feat(audit): M5.4 ParentExecutionId tag-cascade for alarm + nested calls (T4)

This commit is contained in:
Joseph Doherty
2026-06-16 21:42:14 -04:00
parent 209f368cb5
commit 20760014c2
4 changed files with 398 additions and 8 deletions
@@ -571,7 +571,20 @@ public class AlarmActor : ReceiveActor
/// Passes the firing alarm's level/priority/message so the script can
/// branch on severity via the <c>Alarm</c> global.
/// </summary>
private void SpawnAlarmExecution(AlarmLevel level, int priority, string message)
/// <param name="level">The firing alarm severity level.</param>
/// <param name="priority">The firing alarm priority.</param>
/// <param name="message">The firing alarm message.</param>
/// <param name="parentExecutionId">
/// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the execution id of
/// the context that fired this alarm, recorded as the on-trigger script run's
/// <c>ParentExecutionId</c> so the alarm-triggered run chains under its firing
/// context in the audit tree. The alarm subsystem currently has no Guid-typed
/// firing id, so the only call sites pass <c>null</c> (the on-trigger run is a
/// root). The parameter exists so a future firing-id can flow without
/// touching the actor wiring.
/// </param>
private void SpawnAlarmExecution(
AlarmLevel level, int priority, string message, Guid? parentExecutionId = null)
{
if (_onTriggerCompiledScript == null) return;
@@ -591,7 +604,9 @@ public class AlarmActor : ReceiveActor
_options,
_logger,
// M2.5 (#9): per-script timeout from the on-trigger script (null = global).
_onTriggerExecutionTimeoutSeconds));
_onTriggerExecutionTimeoutSeconds,
// Audit Log #23 (M5.4): the firing context's execution id (null today).
parentExecutionId));
Context.ActorOf(props, executionId);
}
@@ -29,6 +29,14 @@ public class AlarmExecutionActor : ReceiveActor
/// <param name="options">Site runtime configuration options, including the execution timeout.</param>
/// <param name="logger">Logger for execution diagnostics.</param>
/// <param name="executionTimeoutSeconds">M2.5 (#9): the on-trigger script's per-script execution timeout in seconds. Null or non-positive falls back to the global <see cref="SiteRuntimeOptions.ScriptExecutionTimeoutSeconds"/>.</param>
/// <param name="parentExecutionId">
/// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the execution id of
/// the context that fired this alarm, threaded into the on-trigger script's
/// <see cref="ScriptRuntimeContext"/> as its <c>ParentExecutionId</c> so the
/// alarm-triggered run chains under its firing context. Null today (no
/// Guid-typed firing id exists yet) — the run is a root, but the plumbing
/// is in place for a future firing id.
/// </param>
public AlarmExecutionActor(
string alarmName,
string instanceName,
@@ -42,7 +50,9 @@ public class AlarmExecutionActor : ReceiveActor
ILogger logger,
// M2.5 (#9): per-script execution timeout override (seconds) for the
// alarm on-trigger script. Null or non-positive falls back to the global.
int? executionTimeoutSeconds = null)
int? executionTimeoutSeconds = null,
// Audit Log #23 (M5.4): the firing context's execution id (null today).
Guid? parentExecutionId = null)
{
var self = Self;
var parent = Context.Parent;
@@ -51,7 +61,7 @@ public class AlarmExecutionActor : ReceiveActor
alarmName, instanceName, level, priority, message,
compiledScript, instanceActor,
sharedScriptLibrary, options, self, parent, logger,
executionTimeoutSeconds);
executionTimeoutSeconds, parentExecutionId);
}
private static void ExecuteAlarmScript(
@@ -67,7 +77,8 @@ public class AlarmExecutionActor : ReceiveActor
IActorRef self,
IActorRef parent,
ILogger logger,
int? executionTimeoutSeconds)
int? executionTimeoutSeconds,
Guid? parentExecutionId)
{
// M2.5 (#9): per-script timeout overrides the global default. A null or
// non-positive per-script value (≤ 0) falls back to the global.
