perf(comms): alarms-only seed, capped buffers, at-least-once audit pull
This commit is contained in:
@@ -920,6 +920,149 @@ public class DebugStreamBridgeActorTests : TestKit
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DebugStreamBridgeActor.StabilityWindow = TimeSpan.FromSeconds(30);
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}
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}
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// ── WP2.3: bounded pre-snapshot buffer, hard snapshot deadline, timeout hygiene ──
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[Fact]
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public void PreSnapshotBuffer_IsCapped_DropsOldest_AndCountsTheDrops()
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{
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// Before the cap a snapshot that never arrived buffered every live event on the
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// CENTRAL node without limit — one wedged session on a chatty instance was enough
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// to grow unbounded. Now the oldest are evicted and counted.
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var ctx = CreateBridgeActor();
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ctx.CommProbe.ExpectMsg<SiteEnvelope>(); // subscribe envelope; no snapshot is ever sent
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const int cap = 20_000;
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const int overflow = 250;
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var before = Interlocked.Read(ref DebugStreamBridgeActor.TotalPreSnapshotDropped);
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var t = DateTimeOffset.UtcNow;
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for (var i = 0; i < cap + overflow; i++)
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{
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ctx.BridgeActor.Tell(new AttributeValueChanged(
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InstanceName, "Modules.IO", $"Attr{i}", i, "Good", t.AddMilliseconds(i)));
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}
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// The overflow was evicted (drop-oldest) and counted.
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AwaitCondition(
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() => Interlocked.Read(ref DebugStreamBridgeActor.TotalPreSnapshotDropped) - before >= overflow,
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TimeSpan.FromSeconds(10));
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// The session is still healthy: the snapshot can still arrive and flush the
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// (capped) buffer — the newest events, which the snapshot may predate, survived.
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var snapshot = new DebugViewSnapshot(
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InstanceName,
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new List<AttributeValueChanged>(),
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new List<AlarmStateChanged>(),
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t.AddMilliseconds(-1));
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ctx.BridgeActor.Tell(snapshot);
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AwaitCondition(() =>
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{
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lock (ctx.ReceivedEvents) { return ctx.ReceivedEvents.Count >= cap; }
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}, TimeSpan.FromSeconds(10));
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lock (ctx.ReceivedEvents)
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{
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// Snapshot + exactly the retained (capped) events, and the newest survived.
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Assert.Equal(cap + 1, ctx.ReceivedEvents.Count);
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var lastAttr = ctx.ReceivedEvents.OfType<AttributeValueChanged>().Last();
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Assert.Equal($"Attr{cap + overflow - 1}", lastAttr.AttributeName);
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}
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}
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[Fact]
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public void NoSnapshotWithinDeadline_FailsTheSession_InsteadOfBufferingForever()
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{
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// Nothing else ends a session wedged in the buffering phase: a lost site reply
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// raises no gRPC error, and stream events no longer reset the orphan timeout.
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DebugStreamBridgeActor.SnapshotTimeout = TimeSpan.FromMilliseconds(300);
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try
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{
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var ctx = CreateBridgeActor();
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ctx.CommProbe.ExpectMsg<SiteEnvelope>(); // subscribe request — never answered
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Watch(ctx.BridgeActor);
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ExpectTerminated(ctx.BridgeActor, TimeSpan.FromSeconds(5));
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// The consumer is told, so the UI can surface the failure and reopen.
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Assert.True(ctx.TerminatedFlag[0]);
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// And the site-side relay was released rather than left as a zombie.
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AwaitCondition(
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() => ctx.MockGrpcClient.UnsubscribedCorrelationIds.Contains("corr-1"),
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TimeSpan.FromSeconds(3));
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}
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finally
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{
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DebugStreamBridgeActor.SnapshotTimeout = TimeSpan.FromSeconds(60);
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}
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}
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[Fact]
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public void SnapshotArrival_StandsDownTheDeadline()
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{
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// The deadline must not fire after a healthy snapshot — a live session would
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// otherwise be killed mid-stream.
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DebugStreamBridgeActor.SnapshotTimeout = TimeSpan.FromMilliseconds(300);
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try
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{
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var ctx = CreateBridgeActor();
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ctx.CommProbe.ExpectMsg<SiteEnvelope>();
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ctx.BridgeActor.Tell(new DebugViewSnapshot(
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InstanceName,
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new List<AttributeValueChanged>(),
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new List<AlarmStateChanged>(),
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DateTimeOffset.UtcNow));
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Thread.Sleep(700); // well past the deadline
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Assert.False(ctx.TerminatedFlag[0]);
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// Still serving: a post-snapshot event passes straight through.
