {SliceCount} slice(s) of up to {SliceHours} h.",
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fromHourUtc, toHourUtc, _options.RetentionDays, _backfillSlices.Count, BackfillSliceWidth.TotalHours);
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// Start draining via the timer (uniform path with the between-slice re-arm).
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Timers.StartSingleTimer(BackfillTimerKey, BackfillTick.Instance, TimeSpan.Zero);
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return;
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}
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// Dequeue and fold exactly ONE bounded slice.
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var slice = _backfillSlices.Dequeue();
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_backfillInFlight = true;
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var toHourUtc = TruncateToHour(DateTime.UtcNow);
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var fromHourUtc = toHourUtc - TimeSpan.FromDays(_options.RetentionDays);
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var cancellationToken = _shutdownCts?.Token ?? CancellationToken.None;
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_logger.LogInformation(
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"KPI rollup backfill starting — folding existing samples in [{FromHour:o}, {ToHour:o}) ({RetentionDays}-day window).",
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fromHourUtc, toHourUtc, _options.RetentionDays);
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RunBackfillPass(fromHourUtc, toHourUtc, cancellationToken).PipeTo(
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RunBackfillPass(slice.FromHourUtc, slice.ToHourUtc, cancellationToken).PipeTo(
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Self,
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success: () => BackfillComplete.Instance,
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success: () => BackfillSliceComplete.Instance,
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failure: ex =>
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{
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_logger.LogError(ex, "KPI rollup backfill faulted unexpectedly.");
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return BackfillComplete.Instance;
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_logger.LogError(ex, "KPI rollup backfill slice faulted unexpectedly.");
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return BackfillSliceComplete.Instance;
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});
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}
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/// <summary>
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/// Runs the one-shot backfill fold: opens a DI scope, resolves the repository, and folds the
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/// Enumerates <c>[<paramref name="fromHourUtc"/>, <paramref name="toHourUtc"/>)</c> into
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/// contiguous <see cref="BackfillSliceWidth"/> windows (the last possibly shorter),
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/// oldest-first, and enqueues them onto <see cref="_backfillSlices"/>.
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/// </summary>
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private void EnqueueBackfillSlices(DateTime fromHourUtc, DateTime toHourUtc)
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{
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var sliceStart = fromHourUtc;
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while (sliceStart < toHourUtc)
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{
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var sliceEnd = sliceStart + BackfillSliceWidth;
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if (sliceEnd > toHourUtc)
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{
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sliceEnd = toHourUtc;
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}
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_backfillSlices.Enqueue((sliceStart, sliceEnd));
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sliceStart = sliceEnd;
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}
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}
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/// <summary>
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/// Runs one backfill fold slice: opens a DI scope, resolves the repository, and folds the
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/// complete hours in <c>[<paramref name="fromHourUtc"/>, <paramref name="toHourUtc"/>)</c> into
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/// the hourly rollup table via the same idempotent upsert the periodic fold uses (Task 3). The
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/// whole body is wrapped so the returned task never faults — best-effort observability must
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/// never disrupt startup. The fold method returns no count, so completion is logged with the
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/// window and elapsed wall time only.
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/// the hourly rollup table via the same idempotent upsert the periodic fold uses. The whole
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/// body is wrapped so the returned task never faults — best-effort observability must never
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/// disrupt startup. The fold method returns no count, so each slice is logged at Debug with its
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/// window and elapsed wall time (the queue-drained completion is logged at Information).
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/// </summary>
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private async Task RunBackfillPass(
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DateTime fromHourUtc, DateTime toHourUtc, CancellationToken cancellationToken)
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@@ -543,8 +623,8 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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var repository = scope.ServiceProvider.GetRequiredService<IKpiHistoryRepository>();
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await repository.FoldHourlyRollupsAsync(fromHourUtc, toHourUtc, cancellationToken);
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_logger.LogInformation(
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"KPI rollup backfill completed — folded [{FromHour:o}, {ToHour:o}) in {ElapsedMs:F0} ms.",
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_logger.LogDebug(
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"KPI rollup backfill slice folded [{FromHour:o}, {ToHour:o}) in {ElapsedMs:F0} ms.",
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fromHourUtc, toHourUtc, (DateTime.UtcNow - startedAt).TotalMilliseconds);
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}
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catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
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@@ -614,9 +694,11 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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}
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/// <summary>
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/// Self-tick triggering the one-shot backfill fold over the full raw-retention window. Armed
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/// once via a single timer in <see cref="PreStart"/> (and re-armed only to defer past an
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/// in-flight periodic fold); runs at most once per actor lifetime.
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/// Self-tick triggering the one-shot backfill: on the first tick it enumerates the full
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/// raw-retention window into bounded slices, and each subsequent tick folds one slice. Armed
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/// once via a single timer in <see cref="PreStart"/> (and re-armed to drain the next slice or
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/// to defer past an in-flight periodic fold); the whole pass runs at most once per actor
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/// lifetime.
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/// </summary>
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internal sealed class BackfillTick
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{
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@@ -625,13 +707,14 @@ public class KpiHistoryRecorderActor : ReceiveActor, IWithTimers
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}
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/// <summary>
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/// Piped-back completion of the one-shot backfill fold; lets the fold run off the actor thread
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/// and, on the actor thread, lowers the <c>_backfillInFlight</c> guard and latches
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/// Piped-back completion of ONE backfill fold slice; lets the slice run off the actor thread
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/// and, on the actor thread, lowers the <c>_backfillInFlight</c> guard BETWEEN slices — then
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/// either drains the next slice (self-armed timer) or, when the queue is empty, latches
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/// <c>_backfillDone</c> (fires on success and fault).
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/// </summary>
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internal sealed class BackfillComplete
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internal sealed class BackfillSliceComplete
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{
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public static readonly BackfillComplete Instance = new();
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private BackfillComplete() { }
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public static readonly BackfillSliceComplete Instance = new();
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private BackfillSliceComplete() { }
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}
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}
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