fix(scripts): reset-aware handshake refuses a null reset value; document additive timeouts (#36 review)

A null resetValue encoded to null, which wrote an empty string and then handed the
waiter a null target (= any change), fast-pathing on the stale cache and reinstating
the race the overload exists to close. The context parameter is now non-nullable and
the accessor throws ArgumentException before any write. Also: additive-timeout note on
all surfaces, batch-failure message no longer names the bool overload, and the
error-message/batch-failure branches are pinned.

Claude-Session: https://claude.ai/code/session_01XPsuy2ZZ5Gbyfpt8PrK5BV
This commit is contained in:
Joseph Doherty
2026-09-10 15:35:50 -04:00
parent 637da6c020
commit 17d5d3e639
8 changed files with 138 additions and 12 deletions
@@ -126,6 +126,11 @@ if (!hs.Matched)
arrives after this run's reset echo can still satisfy the response wait. A level-triggered flag
protocol cannot distinguish that case; it needs a sequence/handle attribute on the device side.
**The two waits are additive.** A call can run for `resetTimeout` + `timeout` plus Ask slack, so a
script using the overload must set `ExecutionTimeoutSeconds` above that sum. A script deadline hit
part-way through either leg propagates as cancellation (§4.3) — the script sees the cancellation,
not a `HandshakeResult` naming the phase it died in.
## 6. Mirrors and analysis surfaces
- `ScriptCompileSurface` (ScriptAnalysis) — compile-only mirror of the new overload
@@ -476,7 +476,11 @@ public class SandboxAttributeAccessor
/// <param name="responseValue">The response value to wait for.</param>
/// <param name="timeout">The maximum time to wait for the response.</param>
/// <param name="resetKey">The attribute written first and waited on before the batch.</param>
/// <param name="resetValue">The reset value the device must echo before the batch is written.</param>
/// <param name="resetValue">
/// The reset value the device must echo before the batch is written. MUST NOT be null — the
/// real accessor throws <see cref="System.ArgumentException"/>, because a null would write an
/// empty string and then wait on "any change", reinstating the race the overload closes.
/// </param>
/// <param name="resetTimeout">The maximum time to wait for the reset echo; <c>null</c> means <paramref name="timeout"/>.</param>
/// <returns>Never returns; always throws <see cref="ScriptSandboxException"/> in the sandbox.</returns>
public Task<HandshakeResult> WriteBatchAndWaitAsync(
@@ -341,7 +341,11 @@ public sealed class ScriptCompileSurface
/// <param name="responseValue">The value to wait for on the response attribute.</param>
/// <param name="timeout">The maximum time to wait for the response.</param>
/// <param name="resetKey">The attribute written first and waited on before the batch.</param>
/// <param name="resetValue">The reset value the device must echo before the batch is written.</param>
/// <param name="resetValue">
/// The reset value the device must echo before the batch is written. MUST NOT be null — the
/// real accessor throws <see cref="System.ArgumentException"/>, because a null would write an
/// empty string and then wait on "any change", reinstating the race the overload closes.
/// </param>
/// <param name="resetTimeout">The maximum time to wait for the reset echo; <c>null</c> means <paramref name="timeout"/>.</param>
/// <returns>The phase-aware handshake outcome.</returns>
public Task<HandshakeResult> WriteBatchAndWaitAsync(IReadOnlyDictionary<string, object?> values, string flagKey, object? flagValue, string responseKey, object? responseValue, TimeSpan timeout, string resetKey, object? resetValue, TimeSpan? resetTimeout = null) => throw new NotSupportedException(CompileOnly);
@@ -122,7 +122,10 @@ public class AttributeAccessor
/// flag handshake: without an observed reset the plain overload can be satisfied
/// instantly by the previous run's cached response value. Throws
/// <see cref="System.InvalidOperationException"/> if the reset write or the batch/trigger
/// write itself fails; never throws on either timeout.
/// write itself fails; never throws on either timeout. The two waits are ADDITIVE — the call
/// can run for <paramref name="resetTimeout"/> + <paramref name="timeout"/> plus Ask slack, so
/// size the script's <c>ExecutionTimeoutSeconds</c> above that sum: a deadline hit mid-leg
/// propagates as cancellation (spec §4.3), not as a <see cref="HandshakeResult"/>.