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ctx.MockGrpcClient.SubscribeCalls[0].OnEvent(new AlarmStateChanged(
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InstanceName, "PumpFault", Commons.Types.Enums.AlarmState.Active, 500,
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DateTimeOffset.UtcNow));
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AwaitCondition(() =>
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{
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lock (ctx.ReceivedEvents) { return ctx.ReceivedEvents.OfType<AlarmStateChanged>().Any(); }
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}, TimeSpan.FromSeconds(3));
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}
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finally
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{
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DebugStreamBridgeActor.SnapshotTimeout = TimeSpan.FromSeconds(60);
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}
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}
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[Fact]
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public void StreamEvents_AreWrapped_SoTheyDoNotResetTheOrphanReceiveTimeout()
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{
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// Structural pin for the fix: the gRPC callback wraps every event in an envelope
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// marked INotInfluenceReceiveTimeout, so a busy site can no longer keep an
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// abandoned session alive indefinitely by feeding it events.
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Assert.True(typeof(Akka.Actor.INotInfluenceReceiveTimeout)
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.IsAssignableFrom(typeof(LiveDebugStreamEvent)));
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var ctx = CreateBridgeActor();
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ctx.CommProbe.ExpectMsg<SiteEnvelope>();
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AwaitCondition(() => ctx.MockGrpcClient.SubscribeCalls.Count == 1, TimeSpan.FromSeconds(3));
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ctx.BridgeActor.Tell(new DebugViewSnapshot(
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InstanceName,
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new List<AttributeValueChanged>(),
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new List<AlarmStateChanged>(),
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DateTimeOffset.UtcNow));
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// An event delivered through the real gRPC callback path still reaches the
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// consumer — the wrapper is transparent to delivery.
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var evt = new AttributeValueChanged(
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InstanceName, "Modules.IO", "Temperature", 42.5, "Good", DateTimeOffset.UtcNow);
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ctx.MockGrpcClient.SubscribeCalls[0].OnEvent(evt);
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AwaitCondition(() =>
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{
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lock (ctx.ReceivedEvents) { return ctx.ReceivedEvents.OfType<AttributeValueChanged>().Any(); }
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}, TimeSpan.FromSeconds(3));
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}
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}
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/// <summary>
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+170
-12
@@ -79,11 +79,14 @@ public class SiteAlarmAggregatorActorTests : TestKit
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private readonly object _lock = new();
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public List<IReadOnlyList<AlarmStateChanged>> Snapshots { get; } = new();
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public void Publish(IReadOnlyList<AlarmStateChanged> snapshot)
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public void Publish(IReadOnlyList<AlarmStateChanged> snapshot, bool streamLive)
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{
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lock (_lock) { Snapshots.Add(snapshot); }
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lock (_lock) { Snapshots.Add(snapshot); StreamLive = streamLive; }
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}
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/// <summary>Liveness reported with the most recent publish.</summary>
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public bool StreamLive { get; private set; }
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public IReadOnlyList<AlarmStateChanged>? Latest
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{
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get { lock (_lock) { return Snapshots.Count == 0 ? null : Snapshots[^1]; } }
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@@ -94,7 +97,7 @@ public class SiteAlarmAggregatorActorTests : TestKit
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private sealed record SiteSub(
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string CorrelationId, Action<AlarmStateChanged> OnAlarm, Action<Exception> OnError,
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Action OnCompleted, CancellationToken Ct);
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Action OnCompleted, CancellationToken Ct, Action? OnConnected);
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private sealed class MockSiteAlarmStreamClient : SiteStreamGrpcClient
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{
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@@ -107,11 +110,21 @@ public class SiteAlarmAggregatorActorTests : TestKit
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public MockSiteAlarmStreamClient() : base() { }
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/// <summary>When false the stream never reports connected — the site accepted the TCP
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/// call but never answered, so the aggregator's connect-driven re-seed must not run.</summary>
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public bool AutoConnect { get; set; } = true;
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public override Task SubscribeSiteAsync(
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string correlationId, Action<AlarmStateChanged> onAlarmEvent, Action<Exception> onError,
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Action onCompleted, CancellationToken ct)
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Action onCompleted, CancellationToken ct, Action? onConnected = null)
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{
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lock (_lock) { _subs.Add(new SiteSub(correlationId, onAlarmEvent, onError, onCompleted, ct)); }
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lock (_lock)
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{
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_subs.Add(new SiteSub(correlationId, onAlarmEvent, onError, onCompleted, ct, onConnected));
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}
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// A healthy site accepts the subscription immediately (it flushes response headers
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// as soon as its relay is attached), which is the aggregator's connect signal.