@@ -95,7 +106,14 @@ public class AlarmExecutionActor : ReceiveActor
options.MaxScriptCallDepth,
timeout,
instanceName,
logger);
logger,
// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the
// alarm on-trigger run mints its own fresh ExecutionId (the
// ctor's `?? NewGuid()` fallback) and records the firing
// context's id as its ParentExecutionId — null today, so the
// run is a root, but the plumbing exists for a future
// firing id.
parentExecutionId: parentExecutionId);
var globals = new ScriptGlobals
{
@@ -247,6 +247,59 @@ public class ScriptRuntimeContext
_siteEventLogger = siteEventLogger;
}
/// <summary>
/// Audit Log #23 (M5.4): this run's own per-execution id. Exposed so a
/// nested <c>Scripts.CallShared</c> can record it as the spawned shared
/// script's <c>ParentExecutionId</c>, forming a true execution tree.
/// </summary>
internal Guid ExecutionId => _executionId;
/// <summary>
/// Audit Log #23 (M5.4): the spawning execution's id for this run (null for
/// a root run). Exposed for test assertions on the execution tree.
/// </summary>
internal Guid? ParentExecutionId => _parentExecutionId;
/// <summary>
/// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): builds a child
/// <see cref="ScriptRuntimeContext"/> for an inline <c>Scripts.CallShared</c>
/// invocation. The shared script runs inline (no actor hop) but is modelled
/// as its OWN execution node in the audit tree: it mints a fresh
/// <see cref="_executionId"/> and records THIS run's <see cref="_executionId"/>
/// as its <c>ParentExecutionId</c>, so <c>B → CallShared(C)</c> yields
/// <c>C.ParentExecutionId == B.ExecutionId</c>. Every other dependency
/// (actors, gateways, audit writer, site id, source node, call-depth) is
/// carried over verbatim from this context.
/// </summary>
/// <param name="childCallDepth">The recursion depth of the shared-script call.</param>
internal ScriptRuntimeContext CreateChildContextForSharedScript(int childCallDepth)
{
return new ScriptRuntimeContext(
_instanceActor,
_self,
_sharedScriptLibrary,
childCallDepth,
_maxCallDepth,
_askTimeout,
_instanceName,
_logger,
_externalSystemClient,
_databaseGateway,
_storeAndForward,
_siteCommunicationActor,
_siteId,
_sourceScript,
_auditWriter,
_operationTrackingStore,
_cachedForwarder,
// Fresh execution id for the shared-script run (omit so the ctor mints one)…
executionId: null,
// …parented to THIS run's execution id (the spawner).
parentExecutionId: _executionId,
sourceNode: _sourceNode,
siteEventLogger: _siteEventLogger);
}
/// <summary>
/// M2.12 (#25): fire-and-forget emission of a <c>script</c> Error site event
/// for a recursion-limit violation. Mirrors the call shape used by
@@ -366,7 +419,14 @@ public class ScriptRuntimeContext
scriptName,
ScriptArgs.Normalize(parameters),
nextDepth,
correlationId);
correlationId,
// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the child
// script run is a NEW execution spawned BY this run. Its parent is
// THIS run's own ExecutionId — NOT the inherited _parentExecutionId.
// So A → CallScript(B) yields B.ParentExecutionId == A.ExecutionId,
// building a true multi-level execution tree rather than flattening
// every nested call under the original inbound spawner.
ParentExecutionId: _executionId);
// Ask the Instance Actor, which routes to the appropriate Script Actor
var result = await _instanceActor.Ask<ScriptCallResult>(request, _askTimeout);
@@ -526,8 +586,14 @@ public class ScriptRuntimeContext
throw new InvalidOperationException(msg);
}
// Audit Log #23 (M5.4 — ParentExecutionId tag-cascade): the shared
// script runs inline, but is modelled as its OWN execution node — a
// child context mints a fresh ExecutionId parented to the caller's
// ExecutionId, so its audit rows chain under the calling run.
var childContext = _context.CreateChildContextForSharedScript(nextDepth);
return await _library.ExecuteAsync(
scriptName, _context, ScriptArgs.Normalize(parameters), cancellationToken);
scriptName, childContext, ScriptArgs.Normalize(parameters), cancellationToken);
}
}