/// </summary>
/// <param name="values">Attribute key → value to batch-write (data-sourced, one connection).</param>
/// <param name="flagKey">Trigger attribute key written AFTER the batch.</param>
@@ -131,7 +134,12 @@ public class AttributeAccessor
/// <param name="responseValue">Target value to wait for (<c>null</c> ⇒ any change).</param>
/// <param name="timeout">How long to wait for the response before giving up.</param>
/// <param name="resetKey">Attribute written FIRST (usually <paramref name="responseKey"/>); static or data-sourced.</param>
/// <param name="resetValue">Value the device must echo back before the batch is written.</param>
/// <param name="resetValue">
/// Value the device must echo back before the batch is written. MUST NOT be null: a null encodes
/// to null, which would write an empty string and then wait on "any change", fast-pathing on the
/// stale cached value and reinstating the race this overload exists to close —
/// <see cref="System.ArgumentException"/> is thrown before anything is written.
/// </param>
/// <param name="resetTimeout">How long to wait for the reset echo; <c>null</c> ⇒ <paramref name="timeout"/>.</param>
/// <returns>The phase-aware handshake outcome.</returns>
public Task<HandshakeResult> WriteBatchAndWaitAsync(
@@ -148,7 +156,11 @@ public class AttributeAccessor
Resolve(flagKey), AttributeValueCodec.Encode(flagValue),
Resolve(responseKey), AttributeValueCodec.Encode(responseValue),
timeout,
Resolve(resetKey), AttributeValueCodec.Encode(resetValue),
Resolve(resetKey),
AttributeValueCodec.Encode(resetValue)
?? throw new ArgumentException(
"A reset-aware handshake needs a definite reset value: null would write an " +
"empty string and then match on any change.", nameof(resetValue)),
resetTimeout ?? timeout);
}
@@ -985,6 +985,12 @@ public class ScriptRuntimeContext
/// would never resolve at all. Holding the trigger until the echo lands makes the existing
/// level-triggered fast-path correct again. Each leg is already a traced Flow Debugger
/// step, so a traced run shows all four.
/// <para>
/// The two waits are ADDITIVE: the call can run for <paramref name="resetTimeout"/> +
/// <paramref name="timeout"/> plus Ask slack, so size the script's
/// <c>ExecutionTimeoutSeconds</c> above that sum — a script deadline hit mid-leg propagates
/// as cancellation (spec §4.3), not as a <see cref="HandshakeResult"/>.
/// </para>
/// </remarks>
/// <param name="encodedValues">Scope-resolved attribute name → codec-encoded value to batch-write.</param>
/// <param name="triggerAttr">Scope-resolved trigger attribute written AFTER the batch.</param>
@@ -993,17 +999,22 @@ public class ScriptRuntimeContext
/// <param name="responseEncoded">Codec-encoded response target (null ⇒ any change).</param>
/// <param name="timeout">Bound for the response wait.</param>
/// <param name="resetAttr">Scope-resolved attribute written FIRST (usually the response attribute).</param>
/// <param name="resetEncoded">Codec-encoded reset value the device must echo before anything else is written.</param>
/// <param name="resetEncoded">
/// Codec-encoded reset value the device must echo before anything else is written. NON-NULL by
/// contract: a null would write an empty string on leg 1 and then give the leg-2 waiter a null
/// target — "any change" — which fast-paths on the stale cached value and reinstates the very
/// race this overload exists to close. The accessor rejects a null reset value before it gets here.
/// </param>
/// <param name="resetTimeout">Bound for the reset-echo wait.</param>
/// <returns>A phase-aware result; never throws on either timeout.</returns>
public async Task<HandshakeResult> WriteBatchResetAndWait(
IReadOnlyDictionary<string, string?> encodedValues, string triggerAttr, string? triggerEncoded,
string responseAttr, string? responseEncoded, TimeSpan timeout,
string resetAttr, string? resetEncoded, TimeSpan resetTimeout)
string resetAttr, string resetEncoded, TimeSpan resetTimeout)
{
// Leg 1 — reset write. A static attribute updates the cache synchronously (leg 2 then
// fast-paths); a data-sourced one goes to the device and the cache waits for the echo.