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if (AutoConnect) onConnected?.Invoke();
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var tcs = new TaskCompletionSource();
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ct.Register(() => tcs.TrySetResult());
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return tcs.Task; // never completes until cancelled (simulates a live stream)
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@@ -130,8 +143,11 @@ public class SiteAlarmAggregatorActorTests : TestKit
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public MockSiteAlarmStreamClientFactory()
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: base(Microsoft.Extensions.Logging.Abstractions.NullLoggerFactory.Instance) { }
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/// <summary>Applied to every client this factory hands out (set before the actor starts).</summary>
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public bool AutoConnect { get; set; } = true;
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public MockSiteAlarmStreamClient ClientFor(string endpoint) =>
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_byEndpoint.GetOrAdd(endpoint, _ => new MockSiteAlarmStreamClient());
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_byEndpoint.GetOrAdd(endpoint, _ => new MockSiteAlarmStreamClient { AutoConnect = AutoConnect });
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public override SiteStreamGrpcClient GetOrCreate(string siteIdentifier, string grpcEndpoint)
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=> ClientFor(grpcEndpoint);
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@@ -141,18 +157,19 @@ public class SiteAlarmAggregatorActorTests : TestKit
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}
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private (IActorRef Actor, SeedStub Seed, PublishSink Sink, MockSiteAlarmStreamClientFactory Factory) CreateActor(
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TimeSpan? reconcileInterval = null, TimeSpan? publishCoalesce = null)
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TimeSpan? reconcileInterval = null, TimeSpan? publishCoalesce = null, bool autoConnect = true)
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{
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var seed = new SeedStub();
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var sink = new PublishSink();
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var factory = new MockSiteAlarmStreamClientFactory();
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var factory = new MockSiteAlarmStreamClientFactory { AutoConnect = autoConnect };
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var props = Props.Create(() => new SiteAlarmAggregatorActor(
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SiteId, "corr-1", seed.Seed, sink.Publish, factory, GrpcNodeA, GrpcNodeB,
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reconcileInterval ?? TimeSpan.FromMinutes(10),
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publishCoalesce ?? TimeSpan.Zero,
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TestReconnectDelay,
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TestStabilityWindow));
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TestStabilityWindow,
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0.0)); // no reconcile jitter in tests — determinism
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var actor = Sys.ActorOf(props);
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return (actor, seed, sink, factory);
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@@ -414,12 +431,16 @@ public class SiteAlarmAggregatorActorTests : TestKit
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AwaitAssert(() => Assert.Equal(1, sink.Count));
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
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// The first tick after a fan-out is deliberately skipped (WP2.3: the initial seed
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// already covered this window); the second one actually fans out.
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actor.Tell(new RunReconcile()); // skipped — consumes the "already fanned out" flag
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actor.Tell(new RunReconcile()); // reconcile fan-out now in flight (CallCount 2)
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AwaitAssert(() => Assert.Equal(2, seed.CallCount));
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// Stream error while the reconcile is in flight → the failover re-seed must not be
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// silently skipped. Pre-fix: StartFanout no-ops and CallCount stays 2 until the next
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// 60s reconcile tick.
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// Stream error while the reconcile is in flight: the reconnect that follows
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// reconnects (the mock accepts immediately) and its connect-driven re-seed must not
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// be silently swallowed. Pre-fix: StartFanout no-ops and CallCount stays 2 until the
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// next 60s reconcile tick.
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factory.ClientFor(GrpcNodeA).Subs.Last().OnError(new Exception("stream fault"));
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seed.CompleteNext(); // finish the in-flight reconcile
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@@ -577,4 +598,141 @@ public class SiteAlarmAggregatorActorTests : TestKit
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Unsubscribed.Contains("corr-1"),
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TimeSpan.FromSeconds(3));
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}
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// -- WP2.3: seed once per SUCCESSFUL (re)connect, and stream-truthful liveness --
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[Fact]
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public void ReconnectAttempts_DoNotEachReSeed_OnlyTheSuccessfulConnectDoes()
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{
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// Finding #10's per-attempt re-fan-out: every reconnect ATTEMPT used to kick a
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// whole-site snapshot fan-out - against a site that is, by definition of the
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// reconnect, unreachable. Now the re-seed is owed to the connect that succeeds.
