feat(audit): M5.4 ParentExecutionId tag-cascade for alarm + nested calls (T4)

This commit is contained in:
Joseph Doherty
2026-06-16 21:42:14 -04:00
parent 209f368cb5
commit 20760014c2
4 changed files with 398 additions and 8 deletions
@@ -571,7 +571,20 @@ public class AlarmActor : ReceiveActor
/// Passes the firing alarm's level/priority/message so the script can
/// branch on severity via the <c>Alarm</c> global.
/// </summary>
private void SpawnAlarmExecution(AlarmLevel level, int priority, string message)
/// <param name="level">The firing alarm severity level.</param>
/// <param name="priority">The firing alarm priority.</param>
/// <param name="message">The firing alarm message.</param>
/// <param name="parentExecutionId">
/// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the execution id of
/// the context that fired this alarm, recorded as the on-trigger script run's
/// <c>ParentExecutionId</c> so the alarm-triggered run chains under its firing
/// context in the audit tree. The alarm subsystem currently has no Guid-typed
/// firing id, so the only call sites pass <c>null</c> (the on-trigger run is a
/// root). The parameter exists so a future firing-id can flow without
/// touching the actor wiring.
/// </param>
private void SpawnAlarmExecution(
AlarmLevel level, int priority, string message, Guid? parentExecutionId = null)
{
if (_onTriggerCompiledScript == null) return;
@@ -591,7 +604,9 @@ public class AlarmActor : ReceiveActor
_options,
_logger,
// M2.5 (#9): per-script timeout from the on-trigger script (null = global).
_onTriggerExecutionTimeoutSeconds));
_onTriggerExecutionTimeoutSeconds,
// Audit Log #23 (M5.4): the firing context's execution id (null today).
parentExecutionId));
Context.ActorOf(props, executionId);
}