await SetAttribute(resetAttr, resetEncoded ?? string.Empty).ConfigureAwait(false);
await SetAttribute(resetAttr, resetEncoded).ConfigureAwait(false);
// Leg 2 — reset echo. Quality-agnostic, like the response wait.
var reset = await WaitInternal(resetAttr, resetEncoded, null, resetTimeout, requireGoodQuality: false)
@@ -1084,7 +1095,7 @@ public class ScriptRuntimeContext
if (!batchResp.Success)
throw new InvalidOperationException(
$"WriteBatchAndWait write failed: {batchResp.ErrorMessage}");
$"Batch write failed: {batchResp.ErrorMessage}");
return await WaitInternal(responseAttr, responseEncoded, null, timeout, requireGoodQuality: false)
.ConfigureAwait(false);
@@ -109,7 +109,7 @@ public class HandshakeResetEchoTests : TestKit, IDisposable
var call = ctx.WriteBatchResetAndWait(
Values(28950), "MoveOutFlag", AttributeValueCodec.Encode(true),
"MoveOutCompleteFlag", AttributeValueCodec.Encode(true), TimeSpan.FromSeconds(10),
"MoveOutCompleteFlag", AttributeValueCodec.Encode(false), TimeSpan.FromSeconds(10));
"MoveOutCompleteFlag", AttributeValueCodec.Encode(false)!, TimeSpan.FromSeconds(10));
// Leg 1 reaches the device as a plain tag write; the DCL acks it but the device has
// not echoed anything yet.
@@ -152,7 +152,7 @@ public class HandshakeResetEchoTests : TestKit, IDisposable
var call = ctx.WriteBatchResetAndWait(
Values(28950), "MoveOutFlag", AttributeValueCodec.Encode(true),
"MoveOutCompleteFlag", AttributeValueCodec.Encode(true), TimeSpan.FromSeconds(10),
"MoveOutCompleteFlag", AttributeValueCodec.Encode(false), TimeSpan.FromMilliseconds(700));
"MoveOutCompleteFlag", AttributeValueCodec.Encode(false)!, TimeSpan.FromMilliseconds(700));
var reset = dcl.ExpectMsg<WriteTagRequest>(TimeSpan.FromSeconds(5));
dcl.Reply(new WriteTagResponse(reset.CorrelationId, true, null, DateTimeOffset.UtcNow));
@@ -341,4 +341,33 @@ public class AttributeAccessorWaitAsyncTests : TestKit, IDisposable
// Nothing else was written: no batch, no trigger.
probe.ExpectNoMsg(TimeSpan.FromMilliseconds(300));
}
/// <summary>
/// Gitea #36 review: a null <c>resetValue</c> would encode to null, which writes an empty
/// string on leg 1 and then hands the waiter a null target — "any change" — which fast-paths
/// on the stale cached value and reinstates exactly the race this overload exists to close.
/// The accessor rejects it before anything reaches the InstanceActor.
/// </summary>
[Fact]
public void WriteBatchAndWaitAsync_ResetAware_NullResetValue_ThrowsBeforeAnyWrite()
{
var probe = CreateTestProbe();
var ctx = MakeContext(probe.Ref);
var acc = new AttributeAccessor(ctx, "RightMESReceiver");
// Block body (not an expression lambda) so this binds the Action overload: the throw is
// SYNCHRONOUS — a faulted task would leave nothing for Assert.Throws to catch.
var ex = Assert.Throws<ArgumentException>(() =>
{
_ = acc.WriteBatchAndWaitAsync(
new Dictionary<string, object?> { ["MoveOutBatchID"] = 28950 },
"MoveOutFlag", true, "MoveOutCompleteFlag", true, TimeSpan.FromSeconds(25),
"MoveOutCompleteFlag", null);
});
Assert.Equal("resetValue", ex.ParamName);
// Thrown before leg 1: the reset write never left the accessor.