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var (_, seed, _, factory) = CreateActor(
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reconcileInterval: TimeSpan.FromMinutes(10), autoConnect: false);
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3)); // initial seed
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
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seed.CompleteNext();
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// Three failed attempts, each flipping the node - none of them may re-seed.
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factory.ClientFor(GrpcNodeA).Subs[0].OnError(new Exception("1"));
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AwaitCondition(() => factory.ClientFor(GrpcNodeB).Subs.Count == 1, TimeSpan.FromSeconds(5));
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factory.ClientFor(GrpcNodeB).Subs[0].OnError(new Exception("2"));
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 2, TimeSpan.FromSeconds(5));
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factory.ClientFor(GrpcNodeA).Subs[1].OnError(new Exception("3"));
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AwaitCondition(() => factory.ClientFor(GrpcNodeB).Subs.Count == 2, TimeSpan.FromSeconds(5));
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Thread.Sleep(300);
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Assert.Equal(1, seed.CallCount); // pre-fix: 4
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// The stream finally comes up - exactly ONE re-seed, on the connect.
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factory.ClientFor(GrpcNodeB).Subs[1].OnConnected!();
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AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(5));
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seed.CompleteNext();
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Thread.Sleep(300);
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Assert.Equal(2, seed.CallCount); // and no second one
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}
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[Fact]
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public void ReconcileTick_IsSkipped_WhenAFanoutAlreadyRanInTheWindow()
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{
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// The reconcile is a BACKSTOP, not an unconditional 60s whole-site snapshot: a
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// window already covered by a seed costs nothing. Staleness stays bounded because
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// the skip consumes the flag, so the next tick always fans out.
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var (actor, seed, _, _) = CreateActor(reconcileInterval: TimeSpan.FromMinutes(10));
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
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seed.CompleteNext();
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Thread.Sleep(200);
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actor.Tell(new RunReconcile()); // skipped - the initial seed covered this window
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Thread.Sleep(300);
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Assert.Equal(1, seed.CallCount);
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actor.Tell(new RunReconcile()); // and the next one runs
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AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(3));
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}
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[Fact]
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public void UnchangedReconcileSnapshot_DoesNotRepublish()
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{
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// A reconcile that finds nothing changed used to wake every viewer's render path
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// once a minute regardless. It now publishes as a diff.
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var (actor, seed, sink, _) = CreateActor(reconcileInterval: TimeSpan.FromMinutes(10));
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
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var t = DateTimeOffset.UtcNow;
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seed.CompleteNext(Alarm("PumpFault", "", 500, t));
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AwaitAssert(() => Assert.Equal(1, sink.Count));
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actor.Tell(new RunReconcile()); // skipped (seed covered the window)
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actor.Tell(new RunReconcile()); // real fan-out
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AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(3));
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seed.CompleteNext(Alarm("PumpFault", "", 500, t)); // identical snapshot
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Thread.Sleep(300);
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Assert.Equal(1, sink.Count); // no second publish
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// A genuinely changed snapshot still publishes.
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actor.Tell(new RunReconcile());
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actor.Tell(new RunReconcile());
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AwaitCondition(() => seed.CallCount == 3, TimeSpan.FromSeconds(3));
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seed.CompleteNext(Alarm("PumpFault", "", 900, t.AddSeconds(1)));
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AwaitAssert(() => Assert.Equal(2, sink.Count));
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}
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[Fact]
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public void StreamCompletion_DropsLiveness_AndTheReopenRestoresIt()
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{
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// WP2.3 carried residual: a completed (or given-up) stream kept reporting live
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// until the next reconcile publish, so the page grafted a freezing snapshot over
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// fresh poll data.
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// Reconcile is held far away so the drop can be observed before the reopen
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// restores liveness; the reopen is then driven explicitly.
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var (actor, seed, sink, factory) = CreateActor(reconcileInterval: TimeSpan.FromMinutes(10));
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
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seed.CompleteNext();
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AwaitCondition(() => sink.Count >= 1 && sink.StreamLive, TimeSpan.FromSeconds(3));
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// The site ends the stream cleanly (its 4h max lifetime).
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factory.ClientFor(GrpcNodeA).Subs[0].OnCompleted();
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// Liveness drops IMMEDIATELY - not at the next reconcile.
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AwaitCondition(() => !sink.StreamLive, TimeSpan.FromSeconds(3));
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// The reconcile tick reopens; the connect restores liveness.