probe.ExpectNoMsg(TimeSpan.FromMilliseconds(300));
}
}
@@ -24,7 +24,10 @@ public class WriteBatchResetAndWaitTests : TestKit
new SharedScriptLibrary(
new ScriptCompilationService(NullLogger<ScriptCompilationService>.Instance),
NullLogger<SharedScriptLibrary>.Instance),
currentCallDepth: 0, maxCallDepth: 10, askTimeout: TimeSpan.FromSeconds(5),
// 30s: the legs Ask the InstanceActor with their own bounds (the batch's internal 35s,
// the waits' own timeouts); a short ambient Ask timeout would race those and make the
// reset/response phases indistinguishable from an AskTimeoutException.
currentCallDepth: 0, maxCallDepth: 10, askTimeout: TimeSpan.FromSeconds(30),
instanceName: Instance, logger: NullLogger.Instance);
[Fact]
@@ -125,6 +128,64 @@ public class WriteBatchResetAndWaitTests : TestKit
Assert.True(result.TimedOut);
Assert.Equal(HandshakePhase.Response, result.Phase);
Assert.False(result.ResetFailed);
// The message names the attribute that did not answer and the bound it blew.
Assert.Contains("MoveOutCompleteFlag", result.ErrorMessage);
Assert.Contains("25", result.ErrorMessage);
}
/// <summary>
/// A reset wait that fails WITHOUT timing out (a predicate blew up in the waiter) surfaces the
/// actor's own message verbatim rather than a synthesized one, and still writes nothing further.
/// </summary>
[Fact]
public async Task ResetWaitError_PassesTheActorsMessageThrough()
{
var probe = CreateTestProbe();
var ctx = CreateContext(probe.Ref);
var call = ctx.WriteBatchResetAndWait(
Values, "MoveOutFlag", "True", "MoveOutCompleteFlag", "True", TimeSpan.FromSeconds(25),
"MoveOutCompleteFlag", "False", TimeSpan.FromSeconds(10));
var reset = probe.ExpectMsg<SetStaticAttributeCommand>(TimeSpan.FromSeconds(5));
probe.Reply(new SetStaticAttributeResponse(reset.CorrelationId, Instance, "MoveOutCompleteFlag", true, null, DateTimeOffset.UtcNow));
var resetWait = probe.ExpectMsg<WaitForAttributeRequest>(TimeSpan.FromSeconds(5));
probe.Reply(new WaitForAttributeResponse(
resetWait.CorrelationId, Matched: false, null, null, TimedOut: false, ErrorMessage: "predicate threw"));
var result = await call;
Assert.False(result.Matched);
Assert.False(result.TimedOut);
Assert.True(result.ResetFailed);
Assert.Equal("predicate threw", result.ErrorMessage);
probe.ExpectNoMsg(TimeSpan.FromMilliseconds(300));
}
/// <summary>
/// The batch leg keeps throwing after a successful reset — a device-rejected batch is a hard
/// failure, not a <see cref="HandshakeResult"/> the script could mistake for a timeout.
/// </summary>
[Fact]
public async Task BatchFailureAfterASuccessfulReset_StillThrows()
{
var probe = CreateTestProbe();
var ctx = CreateContext(probe.Ref);
var call = ctx.WriteBatchResetAndWait(
Values, "MoveOutFlag", "True", "MoveOutCompleteFlag", "True", TimeSpan.FromSeconds(25),
"MoveOutCompleteFlag", "False", TimeSpan.FromSeconds(10));
var reset = probe.ExpectMsg<SetStaticAttributeCommand>(TimeSpan.FromSeconds(5));
probe.Reply(new SetStaticAttributeResponse(reset.CorrelationId, Instance, "MoveOutCompleteFlag", true, null, DateTimeOffset.UtcNow));
var resetWait = probe.ExpectMsg<WaitForAttributeRequest>(TimeSpan.FromSeconds(5));
probe.Reply(new WaitForAttributeResponse(resetWait.CorrelationId, Matched: true, false, "Good", TimedOut: false));
var batch = probe.ExpectMsg<WriteAttributeBatchRequest>(TimeSpan.FromSeconds(5));
probe.Reply(new WriteAttributeBatchResponse(batch.CorrelationId, false, "gateway rejected"));
var ex = await Assert.ThrowsAsync<InvalidOperationException>(() => call);
Assert.Contains("gateway rejected", ex.Message);
Assert.Contains("Batch write failed", ex.Message);
}
[Fact]