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actor.Tell(new RunReconcile());
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 2, TimeSpan.FromSeconds(5));
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AwaitCondition(() => sink.StreamLive, TimeSpan.FromSeconds(5));
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}
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[Fact]
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public void StreamFault_DropsLiveness_Immediately()
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{
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var (_, seed, sink, factory) = CreateActor(
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reconcileInterval: TimeSpan.FromMinutes(10), autoConnect: false);
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
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AwaitCondition(() => factory.ClientFor(GrpcNodeA).Subs.Count == 1, TimeSpan.FromSeconds(3));
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factory.ClientFor(GrpcNodeA).Subs[0].OnConnected!();
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seed.CompleteNext();
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AwaitCondition(() => sink.StreamLive, TimeSpan.FromSeconds(3));
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factory.ClientFor(GrpcNodeA).Subs[0].OnError(new Exception("site gone"));
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AwaitCondition(() => !sink.StreamLive, TimeSpan.FromSeconds(3));
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}
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[Fact]
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public void FailedSeed_IsRetried_WithBackoff_BeforeTheNextReconcile()
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{
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// The seed leg had no backoff: a failing fan-out simply waited a full reconcile
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// interval. Now it retries on its own timer (reconnectDelay, doubling).
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var (_, seed, _, _) = CreateActor(reconcileInterval: TimeSpan.FromMinutes(10));
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AwaitCondition(() => seed.CallCount == 1, TimeSpan.FromSeconds(3));
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seed.FaultNext();
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// TestReconnectDelay is 50 ms, so the first retry lands far inside the 10-minute
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// reconcile interval - pre-fix nothing would run until that interval elapsed.
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AwaitCondition(() => seed.CallCount == 2, TimeSpan.FromSeconds(5));
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seed.FaultNext();
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AwaitCondition(() => seed.CallCount == 3, TimeSpan.FromSeconds(5));
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}
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}
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@@ -530,4 +530,54 @@ public class SiteStreamGrpcServerTests : TestKit
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Assert.True(condition(), $"Condition not met within {timeoutMs}ms");
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}
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// ── WP2.3: the site-wide alarm feed gets its OWN, larger send channel ──
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[Fact]
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public void SiteAlarmStream_HasItsOwnLargerChannel_ThanTheDebugView()
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{
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// Sharing the Debug View's 1000-slot DropOldest channel meant an alarm burst during
|
||||
// a WAN stall silently evicted operator-visible transitions to make room for
|
||||
// diagnostics traffic. The two feeds are now sized independently.
|
||||
var options = Microsoft.Extensions.Options.Options.Create(new CommunicationOptions());
|
||||
var server = new SiteStreamGrpcServer(_subscriber, _logger, options);
|
||||
|
||||
Assert.Equal(1000, server.InstanceChannelCapacity);
|
||||
Assert.Equal(20_000, server.SiteAlarmChannelCapacity);
|
||||
Assert.True(server.SiteAlarmChannelCapacity > server.InstanceChannelCapacity);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ChannelCapacities_AreBoundFromOptions_AndFloorAtOne()
|
||||
{
|
||||
var options = Microsoft.Extensions.Options.Options.Create(new CommunicationOptions
|
||||
{
|
||||
GrpcInstanceStreamChannelCapacity = 42,
|
||||
GrpcSiteAlarmStreamChannelCapacity = 4242,
|
||||
});
|
||||
var server = new SiteStreamGrpcServer(_subscriber, _logger, options);
|
||||
|
||||
Assert.Equal(42, server.InstanceChannelCapacity);
|
||||
Assert.Equal(4242, server.SiteAlarmChannelCapacity);
|
||||
|
||||
// A misconfigured zero/negative capacity must not throw at channel-construction
|
||||
// time deep inside a live RPC — it floors at one instead.
|
||||
var degenerate = new SiteStreamGrpcServer(_subscriber, _logger,
|
||||
Microsoft.Extensions.Options.Options.Create(new CommunicationOptions
|
||||
{
|
||||
GrpcInstanceStreamChannelCapacity = 0,
|
||||
GrpcSiteAlarmStreamChannelCapacity = -5,
|
||||
}));
|
||||
Assert.Equal(1, degenerate.InstanceChannelCapacity);
|
||||
Assert.Equal(1, degenerate.SiteAlarmChannelCapacity);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DroppedStreamEventCount_StartsAtZero()
|
||||
{
|
||||
// The raw counter behind scadabridge.site.stream.events_dropped — a fresh node has
|
||||
// evicted nothing.
|
||||
var server = CreateServer();
|
||||
Assert.Equal(0, server.DroppedStreamEventCount);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user